Player Matchup

Ra
Ra
DethWinds
Ra
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 40L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
MaxMobail
Cthulhu
Level 29
God Stats
14W - 14L
1,447 SR
Queue Stats
341W - 368L
1,353 Elo+
Party 1
Sobek
Sobek
Sverre_567
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,091 Elo+
Solo
Fenrir
Fenrir
wakafloka99
Fenrir
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 79L
1,285 Elo+
Solo
Cernunnos
Cernunnos
zMerl1n-
Cernunnos
Level 16
God Stats
17W - 27L
1,502 SR
Queue Stats
99W - 143L
1,471 Elo+
Party 1
Team Averages
Level 19
1,490 SR
1,326 Elo+

VS

Team Averages
Level 15
1,469 SR
1,381 Elo+
Cupid
Cupid
FrankieVirago
Cupid
Level 24
God Stats
19W - 15L
1,555 SR
Queue Stats
90W - 97L
1,340 Elo+
Party 2
Pele
Pele
Kalcifer999
Pele
Level 26
God Stats
6W - 11L
1,456 SR
Queue Stats
64W - 78L
1,401 Elo+
Solo
Ra
Ra
VL031B4R3_
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
tpoye40rxitmaili
Sol
Level 19
God Stats
1W - 4L
1,334 SR
Queue Stats
119W - 160L
1,429 Elo+
Solo
Olorun
Olorun
vkm_markos
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 12
10,267
570
13,321
10,617
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MaxMobail
Cthulhu
15
10 / 3 / 11
11,050
614
15,129
11,764
9,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
9
0 / 7 / 7
7,121
396
818
11,400
6,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
4 / 4 / 2
8,990
499
3,184
10,879
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
zMerl1n-
Cernunnos
17
14 / 5 / 4
10,904
606
14,642
11,017
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
8,449
469
5,188
13,194
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 6 / 4
9,706
539
8,430
13,886
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 12 / 5
7,709
428
2,872
11,321
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 7 / 5
9,494
527
12,420
14,010
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
vkm_markos
Olorun
7
0 / 8 / 4
6,007
334
737
7,906
2,256

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
35
Kills
24
26
Deaths
37
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
7
12
1.86
L
5
4
2
1.5
L
9
6
4
1.83
W
Cthulhu
MaxMobail
Cthulhu
10
3
11
5.17
W
Sobek
0
7
7
0.5
L
2
12
5
0.38
L
8
7
5
1.5
L
Olorun
vkm_markos
Olorun
0
8
4
0.25
W
Fenrir
4
4
2
1.25
W
Cernunnos
zMerl1n-
Cernunnos
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,094
Damage
29,647
55,677
Taken
60,317
28,218
Mitigated
19,775
8,107
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,321
2,040
315
654
10,617
3,688
1,375
3,491
7,082
42,708
0
L
5,188
3,762
0
2,935
13,194
4,368
1,728
6,380
6,634
0
36,043
L
8,430
1,979
0
3,952
13,886
5,209
0
6,939
6,854
0
49,669
W
Cthulhu
MaxMobail
Cthulhu
15,129
812
505
584
11,764
9,276
829
4,446
7,273
41,953
0
W
Sobek
818
97
0
1,115
11,400
6,827
234
2,709
7,815
8,511
0
L
2,872
878
338
338
11,321
2,676
0
3,080
8,125
15,877
0
L
12,420
5,057
0
3,212
14,010
5,266
2,877
8,501
5,287
48,808
1,627
L
Olorun
vkm_markos
Olorun
737
525
305
700
7,906
2,256
0
3,627
4,149
4,885
0
W
Fenrir
3,184
713
0
2,604
10,879
4,150
186
961
9,878
0
40,410
W
Cernunnos
zMerl1n-
Cernunnos
14,642
6,910
0
2,330
11,017
4,277
4,335
3,641
7,198
0
52,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
41,365
315
Minions Killed
276
0
Camps Cleared
0
1,532,394
Distance Traveled
1,300,636
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,267
570
63
4
0
312,580
1
L
Cupid
8,449
469
60
3
0
238,210
0
L
Pele
9,706
539
80
4
0
309,133
1
W
Cthulhu
11,050
614
70
4
0
371,882
4
W
Sobek
7,121
396
8
0
0
244,926
2
L
Ra
7,709
428
34
2
0
269,177
3
L
Sol
9,494
527
91
5
0
272,463
0
L
Olorun
6,007
334
11
1
0
211,653
0
W
Fenrir
8,990
499
85
5
0
324,256
0
W
Cernunnos
10,904
606
89
5
0
278,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role