Player Matchup

Hel
Hel
BlackxFeather_
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,572 Elo+
Solo
Rama
Rama
Kupfer289Regen
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
Newironman 27
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,630 Elo+
Solo
Fenrir
Fenrir
Shrekmaster07
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,496 Elo+
Party 1
Scylla
Scylla
Viper Status109
Scylla
Level 4
God Stats
3W - 1L
1,745 SR
Queue Stats
30W - 18L
1,576 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,562 Elo+

VS

Team Averages
Level 20
1,519 SR
1,556 Elo+
Tyr
Tyr
 
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IceWyte
Cupid
Level 28
God Stats
29W - 24L
1,651 SR
Queue Stats
646W - 659L
1,499 Elo+
Solo
Fenrir
Fenrir
ThePurpleMagiic
Fenrir
Level 26
God Stats
14W - 12L
1,744 SR
Queue Stats
190W - 195L
1,603 Elo+
Solo
Sylvanus
Sylvanus
corupt eh1867
Sylvanus
Level 29
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
kaguyazet
Nox
Level 4
God Stats
4W - 5L
1,459 SR
Queue Stats
4W - 7L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,692
513
6,530
6,602
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 4
7,089
473
7,874
7,886
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
9
2 / 2 / 7
6,814
454
4,626
9,646
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 4
6,816
454
3,975
10,826
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
7,560
504
6,087
6,612
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 1 / 0
9,135
609
7,094
15,433
13,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
IceWyte
Cupid
10
1 / 4 / 2
6,152
410
5,485
8,555
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 2
8,265
551
4,169
9,330
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
corupt eh1867
Sylvanus
10
2 / 4 / 5
6,595
440
7,931
10,541
9,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
4,928
329
1,091
3,594
950
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
11
11
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
1
0
4
W
1
3
0
0.33
L
Cupid
IceWyte
Cupid
1
4
2
0.5
W
4
3
4
2
W
Kuzenbo
2
2
7
2.75
W
1
3
4
1
L
4
0
2
5
W
3
0
4
5
L
Sylvanus
corupt eh1867
Sylvanus
2
4
5
1.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
25,770
41,572
Taken
47,453
20,973
Mitigated
29,123
15,783
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,094
476
0
6,281
15,433
13,253
0
8,714
6,529
0
60,128
W
6,530
804
1,784
3,108
6,602
2,040
779
0
6,602
44,209
0
L
Cupid
IceWyte
Cupid
5,485
2,384
489
2,192
8,555
2,339
257
2,081
6,434
0
29,643
W
7,874
6,467
0
1,982
7,886
2,402
1,306
3,933
3,953
0
41,333
W
Kuzenbo
4,626
1,792
773
1,627
9,646
9,577
0
2,396
7,250
17,088
0
W
3,975
1,117
477
4,672
10,826
4,723
0
2,046
8,780
0
39,162
L
4,169
1,204
307
3,221
9,330
3,550
942
1,211
8,027
0
54,956
W
6,087
1,015
0
1,360
6,612
2,231
2,143
647
5,965
35,301
0
L
Sylvanus
corupt eh1867
Sylvanus
7,931
1,210
1,649
2,660
10,541
9,031
360
3,459
6,980
23,950
0
L
1,091
400
0
91
3,594
950
0
1,244
2,240
8,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
35,075
343
Minions Killed
316
0
Camps Cleared
0
1,371,332
Distance Traveled
1,221,911
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,135
609
129
9
0
275,667
2
W
Hel
7,692
513
93
6
0
292,734
4
L
Cupid
6,152
410
46
3
0
253,933
0
W
Rama
7,089
473
79
5
0
222,725
0
W
Kuzenbo
6,814
454
31
2
0
266,799
0
W
Fenrir
6,816
454
62
4
0
295,351
0
L
Fenrir
8,265
551
97
6
0
279,121
0
W
Scylla
7,560
504
78
5
0
293,723
4
L
Sylvanus
6,595
440
32
2
0
247,720
0
L
Nox
4,928
329
12
1
0
165,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role