Player Matchup

Anubis
Anubis
Akashi_DKN
Anubis
Level 28
God Stats
21W - 17L
1,502 SR
Queue Stats
135W - 157L
1,425 Elo+
Solo
Nemesis
Nemesis
BrzkS
Nemesis
Level 6
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
Yemoja
Yemoja
FakeShinoda
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Ra
Ra
Michaelfaq
Ra
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
TR_CodeTherexpro
Nike
Level 22
God Stats
3W - 2L
1,385 SR
Queue Stats
44W - 57L
1,300 Elo+
Solo
Team Averages
Level 18
1,382 SR
1,312 Elo+

VS

Team Averages
Level 26
1,473 SR
1,318 Elo+
Heimdallr
Heimdallr
CALANGOTANK
Heimdallr
Level 37
God Stats
21W - 28L
1,421 SR
Queue Stats
660W - 654L
1,404 Elo+
Party 1
Skadi
Skadi
CENTAYOUKILL
Skadi
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
260W - 298L
1,366 Elo+
Solo
Scylla
Scylla
DiFFA39
Scylla
Level 28
God Stats
4W - 6L
1,437 SR
Queue Stats
74W - 84L
1,413 Elo+
Solo
Set
Set
EnzoSebad
Set
Level 17
God Stats
76W - 109L
1,509 SR
Queue Stats
335W - 401L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shadowlord7687
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akashi_DKN
Anubis
14
10 / 4 / 3
9,059
604
12,467
14,649
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BrzkS
Nemesis
5
1 / 4 / 1
5,386
359
1,424
5,389
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
11
1 / 4 / 1
7,203
480
5,893
9,216
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 1
5,182
345
773
7,357
1,596
13
1 / 4 / 3
7,751
517
3,419
10,092
3,399
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CALANGOTANK
Heimdallr
13
6 / 1 / 5
7,930
529
6,147
7,739
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 2 / 5
9,256
617
8,960
6,319
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DiFFA39
Scylla
12
2 / 6 / 8
7,566
504
6,830
8,305
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 4 / 4
8,614
574
7,010
10,986
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
Shadowlord7687
Tsukuyomi
10
0 / 0 / 6
6,631
442
4,086
6,451
4,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
23
24
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akashi_DKN
Anubis
10
4
3
2.88
L
Nemesis
BrzkS
Nemesis
1
4
1
0.38
W
Heimdallr
CALANGOTANK
Heimdallr
6
1
5
8.5
W
8
2
5
5.25
W
Scylla
DiFFA39
Scylla
2
6
8
1
W
7
4
4
2.25
L
Yemoja
1
4
1
0.38
L
0
8
1
0.06
W
Tsukuyomi
Shadowlord7687
Tsukuyomi
0
0
6
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
33,033
46,703
Taken
39,800
18,802
Mitigated
15,799
9,670
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akashi_DKN
Anubis
12,467
1,199
22
6,465
14,649
6,804
685
2,679
11,970
46,355
0
L
Nemesis
BrzkS
Nemesis
1,424
634
0
998
5,389
1,070
0
195
5,194
0
10,718
W
Heimdallr
CALANGOTANK
Heimdallr
6,147
2,511
0
2,583
7,739
2,541
681
3,122
4,617
0
42,210
W
8,960
4,834
0
970
6,319
2,189
891
3,596
2,723
0
42,880
W
Scylla
DiFFA39
Scylla
6,830
1,870
0
1,632
8,305
2,136
412
4,464
3,841
32,809
0
W
7,010
2,768
0
2,833
10,986
4,113
164
4,608
6,378
0
41,697
L
Yemoja
5,893
1,012
699
337
9,216
5,933
28
1,863
7,353
27,468
0
L
773
469
304
805
7,357
1,596
259
1,211
6,146
6,860
0
W
Tsukuyomi
Shadowlord7687
Tsukuyomi
4,086
576
0
708
6,451
4,820
367
3,343
3,108
0
19,106
L
3,419
805
0
40
10,092
3,399
300
882
9,210
0
43,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
39,997
254
Minions Killed
296
0
Camps Cleared
0
1,242,403
Distance Traveled
1,374,481
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,059
604
90
6
0
245,114
2
L
Nemesis
5,386
359
20
1
0
171,301
0
W
Heimdallr
7,930
529
72
5
0
273,379
0
W
Skadi
9,256
617
71
5
0
304,872
3
W
Scylla
7,566
504
45
3
0
214,531
1
W
Set
8,614
574
82
5
0
313,757
0
L
Yemoja
7,203
480
45
3
0
305,673
3
L
Ra
5,182
345
8
1
0
231,768
2
W
Tsukuyomi
6,631
442
26
2
0
267,942
1
L
Nike
7,751
517
91
6
0
288,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role