Player Matchup

King Arthur
King Arthur
Crollp
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Derhy
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,283 Elo+
Solo
Anhur
Anhur
JViiTu
Anhur
Level 18
God Stats
54W - 61L
1,502 SR
Queue Stats
281W - 281L
1,434 Elo+
Solo
Nemesis
Nemesis
Sislicy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,438 Elo+
Solo
Set
Set
Sup1649
Set
Level 27
God Stats
1W - 6L
1,526 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 19
1,506 SR
1,431 Elo+

VS

Team Averages
Level 14
1,533 SR
1,444 Elo+
Hera
Hera
MaxNegro
Hera
Level 13
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 7L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
SoulxHunterx
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo
Thanatos
Thanatos
escudo_demitido
Thanatos
Level 25
God Stats
3W - 2L
1,309 SR
Queue Stats
26W - 31L
1,299 Elo+
Solo
Yemoja
Yemoja
soullessmonster
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2
Izanami
Izanami
yTooN
Izanami
Level 18
God Stats
7W - 6L
1,589 SR
Queue Stats
47W - 49L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crollp
King Arthur
19
1 / 14 / 2
12,620
841
4,704
28,571
16,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Derhy
Guan Yu
18
0 / 7 / 2
12,147
810
5,892
22,004
23,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
JViiTu
Anhur
18
1 / 3 / 3
12,595
840
5,102
14,145
5,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Sislicy
Nemesis
18
1 / 5 / 0
12,310
821
12,721
20,793
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
19
4 / 7 / 1
14,681
979
22,325
22,480
12,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 2 / 18
15,385
1,026
34,335
17,405
6,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SoulxHunterx
Kukulkan
20
8 / 2 / 11
14,685
979
16,141
10,759
3,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
20
1 / 2 / 7
13,015
868
4,435
10,223
3,646
20
2 / 0 / 16
14,461
964
4,059
4,104
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
yTooN
Izanami
20
16 / 1 / 10
16,087
1,072
39,764
12,931
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
7
Kills
36
36
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crollp
King Arthur
1
14
2
0.14
L
Guan Yu
Derhy
Guan Yu
0
7
2
0.14
L
Anhur
JViiTu
Anhur
1
3
3
0.83
W
Hera
9
2
18
9
L
Nemesis
Sislicy
Nemesis
1
5
0
0.2
W
Kukulkan
SoulxHunterx
Kukulkan
8
2
11
6.75
L
Set
4
7
1
0.64
W
Thanatos
1
2
7
2.25
W
2
0
16
10
W
Izanami
yTooN
Izanami
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
98,734
107,993
Taken
55,422
65,327
Mitigated
24,593
12,281
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crollp
King Arthur
4,704
430
0
276
28,571
16,131
0
12,956
15,615
0
21,524
L
Guan Yu
Derhy
Guan Yu
5,892
1,439
2,727
4,291
22,004
23,186
0
10,359
11,645
0
28,231
L
Anhur
JViiTu
Anhur
5,102
4,106
0
1,597
14,145
5,346
0
8,623
5,522
0
27,078
W
Hera
34,335
9,525
282
2,488
17,405
6,471
0
0
17,405
64,069
0
L
Nemesis
Sislicy
Nemesis
12,721
5,516
0
2,110
20,793
8,434
0
12,871
7,922
0
33,075
W
Kukulkan
SoulxHunterx
Kukulkan
16,141
1,257
0
77
10,759
3,902
0
0
10,759
42,397
0
L
Set
22,325
8,102
0
1,280
22,480
12,230
0
9,726
12,754
0
70,516
W
Thanatos
4,435
83
0
3,929
10,223
3,646
0
0
10,223
0
18,296
W
4,059
201
5,858
1,511
4,104
5,793
0
0
4,104
14,211
0
W
Izanami
yTooN
Izanami
39,764
28,810
0
0
12,931
4,781
0
0
12,931
0
69,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,353
Gold Earned
73,633
239
Minions Killed
283
10
Camps Cleared
7
1,350,783
Distance Traveled
1,271,737
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,620
841
32
2
0
274,044
1
L
Guan Yu
12,147
810
34
2
2
297,069
0
L
Anhur
12,595
840
42
3
0
172,191
0
W
Hera
15,385
1,026
76
5
3
254,840
0
L
Nemesis
12,310
821
44
3
6
300,277
1
W
Kukulkan
14,685
979
65
4
2
246,818
1
L
Set
14,681
979
87
6
2
307,202
0
W
Thanatos
13,015
868
37
2
0
270,385
0
W
Yemoja
14,461
964
18
1
2
267,647
0
W
Izanami
16,087
1,072
87
6
0
232,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role