Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Thrilx
Scylla
Gold V
Level 101
God Stats
20W - 10L
1,728 SR
Queue Stats
38W - 30L
1,510 MMR
Party 1
Skadi
Skadi
Silver V
Vlurr
Skadi
Silver V
Level 78
God Stats
10W - 8L
1,473 SR
Queue Stats
28W - 27L
1,271 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,567 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,457 SR
1,448 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Silver III
CisxoLovesPAWGs
Serqet
Silver III
Level 84
God Stats
0W - 2L
1,370 SR
Queue Stats
13W - 12L
1,390 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
SlickRich4L
Xing Tian
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 4 / 8
11,163
797
8,921
12,966
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Thrilx
Scylla
16
5 / 5 / 10
10,893
778
18,569
9,731
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Vlurr
Skadi
13
5 / 6 / 7
10,297
736
9,959
11,151
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeCupidPersephoneKumbhakarnaSet

VS

Bans
HeraNoxApolloChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 8 / 5
11,008
786
9,380
14,779
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 3 / 6
10,777
770
5,332
14,362
10,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SlickRich4L
Xing Tian
13
2 / 5 / 9
9,634
688
5,727
13,984
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
16
Kills
15
15
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
4
8
2.5
L
Izanami
 
Izanami
7
8
5
1.19
L
6
3
6
3
L
Xing Tian
SlickRich4L
Xing Tian
2
5
9
1.3
W
Scylla
Thrilx
Scylla
5
5
10
2
W
Skadi
Vlurr
Skadi
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
20,439
33,848
Taken
43,125
13,872
Mitigated
27,161
5,283
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,921
707
0
1,355
12,966
5,675
218
1,898
10,494
26,077
0
L
Izanami
 
Izanami
9,380
6,397
0
2,355
14,779
5,254
0
8,313
5,790
0
43,815
L
5,332
649
0
0
14,362
10,451
0
8,846
4,940
0
17,261
L
Xing Tian
SlickRich4L
Xing Tian
5,727
290
0
388
13,984
11,456
0
8,604
4,803
20,607
0
W
Scylla
Thrilx
Scylla
18,569
1,276
0
2,471
9,731
3,017
665
995
8,406
59,073
0
W
Skadi
Vlurr
Skadi
9,959
3,928
429
1,028
11,151
5,180
1,118
2,487
8,061
0
27,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
31,419
158
Minions Killed
114
0
Camps Cleared
0
720,532
Distance Traveled
710,053
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,163
797
44
3
0
261,817
1
L
Izanami
11,008
786
71
5
0
191,875
2
L
Serqet
10,777
770
24
2
0
267,831
1
L
Xing Tian
9,634
688
19
1
0
250,347
4
W
Scylla
10,893
778
82
6
0
243,877
2
W
Skadi
10,297
736
32
2
0
214,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role