Player Matchup

Kali
Kali
Irba80
Kali
Level 29
God Stats
32W - 40L
1,489 SR
Queue Stats
86W - 126L
1,450 Elo+
Solo
Cupid
Cupid
Maleena92
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBoombastic689
Baron Samedi
Level 85
God Stats
5W - 5L
1,380 SR
Queue Stats
223W - 241L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Woundedbad
Cthulhu
Level 26
God Stats
10W - 15L
1,546 SR
Queue Stats
96W - 122L
1,490 Elo+
Solo
Hera
Hera
soffsin
Hera
Level 29
God Stats
24W - 25L
1,590 SR
Queue Stats
42W - 45L
1,605 Elo+
Solo
Team Averages
Level 35
1,501 SR
1,504 Elo+

VS

Team Averages
Level 23
1,545 SR
1,502 Elo+
Achilles
Achilles
Greyskarr
Achilles
Level 26
God Stats
137W - 127L
1,474 SR
Queue Stats
530W - 520L
1,426 Elo+
Solo
Cernunnos
Cernunnos
KickflipFirstT
Cernunnos
Level 29
God Stats
18W - 15L
1,757 SR
Queue Stats
97W - 107L
1,616 Elo+
Solo
Tiamat
Tiamat
KingCarter187
Tiamat
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 63L
1,253 Elo+
Solo
Zeus
Zeus
Nibbuns
Zeus
Level 18
God Stats
3W - 5L
1,493 SR
Queue Stats
13W - 10L
1,672 Elo+
Solo
Thanatos
Thanatos
ValdeTheCruel
Thanatos
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 9L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Irba80
Kali
20
8 / 11 / 14
17,498
1,167
25,257
37,993
17,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Maleena92
Cupid
20
0 / 12 / 14
13,393
893
3,278
20,340
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
MrBoombastic689
Baron Samedi
20
7 / 6 / 13
15,723
1,048
27,431
20,243
10,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Woundedbad
Cthulhu
20
4 / 3 / 16
15,543
1,036
16,597
27,833
28,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
soffsin
Hera
20
9 / 7 / 14
16,463
1,098
19,641
16,888
6,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Greyskarr
Achilles
20
0 / 6 / 12
13,221
881
8,128
15,532
13,529
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
KickflipFirstT
Cernunnos
20
18 / 7 / 9
18,922
1,261
51,428
31,995
11,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 2 / 3
11,456
764
472
1,820
1,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Nibbuns
Zeus
20
1 / 4 / 20
15,142
1,009
20,637
16,175
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ValdeTheCruel
Thanatos
20
20 / 9 / 12
18,502
1,233
37,638
32,869
11,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
95
28
Kills
39
39
Deaths
28
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
Greyskarr
Achilles
0
6
12
1
L
Kali
Irba80
Kali
8
11
14
1.36
W
Cernunnos
KickflipFirstT
Cernunnos
18
7
9
3.21
W
0
2
3
0.75
L
Cupid
Maleena92
Cupid
0
12
14
0.58
L
Baron Samedi
MrBoombastic689
Baron Samedi
7
6
13
2.25
W
Zeus
Nibbuns
Zeus
1
4
20
2.75
W
Thanatos
ValdeTheCruel
Thanatos
20
9
12
2.89
L
Cthulhu
Woundedbad
Cthulhu
4
3
16
4
L
Hera
soffsin
Hera
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,204
Damage
118,303
123,297
Taken
98,391
68,072
Mitigated
43,197
24,246
Healing
31,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Greyskarr
Achilles
8,128
2,703
0
2,021
15,532
13,529
0
12,557
2,975
184
16,514
L
Kali
Irba80
Kali
25,257
15,754
0
9,843
37,993
17,997
0
6,993
30,649
0
42,197
W
Cernunnos
KickflipFirstT
Cernunnos
51,428
35,039
0
10,431
31,995
11,476
0
22,446
9,549
0
110,853
W
472
0
0
100
1,820
1,183
0
1,474
346
2,054
0
L
Cupid
Maleena92
Cupid
3,278
1,081
562
538
20,340
5,587
0
2,074
18,184
0
13,217
L
Baron Samedi
MrBoombastic689
Baron Samedi
27,431
1,974
2,435
5,443
20,243
10,326
0
3,173
16,924
56,697
0
W
Zeus
Nibbuns
Zeus
20,637
2,746
0
3,240
16,175
5,632
0
11,903
4,272
54,781
0
W
Thanatos
ValdeTheCruel
Thanatos
37,638
11,338
0
15,787
32,869
11,377
0
15,289
17,580
0
61,610
L
Cthulhu
Woundedbad
Cthulhu
16,597
1,585
839
2,041
27,833
28,068
0
6,757
20,667
56,760
0
L
Hera
soffsin
Hera
19,641
5,522
546
1,999
16,888
6,094
0
1,246
15,580
51,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,620
Gold Earned
77,243
278
Minions Killed
289
9
Camps Cleared
10
1,489,406
Distance Traveled
1,012,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,221
881
14
1
0
169,726
0
L
Kali
17,498
1,167
32
2
6
344,570
0
W
Cernunnos
18,922
1,261
112
7
3
262,265
0
W
Tiamat
11,456
764
2
0
0
46,133
1
L
Cupid
13,393
893
20
1
0
265,276
0
L
Baron Samedi
15,723
1,048
81
5
1
286,088
0
W
Zeus
15,142
1,009
100
7
3
241,550
0
W
Thanatos
18,502
1,233
61
4
4
292,877
0
L
Cthulhu
15,543
1,036
83
6
0
311,270
0
L
Hera
16,463
1,098
62
4
2
282,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role