Player Matchup

Ra
Ra
FreakinFrank
Ra
Level 138
God Stats
3W - 2L
1,676 SR
Queue Stats
34W - 26L
1,714 Elo+
Party 2
Sobek
Sobek
Stinygpysys
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,762 Elo+
Party 2
Thor
Thor
Vashis
Thor
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 16L
1,637 Elo+
Party 2
Team Averages
Level 139
1,619 SR
1,704 Elo+

VS

Team Averages
Level 135
1,706 SR
1,689 Elo+
Cupid
Cupid
DefectionX
Cupid
Level 103
God Stats
7W - 2L
1,909 SR
Queue Stats
268W - 97L
1,790 Elo+
Party 1
Merlin
Merlin
Denelo
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
o3oBoredom
Mulan
Level 145
God Stats
24W - 10L
1,710 SR
Queue Stats
258W - 141L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,356
585
8,079
7,925
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
9,270
579
7,165
14,766
16,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Vashis
Thor
13
1 / 3 / 1
9,490
593
2,646
11,124
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
9 / 0 / 0
12,112
757
12,216
7,579
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Denelo
Merlin
14
0 / 1 / 6
9,821
614
11,319
6,172
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
0 / 1 / 6
9,630
602
7,060
9,863
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
0
0
9
W
Merlin
Denelo
Merlin
0
1
6
3
L
0
3
1
0.17
L
1
3
0
0.33
L
Thor
Vashis
Thor
1
3
1
0.5
W
Mulan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
30,595
33,815
Taken
23,614
24,037
Mitigated
13,467
12,735
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,216
9,317
246
2,681
7,579
2,885
0
4,492
3,087
0
74,194
W
Merlin
Denelo
Merlin
11,319
296
109
1,920
6,172
2,486
0
4,600
1,572
53,446
0
L
8,079
507
4,648
2,651
7,925
3,307
0
2,552
5,273
50,749
0
L
7,165
373
1,062
4,204
14,766
16,377
0
4,140
10,426
28,047
0
L
Thor
Vashis
Thor
2,646
716
0
170
11,124
4,353
0
4,739
6,335
0
41,819
W
Mulan
7,060
747
0
2,370
9,863
8,096
0
6,235
3,628
0
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
31,563
206
Minions Killed
233
0
Camps Cleared
0
885,709
Distance Traveled
876,268
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,112
757
126
8
0
302,490
4
W
Merlin
9,821
614
80
5
0
240,913
4
L
Ra
9,356
585
107
7
0
292,625
5
L
Sobek
9,270
579
39
2
0
313,975
5
L
Thor
9,490
593
60
4
0
279,109
1
W
Mulan
9,630
602
27
2
0
332,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role