Player Matchup

Terra
Terra
GenericGamer666
Terra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 318L
1,361 Elo+
Party 2
Pele
Pele
Warstag4623
Pele
Level 55
God Stats
4W - 5L
1,458 SR
Queue Stats
278W - 319L
1,317 Elo+
Party 2
Tiamat
Tiamat
fatman42069
Tiamat
Level 106
God Stats
2W - 2L
1,702 SR
Queue Stats
8W - 9L
1,603 Elo+
Party 2
Team Averages
Level 75
1,553 SR
1,427 Elo+

VS

Team Averages
Level 120
1,472 SR
1,487 Elo+
Danzaburou
Danzaburou
Electric_Baron
Danzaburou
Level 154
God Stats
8W - 2L
1,587 SR
Queue Stats
175W - 131L
1,597 Elo+
Party 1
Sobek
Sobek
Engendroboy
Sobek
Level 146
God Stats
4W - 8L
1,485 SR
Queue Stats
176W - 144L
1,535 Elo+
Party 1
Anubis
Anubis
ivi3348
Anubis
Level 60
God Stats
51W - 72L
1,343 SR
Queue Stats
153W - 229L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,350
623
10,881
14,634
15,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 9 / 2
9,131
609
6,119
17,009
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
6
1 / 1 / 3
7,763
518
2,918
3,104
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Electric_Baron
Danzaburou
15
6 / 3 / 4
11,695
780
13,125
14,082
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 9
11,008
734
7,188
15,191
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ivi3348
Anubis
10
3 / 4 / 5
9,219
615
7,677
6,966
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Electric_Baron
Danzaburou
6
3
4
2.67
W
2
1
9
6.5
L
3
1
5
5.5
L
3
9
2
0.44
L
Tiamat
1
1
3
2.5
W
Anubis
ivi3348
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
27,990
34,747
Taken
36,239
22,014
Mitigated
26,749
7,300
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Electric_Baron
Danzaburou
13,125
6,429
0
7,492
14,082
5,907
2,255
5,286
8,796
0
73,029
W
7,188
720
0
6,424
15,191
17,523
166
4,039
11,152
28,549
0
L
10,881
821
1,351
2,627
14,634
15,318
0
6,154
8,480
36,474
0
L
6,119
1,479
0
2,616
17,009
4,920
0
7,308
9,701
0
26,372
L
Tiamat
2,918
630
135
571
3,104
1,776
0
1,434
1,670
7,297
0
W
Anubis
ivi3348
Anubis
7,677
81
0
2,411
6,966
3,319
759
4,510
2,456
21,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
31,922
85
Minions Killed
164
0
Camps Cleared
0
644,649
Distance Traveled
692,611
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,695
780
92
6
0
246,192
0
W
Sobek
11,008
734
30
2
0
280,538
8
L
Terra
9,350
623
44
3
0
295,773
0
L
Pele
9,131
609
30
2
0
240,478
0
L
Tiamat
7,763
518
11
1
0
108,398
1
W
Anubis
9,219
615
42
3
0
165,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role