Player Matchup

Ymir
Ymir
AmonCyrus
Ymir
Level 20
God Stats
7W - 8L
1,500 SR
Queue Stats
62W - 83L
1,278 Elo+
Party 1
Janus
Janus
AsutaV
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,035 Elo+
Party 2
Nemesis
Nemesis
GoldenMochi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
970 Elo+
Party 2
Nike
Nike
KeTzUu
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Pilli9rimm
Izanami
Level 18
God Stats
29W - 22L
1,694 SR
Queue Stats
233W - 246L
1,328 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,222 Elo+

VS

Team Averages
Level 33
1,522 SR
1,451 Elo+
Neith
Neith
AlvarMagSaft69
Neith
Level 18
God Stats
5W - 6L
1,179 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 3
Ullr
Ullr
Jabolhunter
Ullr
Level 22
God Stats
10W - 5L
1,658 SR
Queue Stats
66W - 64L
1,292 Elo+
Solo
Discordia
Discordia
YoDuDa
Discordia
Level 78
God Stats
14W - 12L
1,760 SR
Queue Stats
205W - 188L
1,531 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zoralein
Kumbhakarna
Level 45
God Stats
27W - 25L
1,511 SR
Queue Stats
159W - 155L
1,507 Elo+
Party 3
Nemesis
Nemesis
marissssssa
Nemesis
Level 2
God Stats
8W - 3L
1,500 SR
Queue Stats
241W - 160L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 2
5,818
448
2,902
8,440
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
AsutaV
Janus
9
2 / 8 / 1
5,742
442
3,541
7,461
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GoldenMochi
Nemesis
10
1 / 7 / 1
6,605
508
3,103
10,792
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
KeTzUu
Nike
10
1 / 6 / 0
6,344
488
4,664
12,450
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Pilli9rimm
Izanami
11
1 / 1 / 2
6,363
489
4,856
6,262
1,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,778
521
7,152
5,086
1,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 3
7,434
572
7,287
7,951
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
YoDuDa
Discordia
14
5 / 1 / 7
8,377
644
6,389
4,770
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Zoralein
Kumbhakarna
10
0 / 1 / 4
6,385
491
1,701
9,792
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
marissssssa
Nemesis
15
13 / 0 / 2
9,328
718
8,505
6,812
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
25
25
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Ymir
1
3
2
0.67
L
Janus
AsutaV
Janus
2
8
1
0.31
L
Nemesis
GoldenMochi
Nemesis
1
7
1
0.21
W
4
2
3
2.75
L
Nike
KeTzUu
Nike
1
6
0
0.17
L
Izanami
Pilli9rimm
Izanami
1
1
2
2
W
Discordia
YoDuDa
Discordia
5
1
7
8.5
W
Kumbhakarna
Zoralein
Kumbhakarna
0
1
4
2
W
Nemesis
marissssssa
Nemesis
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
31,034
45,405
Taken
34,411
15,576
Mitigated
12,730
8,717
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
3,769
0
2,123
5,086
1,342
766
1,758
3,288
0
41,937
L
Ymir
2,902
534
0
1,983
8,440
3,290
175
1,390
7,008
11,428
0
L
Janus
AsutaV
Janus
3,541
770
0
40
7,461
2,023
0
3,672
3,451
18,093
0
L
Nemesis
GoldenMochi
Nemesis
3,103
1,022
0
2,870
10,792
2,923
0
941
9,789
0
25,983
W
7,287
2,850
0
3,331
7,951
2,669
868
205
7,422
0
34,247
L
Nike
KeTzUu
Nike
4,664
698
0
1,123
12,450
5,617
428
877
11,531
0
28,526
L
Izanami
Pilli9rimm
Izanami
4,856
3,206
167
2,534
6,262
1,723
919
706
5,536
0
44,986
W
Discordia
YoDuDa
Discordia
6,389
673
0
1,052
4,770
1,656
481
1,078
3,582
52,088
0
W
Kumbhakarna
Zoralein
Kumbhakarna
1,701
837
0
2,918
9,792
4,022
122
1,828
7,861
13,310
0
W
Nemesis
marissssssa
Nemesis
8,505
5,233
0
491
6,812
3,041
0
1,246
5,441
0
64,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
38,302
252
Minions Killed
383
0
Camps Cleared
0
1,138,948
Distance Traveled
1,233,377
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,778
521
74
6
0
240,938
0
L
Ymir
5,818
448
23
2
0
252,563
0
L
Janus
5,742
442
32
2
0
183,900
1
L
Nemesis
6,605
508
56
4
0
274,879
5
W
Ullr
7,434
572
67
5
0
222,519
2
L
Nike
6,344
488
54
4
0
230,605
2
L
Izanami
6,363
489
87
7
0
197,001
0
W
Discordia
8,377
644
103
8
0
230,563
3
W
Kumbhakarna
6,385
491
22
2
0
237,161
0
W
Nemesis
9,328
718
117
9
0
302,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role