Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Pedro_Pesadao
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unluckkier
Tsukuyomi
Level 45
God Stats
4W - 2L
1,644 SR
Queue Stats
24W - 32L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
drsyberia
Cu Chulainn
Level 94
God Stats
4W - 1L
1,338 SR
Queue Stats
1,004W - 1,129L
1,304 Elo+
Solo
Anhur
Anhur
x-imOP
Anhur
Level 37
God Stats
4W - 3L
1,856 SR
Queue Stats
440W - 452L
1,429 Elo+
Solo
Team Averages
Level 76
1,568 SR
1,416 Elo+

VS

Team Averages
Level 46
1,469 SR
1,379 Elo+
Bellona
Bellona
D0dg3 Gr3yb3ard
Bellona
Level 39
God Stats
12W - 7L
1,589 SR
Queue Stats
50W - 58L
1,406 Elo+
Solo
Yemoja
Yemoja
DEMIOVER
Yemoja
Level 86
God Stats
7W - 14L
1,576 SR
Queue Stats
552W - 846L
1,360 Elo+
Party 2
Medusa
Medusa
LjWeber
Medusa
Level 46
God Stats
9W - 14L
1,305 SR
Queue Stats
248W - 310L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Seokjin_Jeon
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,571 Elo+
Party 2
Pele
Pele
Shu_Akhet
Pele
Level 44
God Stats
2W - 1L
1,375 SR
Queue Stats
4W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 0
7,697
513
6,907
8,847
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 3
6,866
458
5,080
11,174
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Unluckkier
Tsukuyomi
12
2 / 6 / 1
7,540
503
6,564
10,556
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
drsyberia
Cu Chulainn
11
1 / 5 / 3
6,842
456
5,676
13,899
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
x-imOP
Anhur
12
1 / 3 / 2
6,905
460
4,614
8,972
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,470
565
3,272
9,022
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
DEMIOVER
Yemoja
12
4 / 1 / 8
7,257
484
5,165
7,050
4,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LjWeber
Medusa
13
4 / 1 / 6
8,209
547
9,634
8,767
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Seokjin_Jeon
Heimdallr
14
2 / 1 / 2
7,945
530
4,977
8,407
2,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
14
8 / 4 / 6
8,722
581
11,919
12,530
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
20
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
0
1
W
1
1
0
1
W
Yemoja
DEMIOVER
Yemoja
4
1
8
8
W
Medusa
LjWeber
Medusa
4
1
6
7
L
1
3
3
0.83
W
Heimdallr
Seokjin_Jeon
Heimdallr
2
1
2
3
W
Pele
8
4
6
2.75
L
Tsukuyomi
Unluckkier
Tsukuyomi
2
6
1
0.42
L
Cu Chulainn
drsyberia
Cu Chulainn
1
5
3
0.5
L
Anhur
x-imOP
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
34,967
53,448
Taken
45,776
30,035
Mitigated
19,617
16,689
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,907
383
0
3,870
8,847
5,627
463
355
8,492
37,898
0
W
3,272
925
0
3,612
9,022
5,295
1,925
4,542
4,480
0
48,017
W
Yemoja
DEMIOVER
Yemoja
5,165
1,414
2,915
1,410
7,050
4,021
0
3,151
3,899
20,321
0
W
Medusa
LjWeber
Medusa
9,634
5,915
219
1,971
8,767
2,998
546
2,212
6,555
0
35,721
L
5,080
2,883
0
4,010
11,174
8,982
0
2,029
9,145
19,574
0
W
Heimdallr
Seokjin_Jeon
Heimdallr
4,977
1,706
0
0
8,407
2,743
999
1,470
6,937
0
57,511
W
Pele
11,919
4,295
0
2,401
12,530
4,560
0
1,616
10,914
0
53,692
L
Tsukuyomi
Unluckkier
Tsukuyomi
6,564
1,425
0
3,068
10,556
3,557
0
533
9,819
0
37,713
L
Cu Chulainn
drsyberia
Cu Chulainn
5,676
891
0
3,070
13,899
8,050
782
1,016
12,883
4,603
21,387
L
Anhur
x-imOP
Anhur
4,614
2,039
0
2,671
8,972
3,819
0
1,232
7,740
0
35,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
40,603
287
Minions Killed
397
0
Camps Cleared
0
1,386,327
Distance Traveled
1,365,189
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,697
513
64
4
0
273,735
2
W
Bellona
8,470
565
119
8
0
288,299
1
W
Yemoja
7,257
484
29
2
0
264,784
1
W
Medusa
8,209
547
75
5
0
257,530
0
L
Fafnir
6,866
458
25
2
0
315,534
1
W
Heimdallr
7,945
530
101
7
0
277,620
5
W
Pele
8,722
581
73
5
0
276,956
2
L
Tsukuyomi
7,540
503
85
6
0
294,680
1
L
Cu Chulainn
6,842
456
37
2
0
254,135
0
L
Anhur
6,905
460
76
5
0
248,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role