Player Matchup

Ah Puch
Ah Puch
Bergazz1
Ah Puch
Level 65
God Stats
3W - 4L
1,485 SR
Queue Stats
124W - 126L
1,526 Elo+
Solo
Bacchus
Bacchus
Juicemistergabe
Bacchus
Level 69
God Stats
2W - 0L
1,704 SR
Queue Stats
353W - 335L
1,570 Elo+
Solo
Raijin
Raijin
KidBassist
Raijin
Level 108
God Stats
42W - 39L
1,494 SR
Queue Stats
460W - 448L
1,520 Elo+
Solo
Hou Yi
Hou Yi
LykhaioS
Hou Yi
Level 104
God Stats
10W - 11L
1,172 SR
Queue Stats
88W - 83L
1,491 Elo+
Solo
Thanatos
Thanatos
Mbosskdawg119182
Thanatos
Level 106
God Stats
3W - 4L
1,674 SR
Queue Stats
41W - 43L
1,459 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,513 Elo+

VS

Team Averages
Level 87
1,460 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
I Dioscuria I
Ares
Level 105
God Stats
7W - 7L
1,495 SR
Queue Stats
191W - 184L
1,518 Elo+
Solo
Heimdallr
Heimdallr
RosemaryDarling
Heimdallr
Level 84
God Stats
2W - 7L
1,388 SR
Queue Stats
135W - 133L
1,507 Elo+
Solo
Bellona
Bellona
VoltaicWolfen96
Bellona
Level 45
God Stats
2W - 9L
1,300 SR
Queue Stats
31W - 78L
1,463 Elo+
Solo
Chang'e
Chang'e
jhomra21
Chang'e
Level 78
God Stats
9W - 8L
1,617 SR
Queue Stats
34W - 35L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bergazz1
Ah Puch
18
0 / 0 / 19
10,289
1,029
13,055
1,735
663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 15
11,983
1,198
9,777
8,863
6,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
KidBassist
Raijin
17
9 / 0 / 15
11,117
1,112
15,345
4,705
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
LykhaioS
Hou Yi
18
6 / 2 / 20
11,810
1,181
17,526
10,437
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 6
9,867
987
4,652
3,041
1,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 8 / 2
9,563
956
5,992
12,455
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 1
8,396
840
3,108
10,547
11,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RosemaryDarling
Heimdallr
15
1 / 5 / 1
9,410
941
9,264
11,677
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 2
9,374
937
2,919
19,058
12,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
jhomra21
Chang'e
15
0 / 4 / 2
9,061
906
4,930
10,790
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
28
Kills
3
3
Deaths
29
75
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
2
0.25
W
Ah Puch
Bergazz1
Ah Puch
0
0
19
9.5
L
0
4
1
0.13
W
9
1
15
16.5
W
Raijin
KidBassist
Raijin
9
0
15
16.5
W
Hou Yi
LykhaioS
Hou Yi
6
2
20
8
W
4
0
6
7
L
Heimdallr
RosemaryDarling
Heimdallr
1
5
1
0.3
L
1
8
2
0.25
L
Chang'e
jhomra21
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,355
Damage
26,213
28,781
Taken
64,527
14,895
Mitigated
37,506
5,952
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,992
268
1,125
882
12,455
5,432
0
8,029
4,426
28,757
0
W
Ah Puch
Bergazz1
Ah Puch
13,055
38
0
625
1,735
663
0
1,557
140
40,968
0
L
3,108
78
406
341
10,547
11,111
0
4,644
5,903
7,531
0
W
9,777
1,004
0
1,512
8,863
6,656
0
2,897
5,878
32,823
0
W
Raijin
KidBassist
Raijin
15,345
636
0
0
4,705
1,890
0
2,278
2,377
24,766
0
W
Hou Yi
LykhaioS
Hou Yi
17,526
5,389
0
1,372
10,437
4,350
0
5,747
4,546
0
41,347
W
4,652
589
0
2,443
3,041
1,336
0
1,207
1,810
0
12,993
L
Heimdallr
RosemaryDarling
Heimdallr
9,264
4,631
0
924
11,677
4,448
0
7,424
4,253
0
36,787
L
2,919
302
0
505
19,058
12,154
0
11,886
7,172
0
15,380
L
Chang'e
jhomra21
Chang'e
4,930
284
2,894
2,704
10,790
4,361
0
6,194
4,596
30,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
45,804
215
Minions Killed
228
12
Camps Cleared
5
981,083
Distance Traveled
874,910
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,563
956
53
5
0
188,018
0
W
Ah Puch
10,289
1,029
62
6
3
204,165
3
L
Ares
8,396
840
3
0
0
106,270
0
W
Bacchus
11,983
1,198
68
7
1
261,126
2
W
Raijin
11,117
1,112
13
1
1
170,753
0
W
Hou Yi
11,810
1,181
54
5
5
178,873
2
W
Thanatos
9,867
987
18
2
2
166,166
0
L
Heimdallr
9,410
941
72
7
3
172,801
0
L
Bellona
9,374
937
30
3
0
187,337
0
L
Chang'e
9,061
906
70
7
2
220,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role