Player Matchup

Neith
Neith
HarleyMBBK
Neith
Level 13
God Stats
11W - 6L
1,827 SR
Queue Stats
69W - 73L
1,518 Elo+
Party 1
Anubis
Anubis
SPeeDy HAndGuN
Anubis
Level 29
God Stats
7W - 8L
1,484 SR
Queue Stats
31W - 32L
1,631 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jxrddean
Kumbhakarna
Level 46
God Stats
1W - 5L
1,078 SR
Queue Stats
422W - 434L
1,394 Elo+
Party 1
Bakasura
Bakasura
kpkane
Bakasura
Level 27
God Stats
31W - 15L
1,783 SR
Queue Stats
70W - 61L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
skeithcobernikk
Guan Yu
Level 29
God Stats
2W - 1L
1,231 SR
Queue Stats
107W - 99L
1,469 Elo+
Solo
Team Averages
Level 29
1,481 SR
1,518 Elo+

VS

Team Averages
Level 20
1,398 SR
1,519 Elo+
Hun Batz
Hun Batz
Almightyloh
Hun Batz
Level 27
God Stats
0W - 7L
1,063 SR
Queue Stats
114W - 114L
1,623 Elo+
Solo
Ullr
Ullr
Balsacc
Ullr
Level 26
God Stats
3W - 6L
1,438 SR
Queue Stats
75W - 71L
1,464 Elo+
Solo
Hera
Hera
Dvawaifu123
Hera
Level 16
God Stats
6W - 5L
1,391 SR
Queue Stats
91W - 117L
1,565 Elo+
Solo
Scylla
Scylla
JWELLZZZ
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Solo
Bellona
Bellona
Puff Dady5671
Bellona
Level 26
God Stats
6W - 1L
1,600 SR
Queue Stats
26W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 0 / 2
5,951
595
2,290
3,675
1,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
5,939
594
5,814
3,999
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
jxrddean
Kumbhakarna
8
1 / 1 / 5
5,372
537
1,601
6,142
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
kpkane
Bakasura
10
3 / 2 / 3
6,050
605
3,358
6,322
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 3
6,388
639
2,649
4,959
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Almightyloh
Hun Batz
9
3 / 3 / 1
5,362
536
4,151
7,339
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
Balsacc
Ullr
7
0 / 4 / 1
4,123
412
3,418
5,430
1,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,438
444
1,010
5,670
1,151
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
JWELLZZZ
Scylla
8
1 / 1 / 0
4,883
488
2,571
2,395
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
8
0 / 2 / 0
4,866
487
2,103
3,996
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Almightyloh
Hun Batz
3
3
1
1.17
L
Ullr
Balsacc
Ullr
0
4
1
0.13
L
0
4
1
0.13
W
Neith
3
0
2
4
L
Scylla
JWELLZZZ
Scylla
1
1
0
1
L
Bellona
0
2
0
0
W
5
0
2
6
W
Kumbhakarna
jxrddean
Kumbhakarna
1
1
5
3.5
W
Bakasura
kpkane
Bakasura
3
2
3
2.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,712
Damage
13,253
25,097
Taken
24,830
11,656
Mitigated
6,844
9,612
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Almightyloh
Hun Batz
4,151
1,526
0
2,838
7,339
1,921
0
804
6,187
0
25,280
L
Ullr
Balsacc
Ullr
3,418
1,866
0
528
5,430
1,225
90
1,924
3,481
0
11,189
L
1,010
264
0
511
5,670
1,151
39
3,186
2,429
21,629
0
W
Neith
2,290
1,089
198
2,746
3,675
1,021
1,368
0
3,675
0
36,503
L
Scylla
JWELLZZZ
Scylla
2,571
137
0
516
2,395
460
124
1,501
844
17,883
0
L
Bellona
2,103
372
0
158
3,996
2,087
89
0
3,651
0
17,348
W
5,814
259
0
1,594
3,999
1,739
0
1,912
1,905
27,922
0
W
Kumbhakarna
jxrddean
Kumbhakarna
1,601
362
0
1,427
6,142
2,879
210
407
5,665
9,604
0
W
Bakasura
kpkane
Bakasura
3,358
2,651
0
1,268
6,322
2,566
0
734
5,545
0
31,576
W
2,649
592
270
2,109
4,959
3,451
0
233
4,726
0
24,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
23,672
249
Minions Killed
187
0
Camps Cleared
0
962,135
Distance Traveled
908,134
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,362
536
44
4
0
197,958
0
L
Ullr
4,123
412
21
2
0
165,404
1
L
Hera
4,438
444
44
4
0
172,396
3
W
Neith
5,951
595
65
7
0
182,723
0
L
Scylla
4,883
488
38
4
0
162,263
0
L
Bellona
4,866
487
40
4
0
210,113
0
W
Anubis
5,939
594
40
4
0
187,000
3
W
Kumbhakarna
5,372
537
15
2
0
195,034
2
W
Bakasura
6,050
605
73
7
0
216,725
3
W
Guan Yu
6,388
639
56
6
0
180,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role