Player Matchup

Susano
Susano
Centrals420
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,580 Elo+
Party 2
Yemoja
Yemoja
DweebleDwaft
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,272 Elo+
Solo
Bellona
Bellona
ElCioconda
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,389 Elo+
Solo
Rama
Rama
fearlessalex5223
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,551 Elo+
Solo
Janus
Janus
lvlendoza
Janus
Level 24
God Stats
40W - 33L
1,599 SR
Queue Stats
281W - 241L
1,492 Elo+
Party 2
Team Averages
Level 15
1,520 SR
1,457 Elo+

VS

Team Averages
Level 33
1,568 SR
1,547 Elo+
Yemoja
Yemoja
AwesomePants24
Yemoja
Level 26
God Stats
46W - 38L
1,478 SR
Queue Stats
172W - 195L
1,452 Elo+
Solo
Skadi
Skadi
Jormagund
Skadi
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
135W - 152L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
ProBAnde
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Sorakh234
Mercury
Level 104
God Stats
15W - 18L
1,512 SR
Queue Stats
695W - 695L
1,552 Elo+
Party 1
Hercules
Hercules
Zantoo3000
Hercules
Level 24
God Stats
3W - 3L
1,849 SR
Queue Stats
7W - 7L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
12 / 4 / 1
9,286
619
11,334
11,536
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
4 / 2 / 7
7,942
529
8,092
6,385
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ElCioconda
Bellona
14
3 / 5 / 4
8,355
557
4,313
10,512
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 4 / 5
7,137
476
6,868
10,970
4,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
lvlendoza
Janus
12
3 / 5 / 3
7,880
525
6,425
6,230
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,266
484
3,649
8,669
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Jormagund
Skadi
9
0 / 8 / 3
5,979
399
3,886
11,083
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ProBAnde
Guan Yu
8
0 / 8 / 0
5,640
376
1,682
8,636
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Sorakh234
Mercury
16
8 / 3 / 2
9,725
648
8,084
12,217
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zantoo3000
Hercules
13
10 / 5 / 2
8,892
593
12,556
13,595
8,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
27
Kills
18
20
Deaths
27
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Susano
12
4
1
3.13
W
Yemoja
4
2
7
3.75
W
Bellona
ElCioconda
Bellona
3
5
4
1
L
Skadi
Jormagund
Skadi
0
8
3
0.19
L
Guan Yu
ProBAnde
Guan Yu
0
8
0
0
L
Mercury
Sorakh234
Mercury
8
3
2
3
L
Hercules
Zantoo3000
Hercules
10
5
2
2.2
W
5
4
5
1.88
W
Janus
lvlendoza
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
29,857
45,633
Taken
54,200
22,275
Mitigated
29,159
9,007
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,649
460
711
718
8,669
6,767
616
2,784
5,845
26,791
0
W
Susano
11,334
4,441
0
2,993
11,536
4,549
0
43
11,393
0
59,928
W
Yemoja
8,092
1,941
689
788
6,385
4,069
334
1,460
4,925
20,987
0
W
Bellona
ElCioconda
Bellona
4,313
1,524
0
1,066
10,512
7,926
1,237
429
10,008
0
43,273
L
Skadi
Jormagund
Skadi
3,886
1,482
0
1,426
11,083
3,146
0
2,489
8,552
0
21,715
L
Guan Yu
ProBAnde
Guan Yu
1,682
323
0
320
8,636
5,344
452
1,867
6,613
0
11,807
L
Mercury
Sorakh234
Mercury
8,084
4,747
0
1,889
12,217
5,886
1,026
2,527
9,614
0
58,930
L
Hercules
Zantoo3000
Hercules
12,556
5,192
0
3,264
13,595
8,016
0
4,218
9,059
0
42,773
W
6,868
5,575
0
3,121
10,970
4,121
1,177
1,624
9,346
0
30,805
W
Janus
lvlendoza
Janus
6,425
179
0
350
6,230
1,610
680
93
6,112
33,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
37,502
342
Minions Killed
278
0
Camps Cleared
0
1,375,607
Distance Traveled
1,342,742
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,266
484
37
2
0
236,885
0
W
Susano
9,286
619
115
8
0
302,037
2
W
Yemoja
7,942
529
33
2
0
282,691
3
W
Bellona
8,355
557
83
6
0
237,156
3
L
Skadi
5,979
399
42
3
0
220,381
0
L
Guan Yu
5,640
376
21
1
0
258,108
1
L
Mercury
9,725
648
106
7
0
335,313
0
L
Hercules
8,892
593
72
5
0
292,055
3
W
Rama
7,137
476
48
3
0
242,186
1
W
Janus
7,880
525
63
4
0
311,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role