Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Nanoplasm
Baron Samedi
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Payn3Train
Artemis
Gold II
Level 85
God Stats
0W - 3L
1,285 SR
Queue Stats
128W - 128L
1,571 MMR
Solo
Tiamat
Tiamat
Gold II
Redagast1
Tiamat
Gold II
Level 149
God Stats
6W - 4L
1,490 SR
Queue Stats
217W - 216L
1,542 MMR
Solo
Ullr
Ullr
Gold II
patrixwag
Ullr
Gold II
Level 146
God Stats
0W - 1L
1,822 SR
Queue Stats
72W - 87L
1,480 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Ğosu
Tsukuyomi
Gold III
Level 140
God Stats
13W - 10L
1,656 SR
Queue Stats
104W - 105L
1,541 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,551 SR
1,527 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,464 SR
1,538 MMR
Fafnir
Fafnir
Bronze III
BerZherk
Fafnir
Bronze III
Level 157
God Stats
3W - 1L
1,116 SR
Queue Stats
51W - 52L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
PingDiff
Cernunnos
Gold II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,641 MMR
Solo
Bastet
Bastet
Bronze III
SVGCyC1oNE
Bastet
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
SiIentLegacy
Amaterasu
Gold III
Level 156
God Stats
2W - 3L
1,569 SR
Queue Stats
220W - 203L
1,466 MMR
Solo
Nu Wa
Nu Wa
Gold II
bottomfeeder737
Nu Wa
Gold II
Level 124
God Stats
8W - 4L
1,634 SR
Queue Stats
78W - 76L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nanoplasm
Baron Samedi
20
3 / 4 / 9
13,695
489
16,342
26,675
32,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Payn3Train
Artemis
20
3 / 5 / 2
14,369
513
15,085
27,207
10,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Redagast1
Tiamat
18
2 / 8 / 7
11,766
420
10,922
23,721
24,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
3 / 8 / 3
12,194
436
8,572
27,957
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Ğosu
Tsukuyomi
20
11 / 4 / 4
15,581
556
16,084
24,554
15,853
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ApolloScyllaJanusSetDanzaburou

VS

Bans
Guan YuSobekNemesisYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BerZherk
Fafnir
20
0 / 4 / 19
15,598
557
9,810
22,809
25,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PingDiff
Cernunnos
20
8 / 5 / 7
17,206
615
30,511
26,285
11,911
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
SVGCyC1oNE
Bastet
20
8 / 4 / 6
17,711
633
16,273
17,379
10,326
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
SiIentLegacy
Amaterasu
20
6 / 5 / 9
15,873
567
15,819
32,226
22,967
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 4 / 14
17,137
612
34,649
13,389
5,453
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
22
Kills
29
29
Deaths
22
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BerZherk
Fafnir
0
4
19
2.38
L
Baron Samedi
Nanoplasm
Baron Samedi
3
4
9
1.88
L
Artemis
Payn3Train
Artemis
3
5
2
0.8
W
Cernunnos
PingDiff
Cernunnos
8
5
7
2.3
L
Tiamat
Redagast1
Tiamat
2
8
7
0.69
W
Bastet
SVGCyC1oNE
Bastet
8
4
6
2.75
W
Amaterasu
SiIentLegacy
Amaterasu
6
5
9
2.1
W
7
4
14
3.5
L
Ullr
3
8
3
0.56
L
Tsukuyomi
Ğosu
Tsukuyomi
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,005
Damage
107,062
130,114
Taken
112,088
92,820
Mitigated
76,444
37,095
Healing
44,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BerZherk
Fafnir
9,810
2,717
0
10,617
22,809
25,787
803
5,851
16,958
31,811
0
L
Baron Samedi
Nanoplasm
Baron Samedi
16,342
1,273
1,105
9,797
26,675
32,894
0
10,727
15,567
71,946
0
L
Artemis
Payn3Train
Artemis
15,085
7,629
0
9,341
27,207
10,139
400
7,177
19,790
0
127,222
W
Cernunnos
PingDiff
Cernunnos
30,511
15,674
0
10,929
26,285
11,911
5,430
5,992
20,293
0
191,638
L
Tiamat
Redagast1
Tiamat
10,922
912
0
4,844
23,721
24,482
0
7,361
15,993
64,314
0
W
Bastet
SVGCyC1oNE
Bastet
16,273
6,058
0
6,522
17,379
10,326
3,264
2,928
14,451
47
107,941
W
Amaterasu
SiIentLegacy
Amaterasu
15,819
7,526
0
12,961
32,226
22,967
1,375
10,828
21,398
0
107,651
W
34,649
6,368
0
3,802
13,389
5,453
4,508
3,373
10,016
128,655
0
L
Ullr
8,572
2,879
0
4,896
27,957
9,452
0
10,282
17,255
0
83,317
L
Tsukuyomi
Ğosu
Tsukuyomi
16,084
1,964
0
7,112
24,554
15,853
0
7,220
17,003
0
140,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,605
Gold Earned
83,525
823
Minions Killed
746
0
Camps Cleared
0
2,460,984
Distance Traveled
2,727,567
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,598
557
37
1
0
596,496
10
L
Baron Samedi
13,695
489
138
5
0
456,161
3
L
Artemis
14,369
513
210
8
0
503,782
6
W
Cernunnos
17,206
615
200
7
0
474,521
11
L
Tiamat
11,766
420
106
4
0
494,654
8
W
Bastet
17,711
633
163
6
0
592,441
11
W
Amaterasu
15,873
567
148
5
0
550,557
1
W
Nu Wa
17,137
612
198
7
0
513,552
6
L
Ullr
12,194
436
149
5
0
416,747
6
L
Tsukuyomi
15,581
556
220
8
0
589,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role