Player Matchup

Cerberus
Cerberus
CaptKirk110370
Cerberus
Level 122
God Stats
5W - 2L
1,722 SR
Queue Stats
45W - 43L
1,611 Elo+
Party 1
Tiamat
Tiamat
LeandroMM
Tiamat
Level 20
God Stats
17W - 15L
1,533 SR
Queue Stats
140W - 156L
1,396 Elo+
Solo
Danzaburou
Danzaburou
mattrocks1455
Danzaburou
Level 119
God Stats
6W - 4L
1,799 SR
Queue Stats
102W - 87L
1,636 Elo+
Party 1
Team Averages
Level 87
1,684 SR
1,548 Elo+

VS

Team Averages
Level 36
1,596 SR
1,453 Elo+
Hercules
Hercules
Nialyte
Hercules
Level 62
God Stats
9W - 9L
1,688 SR
Queue Stats
313W - 314L
1,431 Elo+
Party 2
Achilles
Achilles
Theseus5664
Achilles
Level 29
God Stats
73W - 100L
1,598 SR
Queue Stats
556W - 544L
1,428 Elo+
Party 2
Zeus
Zeus
llucjimmy36
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 0 / 10
8,968
641
3,970
10,506
10,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
LeandroMM
Tiamat
15
11 / 2 / 4
11,056
790
12,251
9,465
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
mattrocks1455
Danzaburou
13
3 / 2 / 11
9,917
708
8,110
8,669
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nialyte
Hercules
11
2 / 7 / 1
8,679
620
4,918
12,479
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Theseus5664
Achilles
10
1 / 6 / 1
7,857
561
4,960
11,849
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 3 / 1
7,960
569
6,337
6,907
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
10
6
W
Tiamat
LeandroMM
Tiamat
11
2
4
6.5
L
Hercules
Nialyte
Hercules
2
7
1
0.36
L
Achilles
Theseus5664
Achilles
1
6
1
0.25
L
0
3
1
0.17
W
Danzaburou
mattrocks1455
Danzaburou
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
16,215
28,640
Taken
31,235
23,535
Mitigated
13,897
9,001
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,970
284
0
1,746
10,506
10,563
322
3,093
7,413
13,693
0
W
Tiamat
LeandroMM
Tiamat
12,251
1,534
0
4,083
9,465
9,100
945
1,369
8,096
55,294
0
L
Hercules
Nialyte
Hercules
4,918
1,347
479
1,918
12,479
5,529
0
4,380
7,867
0
27,364
L
Achilles
Theseus5664
Achilles
4,960
2,101
0
1,782
11,849
6,254
549
6,827
4,786
0
12,927
L
6,337
575
0
1,794
6,907
2,114
282
4,396
2,301
35,088
0
W
Danzaburou
mattrocks1455
Danzaburou
8,110
3,309
0
3,172
8,669
3,872
1,508
1,939
6,730
0
32,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
24,496
153
Minions Killed
144
0
Camps Cleared
0
755,026
Distance Traveled
673,674
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,968
641
17
1
0
266,016
3
W
Tiamat
11,056
790
91
7
0
268,768
3
L
Hercules
8,679
620
55
4
0
241,808
0
L
Achilles
7,857
561
25
2
0
207,012
1
L
Zeus
7,960
569
64
5
0
224,854
4
W
Danzaburou
9,917
708
45
3
0
220,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role