Player Matchup

Aphrodite
Aphrodite
Handsome_Jaack
Aphrodite
Level 103
God Stats
26W - 17L
1,467 SR
Queue Stats
137W - 140L
1,475 Elo+
Party 1
Sobek
Sobek
Jam McDog
Sobek
Level 32
God Stats
27W - 20L
1,607 SR
Queue Stats
236W - 229L
1,513 Elo+
Solo
Odin
Odin
LGS_FTW
Odin
Level 126
God Stats
8W - 2L
1,772 SR
Queue Stats
281W - 276L
1,498 Elo+
Party 1
Artio
Artio
fahoooodeRiyadh
Artio
Level 156
God Stats
1W - 1L
1,545 SR
Queue Stats
110W - 101L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
llXMystoganXll
Heimdallr
Level 11
God Stats
1W - 2L
1,321 SR
Queue Stats
14W - 13L
1,466 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,515 Elo+

VS

Team Averages
Level 78
1,471 SR
1,474 Elo+
Bellona
Bellona
Bomtchekelekee
Bellona
Level 147
God Stats
11W - 13L
1,378 SR
Queue Stats
761W - 732L
1,458 Elo+
Party 3
Janus
Janus
Kyoubee23
Janus
Level 86
God Stats
5W - 14L
1,265 SR
Queue Stats
242W - 235L
1,467 Elo+
Party 2
Skadi
Skadi
Naxru
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 160L
1,514 Elo+
Party 2
Bacchus
Bacchus
Thib_Squad
Bacchus
Level 45
God Stats
24W - 15L
1,674 SR
Queue Stats
642W - 631L
1,450 Elo+
Party 3
Thanatos
Thanatos
vy Angxl
Thanatos
Level 42
God Stats
26W - 23L
1,537 SR
Queue Stats
509W - 469L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Handsome_Jaack
Aphrodite
15
4 / 4 / 9
9,140
538
7,807
13,872
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Jam McDog
Sobek
12
0 / 2 / 8
7,795
459
5,267
15,013
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
LGS_FTW
Odin
15
10 / 2 / 9
9,865
580
15,771
13,418
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 4 / 3
10,433
614
11,367
19,509
9,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
llXMystoganXll
Heimdallr
14
2 / 2 / 2
8,191
482
7,169
10,709
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,627
566
11,633
16,447
14,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Kyoubee23
Janus
15
1 / 4 / 7
9,240
544
14,253
10,208
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Naxru
Skadi
13
2 / 7 / 3
8,431
496
6,387
11,837
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Thib_Squad
Bacchus
14
3 / 4 / 5
9,180
540
9,676
15,471
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
vy Angxl
Thanatos
13
5 / 5 / 3
8,996
529
5,373
11,662
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
25
Kills
14
14
Deaths
25
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Aphrodite
Handsome_Jaack
Aphrodite
4
4
9
2.13
W
Sobek
Jam McDog
Sobek
0
2
8
2
L
Janus
Kyoubee23
Janus
1
4
7
1.13
W
Odin
LGS_FTW
Odin
10
2
9
7.25
L
Skadi
Naxru
Skadi
2
7
3
0.5
L
Bacchus
Thib_Squad
Bacchus
3
4
5
1.38
W
9
4
3
2.63
W
Heimdallr
llXMystoganXll
Heimdallr
2
2
2
1.5
L
Thanatos
vy Angxl
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
47,322
72,521
Taken
65,625
37,790
Mitigated
42,806
31,978
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,633
5,171
0
2,564
16,447
14,316
2,757
8,612
7,215
0
53,953
W
Aphrodite
Handsome_Jaack
Aphrodite
7,807
203
4,045
7,500
13,872
5,790
674
7,164
6,440
45,490
0
W
Sobek
Jam McDog
Sobek
5,267
445
0
3,736
15,013
12,426
720
5,291
9,594
21,648
0
L
Janus
Kyoubee23
Janus
14,253
449
0
1,848
10,208
3,447
0
3,727
6,099
67,045
0
W
Odin
LGS_FTW
Odin
15,771
3,772
0
3,618
13,418
6,009
63
2,676
10,602
0
54,656
L
Skadi
Naxru
Skadi
6,387
3,536
0
490
11,837
3,965
1,683
2,249
9,524
0
43,294
L
Bacchus
Thib_Squad
Bacchus
9,676
1,605
697
3,357
15,471
16,653
0
5,083
10,164
25,357
0
W
11,367
1,655
1,347
9,266
19,509
9,781
1,490
4,311
15,076
54,828
0
W
Heimdallr
llXMystoganXll
Heimdallr
7,169
2,415
0
2,466
10,709
3,784
2,383
3,753
6,880
0
46,666
L
Thanatos
vy Angxl
Thanatos
5,373
869
0
6,474
11,662
4,425
275
3,379
8,179
0
37,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
45,474
422
Minions Killed
409
0
Camps Cleared
0
1,648,889
Distance Traveled
1,632,779
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,627
566
103
6
0
287,516
2
W
Aphrodite
9,140
538
98
6
0
295,488
2
W
Sobek
7,795
459
25
1
0
342,358
5
L
Janus
9,240
544
121
7
0
329,669
2
W
Odin
9,865
580
79
5
0
378,413
3
L
Skadi
8,431
496
73
4
0
303,950
2
L
Bacchus
9,180
540
43
3
0
338,440
3
W
Artio
10,433
614
122
7
0
318,978
0
W
Heimdallr
8,191
482
98
6
0
313,652
1
L
Thanatos
8,996
529
69
4
0
373,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role