Player Matchup

Baron Samedi
Baron Samedi
Bone_In_Shrimp
Baron Samedi
Level 63
God Stats
36W - 38L
1,445 SR
Queue Stats
95W - 95L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
Fear Ta Panda
Xbalanque
Level 37
God Stats
4W - 2L
1,667 SR
Queue Stats
145W - 148L
1,458 Elo+
Party 2
Skadi
Skadi
KadjitBisha
Skadi
Level 88
God Stats
14W - 17L
1,419 SR
Queue Stats
242W - 249L
1,567 Elo+
Party 3
Nike
Nike
MT OLYMPUS12
Nike
Level 37
God Stats
4W - 7L
1,500 SR
Queue Stats
184W - 192L
1,468 Elo+
Party 2
Artio
Artio
Phantom666Q
Artio
Level 24
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 3
Team Averages
Level 50
1,541 SR
1,381 Elo+

VS

Team Averages
Level 46
1,470 SR
1,446 Elo+
Cupid
Cupid
B-B-Blitzfreak
Cupid
Level 36
God Stats
12W - 11L
1,392 SR
Queue Stats
36W - 56L
1,314 Elo+
Solo
Yemoja
Yemoja
Silent89Joker
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ghOSTRIDRR27
Xbalanque
Level 60
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
stijfetepel
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,456 Elo+
Party 4
Arachne
Arachne
vork992
Arachne
Level 99
God Stats
2W - 10L
1,426 SR
Queue Stats
128W - 140L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bone_In_Shrimp
Baron Samedi
18
8 / 3 / 11
12,411
564
14,967
14,786
8,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Fear Ta Panda
Xbalanque
17
10 / 7 / 7
11,716
533
15,414
18,249
7,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 4
11,663
530
11,315
13,895
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 4
10,750
489
5,844
14,036
13,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 8
9,389
427
2,215
11,823
8,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,157
416
6,724
14,142
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 3
8,263
376
5,560
7,681
5,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ghOSTRIDRR27
Xbalanque
16
3 / 8 / 3
10,102
459
14,972
14,418
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
stijfetepel
Kukulkan
12
0 / 8 / 0
7,774
353
1,873
10,797
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
vork992
Arachne
17
8 / 7 / 0
11,428
519
14,188
19,716
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
32
Kills
12
15
Deaths
33
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Baron Samedi
Bone_In_Shrimp
Baron Samedi
8
3
11
4.5
W
Xbalanque
Fear Ta Panda
Xbalanque
10
7
7
1.93
W
8
1
4
10
W
4
1
4
6
W
2
3
8
2
L
0
2
3
0.75
L
Xbalanque
ghOSTRIDRR27
Xbalanque
3
8
3
0.56
L
Kukulkan
stijfetepel
Kukulkan
0
8
0
0
L
Arachne
vork992
Arachne
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,755
Damage
43,317
72,789
Taken
66,754
43,721
Mitigated
29,384
23,243
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,724
3,481
46
1,468
14,142
5,869
486
2,372
11,631
0
42,832
W
Baron Samedi
Bone_In_Shrimp
Baron Samedi
14,967
679
1,917
3,592
14,786
8,374
2,615
1,469
13,197
81,531
0
W
Xbalanque
Fear Ta Panda
Xbalanque
15,414
9,584
482
4,539
18,249
7,838
0
1,071
17,178
0
72,355
W
11,315
3,681
0
6,039
13,895
5,160
2,836
1,513
12,382
0
81,289
W
5,844
1,247
1,008
1,890
14,036
13,776
640
1,584
12,412
0
43,495
W
2,215
138
313
3,463
11,823
8,573
668
1,594
10,187
13,640
0
L
5,560
398
885
639
7,681
5,905
0
2,909
4,548
21,828
0
L
Xbalanque
ghOSTRIDRR27
Xbalanque
14,972
9,444
417
2,272
14,418
5,116
538
3,087
11,002
0
55,655
L
Kukulkan
stijfetepel
Kukulkan
1,873
302
0
92
10,797
3,448
0
3,389
7,170
27,341
0
L
Arachne
vork992
Arachne
14,188
8,633
0
5,112
19,716
9,046
0
4,627
14,694
0
65,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
46,724
470
Minions Killed
344
0
Camps Cleared
0
2,062,147
Distance Traveled
1,865,614
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,157
416
77
4
0
380,986
0
W
Baron Samedi
12,411
564
159
7
0
385,406
2
W
Xbalanque
11,716
533
91
4
0
419,748
1
W
Skadi
11,663
530
112
5
0
387,479
6
W
Nike
10,750
489
86
4
0
423,717
0
W
Artio
9,389
427
22
1
0
445,797
0
L
Yemoja
8,263
376
33
2
0
366,915
0
L
Xbalanque
10,102
459
88
4
0
384,291
0
L
Kukulkan
7,774
353
50
2
0
342,336
0
L
Arachne
11,428
519
96
4
0
391,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role