Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Eldorado328
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
adrieze-jerez
Nike
Level 37
God Stats
9W - 4L
1,337 SR
Queue Stats
245W - 274L
1,288 Elo+
Party 2
Hou Yi
Hou Yi
magalan2009
Hou Yi
Level 101
God Stats
1W - 3L
1,745 SR
Queue Stats
191W - 192L
1,455 Elo+
Party 2
Ra
Ra
zapatyzapzap
Ra
Level 49
God Stats
6W - 10L
1,798 SR
Queue Stats
70W - 90L
1,422 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,433 Elo+

VS

Team Averages
Level 86
1,470 SR
1,502 Elo+
Aphrodite
Aphrodite
Handsome_Jaack
Aphrodite
Level 103
God Stats
26W - 17L
1,487 SR
Queue Stats
137W - 140L
1,486 Elo+
Party 1
Zeus
Zeus
LGS_FTW
Zeus
Level 126
God Stats
6W - 5L
1,610 SR
Queue Stats
281W - 276L
1,508 Elo+
Party 1
Bellona
Bellona
fahoooodeRiyadh
Bellona
Level 156
God Stats
3W - 1L
1,279 SR
Queue Stats
110W - 101L
1,629 Elo+
Party 1
Izanami
Izanami
lambdex
Izanami
Level 33
God Stats
74W - 77L
1,476 SR
Queue Stats
99W - 118L
1,339 Elo+
Solo
Guan Yu
Guan Yu
llXMystoganXll
Guan Yu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 2
5,421
542
4,649
7,034
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Eldorado328
Cerberus
7
0 / 4 / 2
4,856
486
4,055
11,359
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 3 / 0
4,955
496
2,221
5,706
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
8
2 / 3 / 0
5,002
500
4,246
6,768
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,294
529
3,530
4,595
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Handsome_Jaack
Aphrodite
8
0 / 1 / 5
5,307
531
2,052
6,285
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Zeus
LGS_FTW
Zeus
11
4 / 0 / 5
6,268
627
6,493
5,350
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 3
6,596
660
7,065
8,159
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
lambdex
Izanami
10
5 / 1 / 0
6,187
619
6,121
6,916
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
5,943
594
3,670
6,744
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
Cerberus
Eldorado328
Cerberus
0
4
2
0.25
W
Aphrodite
Handsome_Jaack
Aphrodite
0
1
5
2.5
W
Zeus
LGS_FTW
Zeus
4
0
5
6.5
L
0
3
0
0
W
6
1
3
7.5
W
Izanami
lambdex
Izanami
5
1
0
5
W
0
1
3
1.5
L
Hou Yi
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
25,401
35,462
Taken
33,454
12,739
Mitigated
18,896
8,231
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,649
2,191
0
944
7,034
1,980
0
1,435
5,549
0
32,253
L
Cerberus
Eldorado328
Cerberus
4,055
371
0
3,319
11,359
5,005
0
2,581
8,778
14,497
0
W
Aphrodite
Handsome_Jaack
Aphrodite
2,052
150
2,495
3,772
6,285
4,266
12
2,477
3,746
14,304
0
W
Zeus
LGS_FTW
Zeus
6,493
773
0
3,327
5,350
1,622
0
618
4,718
32,625
0
L
2,221
544
0
520
5,706
2,702
0
1,394
4,062
0
18,243
W
7,065
3,302
0
1,343
8,159
4,650
0
2,352
5,561
0
32,095
W
Izanami
lambdex
Izanami
6,121
4,560
0
2,304
6,916
1,835
565
1,716
5,200
0
29,937
W
3,670
603
83
3,475
6,744
6,523
360
60
6,644
0
25,963
L
Hou Yi
4,246
2,771
0
2,116
6,768
1,741
0
1,350
5,393
0
18,586
L
3,530
297
99
1,233
4,595
1,311
0
1,785
2,810
29,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
30,301
243
Minions Killed
267
0
Camps Cleared
0
960,879
Distance Traveled
1,009,291
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,421
542
61
6
0
222,303
0
L
Cerberus
4,856
486
28
3
0
180,286
1
W
Aphrodite
5,307
531
27
3
0
194,394
0
W
Zeus
6,268
627
57
6
0
224,296
2
L
Nike
4,955
496
50
5
0
185,511
0
W
Bellona
6,596
660
71
7
0
217,590
0
W
Izanami
6,187
619
58
6
0
184,612
2
W
Guan Yu
5,943
594
54
5
0
188,399
0
L
Hou Yi
5,002
500
44
4
0
170,204
0
L
Ra
5,294
529
60
6
0
202,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role