Player Matchup

Janus
Janus
Amerloque
Janus
Level 125
God Stats
5W - 4L
1,381 SR
Queue Stats
64W - 71L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Dandydoe
Sun Wukong
Level 21
God Stats
2W - 2L
1,754 SR
Queue Stats
5W - 2L
1,713 Elo+
Party 2
Cerberus
Cerberus
KralBrambora
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
P3dousek
Ne Zha
Level 68
God Stats
1W - 0L
1,693 SR
Queue Stats
13W - 10L
1,557 Elo+
Party 2
Medusa
Medusa
YasQueemYaaas
Medusa
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 110L
1,566 Elo+
Solo
Team Averages
Level 59
1,566 SR
1,569 Elo+

VS

Team Averages
Level 35
1,442 SR
1,391 Elo+
Janus
Janus
Dgod101
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
HeidenTheGOD
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
TasosInv1ncible
Guan Yu
Level 14
God Stats
4W - 3L
1,303 SR
Queue Stats
6W - 17L
1,236 Elo+
Party 1
Bakasura
Bakasura
prophetTheo
Bakasura
Level 28
God Stats
2W - 2L
1,408 SR
Queue Stats
15W - 17L
1,379 Elo+
Party 1
Sobek
Sobek
westsidediablo
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amerloque
Janus
12
8 / 1 / 2
7,396
740
5,873
3,536
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dandydoe
Sun Wukong
10
4 / 0 / 1
6,382
638
5,536
7,533
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
KralBrambora
Cerberus
10
3 / 0 / 9
6,417
642
2,910
4,997
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
P3dousek
Ne Zha
11
4 / 1 / 4
6,417
642
4,089
5,627
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 1 / 8
6,697
670
9,073
6,417
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dgod101
Janus
7
0 / 7 / 1
4,470
447
1,826
5,972
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HeidenTheGOD
Cernunnos
7
0 / 7 / 0
4,318
432
2,883
6,516
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,657
466
1,876
7,444
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
prophetTheo
Bakasura
10
3 / 3 / 0
6,114
611
4,333
8,516
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
3,953
395
1,682
6,654
3,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
26
Kills
3
3
Deaths
26
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Amerloque
Janus
8
1
2
9
W
Sun Wukong
Dandydoe
Sun Wukong
4
0
1
4.5
L
Janus
Dgod101
Janus
0
7
1
0.07
L
Cernunnos
HeidenTheGOD
Cernunnos
0
7
0
0
W
Cerberus
KralBrambora
Cerberus
3
0
9
7.5
W
Ne Zha
P3dousek
Ne Zha
4
1
4
6
L
0
5
0
0
W
7
1
8
11
L
Bakasura
prophetTheo
Bakasura
3
3
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
12,600
28,110
Taken
35,102
9,542
Mitigated
14,651
11,785
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amerloque
Janus
5,873
234
0
1,301
3,536
999
0
1,026
2,355
36,275
0
W
Sun Wukong
Dandydoe
Sun Wukong
5,536
1,318
0
1,465
7,533
2,870
1,145
0
6,923
0
27,959
L
Janus
Dgod101
Janus
1,826
431
0
356
5,972
1,565
0
3,279
2,381
11,253
0
L
Cernunnos
HeidenTheGOD
Cernunnos
2,883
1,379
0
24
6,516
1,892
0
1,254
5,262
0
17,153
W
Cerberus
KralBrambora
Cerberus
2,910
343
302
1,975
4,997
2,229
0
706
4,207
21,459
0
W
Ne Zha
P3dousek
Ne Zha
4,089
1,370
0
3,286
5,627
1,567
0
318
5,248
0
31,476
L
1,876
380
0
1,141
7,444
5,194
205
0
7,444
0
15,532
W
9,073
5,359
0
3,456
6,417
1,877
474
1,234
4,809
0
45,310
L
Bakasura
prophetTheo
Bakasura
4,333
3,156
0
1,666
8,516
2,549
0
629
7,813
0
26,534
L
1,682
98
0
237
6,654
3,451
0
3,171
3,419
6,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
23,512
320
Minions Killed
167
0
Camps Cleared
0
1,058,349
Distance Traveled
949,227
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,396
740
82
8
0
211,047
2
W
Sun Wukong
6,382
638
54
5
0
211,225
2
L
Janus
4,470
447
28
3
0
172,469
1
L
Cernunnos
4,318
432
34
3
0
181,157
0
W
Cerberus
6,417
642
50
5
0
213,974
4
W
Ne Zha
6,417
642
60
6
0
231,138
3
L
Guan Yu
4,657
466
31
3
0
215,535
0
W
Medusa
6,697
670
74
7
0
190,965
0
L
Bakasura
6,114
611
65
7
0
196,877
0
L
Sobek
3,953
395
9
1
0
183,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role