Player Matchup

Thanatos
Thanatos
End_Rocket3000
Thanatos
Level 27
God Stats
5W - 5L
1,553 SR
Queue Stats
94W - 80L
1,471 Elo+
Party 1
Tiamat
Tiamat
Ezoverwatch
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,387 Elo+
Solo
Izanami
Izanami
S4rky_1C3
Izanami
Level 27
God Stats
34W - 21L
1,640 SR
Queue Stats
68W - 47L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
cristiano100904
Cthulhu
Level 20
God Stats
7W - 1L
1,669 SR
Queue Stats
38W - 19L
1,547 Elo+
Party 1
Scylla
Scylla
v_SageReaper_v
Scylla
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 40L
1,500 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,486 Elo+

VS

Team Averages
Level 19
1,546 SR
1,455 Elo+
Odin
Odin
ElvisBrooklyn
Odin
Level 26
God Stats
4W - 2L
1,506 SR
Queue Stats
31W - 34L
1,490 Elo+
Solo
Anubis
Anubis
Heronee_
Anubis
Level 28
God Stats
7W - 6L
1,389 SR
Queue Stats
142W - 152L
1,482 Elo+
Solo
Skadi
Skadi
Little65Monster
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
MG AuXxX
Thanatos
Level 18
God Stats
7W - 10L
1,775 SR
Queue Stats
59W - 52L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Sweet aLHy0
Ao Kuang
Level 20
God Stats
21W - 18L
1,557 SR
Queue Stats
75W - 60L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 2 / 4
10,217
601
10,162
12,340
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
0 / 4 / 2
9,528
560
7,371
12,765
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
S4rky_1C3
Izanami
17
10 / 2 / 3
11,510
677
10,676
9,716
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 6
9,114
536
2,753
11,551
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 4
10,752
632
8,293
4,830
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,263
427
5,614
9,987
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Heronee_
Anubis
13
1 / 7 / 5
7,857
462
8,038
12,689
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 7 / 0
5,420
319
518
6,310
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MG AuXxX
Thanatos
13
2 / 8 / 6
7,991
470
9,739
16,015
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Sweet aLHy0
Ao Kuang
15
8 / 4 / 0
9,488
558
5,226
13,634
4,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
27
Kills
13
13
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Thanatos
8
2
4
5
W
Tiamat
0
4
2
0.25
L
Anubis
Heronee_
Anubis
1
7
5
0.5
L
0
7
0
0
L
Thanatos
MG AuXxX
Thanatos
2
8
6
0.63
W
Izanami
S4rky_1C3
Izanami
10
2
3
5.75
L
Ao Kuang
Sweet aLHy0
Ao Kuang
8
4
0
2
W
2
3
6
1.67
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,255
Damage
29,135
51,202
Taken
58,635
28,006
Mitigated
22,436
21,207
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,614
802
183
2,097
9,987
6,088
689
5,322
4,179
0
25,721
W
Thanatos
10,162
3,590
0
9,509
12,340
6,736
0
2,799
9,491
0
74,516
W
Tiamat
7,371
702
0
5,232
12,765
9,028
1,005
472
12,006
53,060
0
L
Anubis
Heronee_
Anubis
8,038
0
0
4,253
12,689
6,151
0
3,808
8,755
48,101
0
L
518
518
0
0
6,310
1,303
68
1,107
5,197
0
8,329
L
Thanatos
MG AuXxX
Thanatos
9,739
3,563
0
9,156
16,015
4,616
0
3,409
12,430
0
41,081
W
Izanami
S4rky_1C3
Izanami
10,676
8,633
373
2,617
9,716
3,352
8,651
5,617
4,099
0
83,274
L
Ao Kuang
Sweet aLHy0
Ao Kuang
5,226
939
0
4,150
13,634
4,278
0
3,791
9,657
32,298
0
W
2,753
636
307
2,561
11,551
7,314
740
3,312
8,239
23,240
0
W
8,293
1,048
0
608
4,830
1,576
2,689
1,064
3,741
58,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
38,019
510
Minions Killed
262
0
Camps Cleared
0
1,556,348
Distance Traveled
1,424,969
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,263
427
48
3
0
308,334
1
W
Thanatos
10,217
601
103
6
0
357,842
0
W
Tiamat
9,528
560
104
6
0
290,481
0
L
Anubis
7,857
462
79
5
0
249,318
2
L
Skadi
5,420
319
12
1
0
208,777
0
L
Thanatos
7,991
470
64
4
0
324,154
0
W
Izanami
11,510
677
138
8
0
305,802
1
L
Ao Kuang
9,488
558
59
3
0
334,386
1
W
Cthulhu
9,114
536
47
3
0
330,593
0
W
Scylla
10,752
632
118
7
0
271,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role