Player Matchup

Chronos
Chronos
Shiosuo
Chronos
Level 69
God Stats
15W - 4L
1,650 SR
Queue Stats
167W - 125L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
The_MightyBill
Danzaburou
Level 125
God Stats
8W - 6L
1,356 SR
Queue Stats
198W - 172L
1,572 Elo+
Party 1
Cerberus
Cerberus
YEAH_IM_TEEJAY
Cerberus
Level 158
God Stats
32W - 36L
1,558 SR
Queue Stats
733W - 741L
1,562 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,593 Elo+

VS

Team Averages
Level 110
1,515 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Darck-azrael
Nox
Level 122
God Stats
8W - 9L
1,695 SR
Queue Stats
437W - 497L
1,549 Elo+
Solo
Tiamat
Tiamat
temp-180967
Tiamat
Level 100
God Stats
0W - 2L
1,349 SR
Queue Stats
11W - 15L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Shiosuo
Chronos
11
4 / 1 / 1
7,757
776
5,986
6,362
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
The_MightyBill
Danzaburou
11
0 / 0 / 5
7,141
714
4,363
5,716
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
10
1 / 0 / 4
7,805
781
3,736
6,783
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
6,318
632
5,312
9,059
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 1
6,260
626
2,586
4,613
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
9
0 / 1 / 1
6,259
626
4,217
3,593
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
0
2
1
0.25
W
Chronos
Shiosuo
Chronos
4
1
1
4.5
W
Danzaburou
The_MightyBill
Danzaburou
0
0
5
2.5
W
Cerberus
1
0
4
3
L
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
12,115
18,861
Taken
17,265
9,624
Mitigated
11,360
6,920
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,312
711
0
3,236
9,059
7,423
0
3,655
5,144
0
16,554
L
2,586
150
0
1,644
4,613
1,345
0
3,218
1,297
20,578
0
W
Chronos
Shiosuo
Chronos
5,986
1,673
0
1,548
6,362
2,062
248
2,803
3,359
25,036
0
W
Danzaburou
The_MightyBill
Danzaburou
4,363
1,363
0
3,484
5,716
2,032
550
1,593
4,023
0
35,147
W
Cerberus
3,736
147
0
1,888
6,783
5,530
0
2,447
4,211
15,316
0
L
Tiamat
4,217
393
0
1,057
3,593
2,592
0
2,453
1,029
18,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
18,837
136
Minions Killed
106
0
Camps Cleared
0
610,108
Distance Traveled
513,902
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,318
632
25
3
0
174,114
3
L
Nox
6,260
626
48
5
0
166,677
3
W
Chronos
7,757
776
52
5
0
216,399
1
W
Danzaburou
7,141
714
63
6
0
182,414
3
W
Cerberus
7,805
781
21
2
0
211,295
3
L
Tiamat
6,259
626
33
3
0
173,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role