Player Matchup

Apollo
Apollo
IVIr CrowGod
Apollo
Level 68
God Stats
7W - 10L
1,464 SR
Queue Stats
209W - 232L
1,405 Elo+
Party 1
Chang'e
Chang'e
Jinx_Claire
Chang'e
Level 27
God Stats
11W - 10L
1,678 SR
Queue Stats
12W - 15L
1,658 Elo+
Party 1
Anubis
Anubis
Santolinez2000
Anubis
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,524 Elo+
Solo
Pele
Pele
THE DRAGON LOVE
Pele
Level 32
God Stats
4W - 15L
1,293 SR
Queue Stats
102W - 116L
1,481 Elo+
Party 1
Hel
Hel
YenneferofVen
Hel
Level 26
God Stats
21W - 24L
1,148 SR
Queue Stats
126W - 148L
1,474 Elo+
Party 1
Team Averages
Level 37
1,417 SR
1,508 Elo+

VS

Team Averages
Level 49
1,510 SR
1,455 Elo+
Bakasura
Bakasura
CallMeLeKuzz
Bakasura
Level 17
God Stats
13W - 12L
1,369 SR
Queue Stats
68W - 90L
1,351 Elo+
Party 2
Cupid
Cupid
DGM_MAGNO97
Cupid
Level 32
God Stats
3W - 3L
1,625 SR
Queue Stats
37W - 42L
1,481 Elo+
Solo
Hercules
Hercules
JaimeSirine
Hercules
Level 108
God Stats
54W - 56L
1,424 SR
Queue Stats
68W - 67L
1,423 Elo+
Party 2
Janus
Janus
chavillegas
Janus
Level 48
God Stats
16W - 8L
1,676 SR
Queue Stats
413W - 347L
1,538 Elo+
Solo
Jormungandr
Jormungandr
licentiousness21
Jormungandr
Level 42
God Stats
12W - 14L
1,459 SR
Queue Stats
737W - 696L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 5 / 3
7,341
459
6,972
11,045
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Jinx_Claire
Chang'e
15
0 / 1 / 0
8,142
509
2,874
6,298
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 0
8,587
537
5,185
8,561
3,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 4 / 0
7,863
491
5,324
12,473
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
0 / 7 / 2
6,845
428
2,275
10,459
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallMeLeKuzz
Bakasura
12
1 / 1 / 3
7,399
462
1,482
8,340
3,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 2 / 3
9,393
587
8,875
8,212
2,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
JaimeSirine
Hercules
16
0 / 0 / 2
9,435
590
3,025
6,531
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 0 / 3
10,157
635
10,248
6,228
1,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
licentiousness21
Jormungandr
11
1 / 5 / 8
7,704
482
9,018
15,509
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
19
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CallMeLeKuzz
Bakasura
1
1
3
2.5
W
10
2
3
5.75
L
Apollo
2
5
3
0.7
W
Hercules
JaimeSirine
Hercules
0
0
2
1
L
Chang'e
Jinx_Claire
Chang'e
0
1
0
0
L
2
2
0
1
L
4
4
0
1
L
0
7
2
0.14
W
7
0
3
8.5
W
Jormungandr
licentiousness21
Jormungandr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
32,648
48,836
Taken
44,820
17,390
Mitigated
19,405
18,533
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CallMeLeKuzz
Bakasura
1,482
838
0
4,314
8,340
3,086
0
144
8,196
0
29,852
W
8,875
4,377
186
3,826
8,212
2,543
427
898
7,314
0
47,222
L
Apollo
6,972
4,253
0
1,631
11,045
4,162
1,879
4,117
6,850
0
37,920
W
Hercules
JaimeSirine
Hercules
3,025
2,093
111
3,625
6,531
3,718
0
2,730
3,801
0
63,001
L
Chang'e
Jinx_Claire
Chang'e
2,874
156
411
2,853
6,298
2,045
840
1,124
5,174
50,573
0
L
5,185
405
0
3,929
8,561
3,590
660
6,807
1,754
53,728
0
L
5,324
1,632
0
4,227
12,473
4,218
0
3,187
9,286
0
42,416
L
2,275
215
2,418
3,064
10,459
3,375
357
4,031
6,428
16,382
0
W
10,248
1,099
0
1,808
6,228
1,908
534
2,725
3,503
74,535
0
W
Jormungandr
licentiousness21
Jormungandr
9,018
2,112
0
2,678
15,509
8,150
130
3,837
11,672
37,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
44,088
394
Minions Killed
492
0
Camps Cleared
0
1,395,602
Distance Traveled
1,554,881
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,399
462
64
4
0
375,389
0
W
Cupid
9,393
587
81
5
0
254,026
0
L
Apollo
7,341
459
67
4
0
266,457
1
W
Hercules
9,435
590
154
10
0
327,014
0
L
Chang'e
8,142
509
106
7
0
259,590
1
L
Anubis
8,587
537
120
8
0
268,500
0
L
Pele
7,863
491
74
5
0
338,515
0
L
Hel
6,845
428
27
2
0
262,540
3
W
Janus
10,157
635
137
9
0
308,613
5
W
Jormungandr
7,704
482
56
4
0
289,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role