Player Matchup

Tsukuyomi
Tsukuyomi
Danrane
Tsukuyomi
Level 64
God Stats
1W - 0L
1,767 SR
Queue Stats
50W - 45L
1,531 Elo+
Party 2
Chaac
Chaac
Eblakokus
Chaac
Level 104
God Stats
11W - 6L
1,695 SR
Queue Stats
112W - 76L
1,600 Elo+
Party 2
Tiamat
Tiamat
Lithikal
Tiamat
Level 96
God Stats
6W - 3L
1,295 SR
Queue Stats
89W - 104L
1,453 Elo+
Solo
Cerberus
Cerberus
Maksimusimus
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
nasherilo
Baron Samedi
Level 44
God Stats
7W - 1L
1,500 SR
Queue Stats
57W - 23L
1,594 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,536 Elo+

VS

Team Averages
Level 65
1,636 SR
1,550 Elo+
Nu Wa
Nu Wa
CardCandy
Nu Wa
Level 83
God Stats
5W - 5L
1,584 SR
Queue Stats
50W - 57L
1,502 Elo+
Party 1
Neith
Neith
Likstreis
Neith
Level 21
God Stats
24W - 13L
1,452 SR
Queue Stats
36W - 36L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
RILGAMING
Ah Puch
Level 29
God Stats
2W - 2L
1,797 SR
Queue Stats
8W - 13L
1,541 Elo+
Party 3
Horus
Horus
iEuphy
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
scraf
Tsukuyomi
Level 79
God Stats
7W - 3L
1,848 SR
Queue Stats
55W - 43L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danrane
Tsukuyomi
19
10 / 3 / 15
13,215
1,101
24,639
13,933
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Eblakokus
Chaac
18
8 / 3 / 12
12,979
1,082
19,211
21,424
15,956
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Lithikal
Tiamat
18
3 / 2 / 14
11,774
981
11,588
10,207
6,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Maksimusimus
Cerberus
19
8 / 1 / 18
13,484
1,124
16,777
19,788
19,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
nasherilo
Baron Samedi
19
3 / 4 / 19
12,113
1,009
21,913
13,568
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CardCandy
Nu Wa
17
3 / 9 / 7
11,582
965
17,302
21,366
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Likstreis
Neith
17
2 / 6 / 9
11,392
949
8,424
16,911
6,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
RILGAMING
Ah Puch
17
4 / 5 / 7
11,627
969
17,381
17,183
7,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
iEuphy
Horus
17
3 / 6 / 7
11,357
946
12,652
26,344
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
scraf
Tsukuyomi
17
1 / 6 / 7
10,826
902
13,428
17,136
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
32
Kills
13
13
Deaths
32
78
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CardCandy
Nu Wa
3
9
7
0.72
W
Tsukuyomi
Danrane
Tsukuyomi
10
3
15
5.83
W
Chaac
Eblakokus
Chaac
8
3
12
4.67
L
Neith
Likstreis
Neith
2
6
9
1.08
W
Tiamat
Lithikal
Tiamat
3
2
14
5
W
Cerberus
Maksimusimus
Cerberus
8
1
18
17
L
Ah Puch
RILGAMING
Ah Puch
4
5
7
1.5
L
Horus
iEuphy
Horus
3
6
7
1.08
W
Baron Samedi
nasherilo
Baron Samedi
3
4
19
3.13
L
Tsukuyomi
scraf
Tsukuyomi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,128
Damage
69,187
78,920
Taken
98,940
53,696
Mitigated
42,478
23,970
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CardCandy
Nu Wa
17,302
6,695
0
397
21,366
7,342
0
10,235
11,131
45,008
0
W
Tsukuyomi
Danrane
Tsukuyomi
24,639
4,472
0
604
13,933
5,031
0
5,857
6,919
0
44,005
W
Chaac
Eblakokus
Chaac
19,211
2,522
531
8,352
21,424
15,956
0
9,467
11,757
451
42,878
L
Neith
Likstreis
Neith
8,424
3,583
0
1,262
16,911
6,342
0
9,358
7,553
0
28,778
W
Tiamat
Lithikal
Tiamat
11,588
766
66
2,804
10,207
6,941
0
3,986
6,146
43,786
0
W
Cerberus
Maksimusimus
Cerberus
16,777
322
0
1,666
19,788
19,547
0
8,607
11,081
40,121
0
L
Ah Puch
RILGAMING
Ah Puch
17,381
3,186
0
954
17,183
7,644
0
9,036
8,147
28,491
0
L
Horus
iEuphy
Horus
12,652
5,913
3,003
5,279
26,344
14,817
0
13,786
12,558
0
31,835
W
Baron Samedi
nasherilo
Baron Samedi
21,913
662
4,558
5,389
13,568
6,221
0
6,766
6,702
56,338
0
L
Tsukuyomi
scraf
Tsukuyomi
13,428
3,521
0
537
17,136
6,333
0
8,314
8,822
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,565
Gold Earned
56,784
297
Minions Killed
217
12
Camps Cleared
4
1,231,382
Distance Traveled
1,106,798
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,582
965
65
5
1
209,279
4
W
Tsukuyomi
13,215
1,101
38
3
2
243,596
3
W
Chaac
12,979
1,082
51
4
4
253,299
0
L
Neith
11,392
949
56
5
2
223,865
0
W
Tiamat
11,774
981
66
6
0
250,334
1
W
Cerberus
13,484
1,124
46
4
6
255,600
0
L
Ah Puch
11,627
969
15
1
0
191,150
0
L
Horus
11,357
946
46
4
1
219,391
0
W
Baron Samedi
12,113
1,009
96
8
0
228,553
0
L
Tsukuyomi
10,826
902
35
3
0
263,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role