Player Matchup

Ra
Ra
BigFatKenz
Ra
Level 87
God Stats
1W - 1L
1,580 SR
Queue Stats
43W - 23L
1,531 Elo+
Party 2
Anubis
Anubis
Cmc2799
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,668 Elo+
Solo
Ymir
Ymir
KiLlEr RvK
Ymir
Level 7
God Stats
3W - 2L
1,289 SR
Queue Stats
4W - 3L
1,327 Elo+
Party 2
Neith
Neith
LukeJCB
Neith
Level 16
God Stats
24W - 35L
1,651 SR
Queue Stats
486W - 428L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
sworn_mast
Ratatoskr
Level 27
God Stats
2W - 0L
1,588 SR
Queue Stats
13W - 7L
1,476 Elo+
Solo
Team Averages
Level 33
1,522 SR
1,488 Elo+

VS

Team Averages
Level 13
1,420 SR
1,285 Elo+
Fenrir
Fenrir
FUR Raiser
Fenrir
Level 15
God Stats
2W - 4L
1,399 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo
Skadi
Skadi
HarmlessDuck328
Skadi
Level 4
God Stats
0W - 2L
1,358 SR
Queue Stats
3W - 8L
1,178 Elo+
Solo
Ra
Ra
aleksejzorin1988
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 59L
1,248 Elo+
Solo
Jormungandr
Jormungandr
lupilu_97
Jormungandr
Level 22
God Stats
31W - 18L
1,430 SR
Queue Stats
93W - 107L
1,355 Elo+
Party 1
Cupid
Cupid
molnar1995
Cupid
Level 8
God Stats
18W - 17L
1,412 SR
Queue Stats
67W - 74L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 7
15,519
575
25,392
22,748
20,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Cmc2799
Anubis
20
4 / 2 / 16
14,411
534
12,406
21,192
11,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 5
10,130
375
1,993
6,702
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
LukeJCB
Neith
20
23 / 3 / 6
17,251
639
35,123
19,912
9,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
sworn_mast
Ratatoskr
20
8 / 1 / 3
16,298
604
17,284
16,562
8,054
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FUR Raiser
Fenrir
15
3 / 8 / 2
11,454
424
9,294
27,715
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 18 / 1
10,209
378
6,332
23,153
6,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 1
11,281
418
10,671
14,452
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
lupilu_97
Jormungandr
17
4 / 4 / 6
11,505
426
11,791
26,184
15,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
3 / 13 / 3
9,813
363
7,302
19,586
6,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
46
Kills
13
13
Deaths
46
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Anubis
Cmc2799
Anubis
4
2
16
6
L
Fenrir
FUR Raiser
Fenrir
3
8
2
0.5
L
1
18
1
0.08
W
0
3
5
0.83
W
Neith
LukeJCB
Neith
23
3
6
8.67
L
2
3
1
0.83
L
Jormungandr
lupilu_97
Jormungandr
4
4
6
1.75
L
Cupid
3
13
3
0.35
W
Ratatoskr
sworn_mast
Ratatoskr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,198
Damage
45,390
87,116
Taken
111,090
52,646
Mitigated
53,969
41,361
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,392
1,738
1,558
9,552
22,748
20,458
2,734
7,331
15,235
134,190
0
W
Anubis
Cmc2799
Anubis
12,406
1,573
0
13,704
21,192
11,043
1,974
4,604
16,392
103,960
0
L
Fenrir
FUR Raiser
Fenrir
9,294
1,340
0
2,401
27,715
19,268
0
10,291
17,424
0
47,334
L
6,332
3,921
0
746
23,153
6,724
2,494
4,509
18,644
0
39,736
W
1,993
0
0
119
6,702
3,666
0
1,926
4,776
8,036
0
W
Neith
LukeJCB
Neith
35,123
24,329
948
10,680
19,912
9,425
8,868
3,706
16,119
0
170,970
L
10,671
626
1,036
2,162
14,452
5,766
0
4,057
10,395
60,570
0
L
Jormungandr
lupilu_97
Jormungandr
11,791
1,797
662
6,910
26,184
15,401
140
12,339
13,845
50,275
0
L
Cupid
7,302
3,952
605
2,036
19,586
6,810
1,004
8,595
10,991
0
44,679
W
Ratatoskr
sworn_mast
Ratatoskr
17,284
7,860
0
4,800
16,562
8,054
2,011
4,761
11,521
0
132,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,609
Gold Earned
54,262
751
Minions Killed
366
0
Camps Cleared
0
2,103,813
Distance Traveled
2,214,083
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,519
575
176
7
0
427,900
1
W
Anubis
14,411
534
150
6
0
470,021
0
L
Fenrir
11,454
424
52
2
0
457,169
4
L
Skadi
10,209
378
42
2
0
347,511
0
W
Ymir
10,130
375
17
1
0
203,464
0
W
Neith
17,251
639
194
7
0
413,564
1
L
Ra
11,281
418
111
4
0
580,865
4
L
Jormungandr
11,505
426
83
3
0
478,785
3
L
Cupid
9,813
363
78
3
0
349,753
2
W
Ratatoskr
16,298
604
214
8
0
588,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role