Player Matchup

Nemesis
Nemesis
EL_Riddler_89
Nemesis
Level 139
God Stats
9W - 5L
1,481 SR
Queue Stats
211W - 197L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SleepinInsomnia
Danzaburou
Level 67
God Stats
12W - 12L
1,698 SR
Queue Stats
292W - 294L
1,453 Elo+
Party 1
Athena
Athena
Stygian_666
Athena
Level 145
God Stats
6W - 15L
1,420 SR
Queue Stats
672W - 721L
1,401 Elo+
Party 2
Mulan
Mulan
bluestorm666
Mulan
Level 159
God Stats
35W - 47L
1,415 SR
Queue Stats
984W - 1,038L
1,412 Elo+
Party 2
Hera
Hera
meteor950
Hera
Level 66
God Stats
20W - 9L
1,517 SR
Queue Stats
317W - 303L
1,453 Elo+
Party 1
Team Averages
Level 115
1,506 SR
1,431 Elo+

VS

Team Averages
Level 64
1,442 SR
1,403 Elo+
Sylvanus
Sylvanus
GomTheGuardian
Sylvanus
Level 53
God Stats
0W - 4L
1,502 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Tyr
Tyr
PettyTexas12174
Tyr
Level 49
God Stats
7W - 25L
1,039 SR
Queue Stats
629W - 705L
1,250 Elo+
Solo
Chiron
Chiron
RenzoCorleone
Chiron
Level 93
God Stats
29W - 19L
1,672 SR
Queue Stats
52W - 46L
1,464 Elo+
Solo
Zeus
Zeus
mrpiby
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,588 Elo+
Solo
Fenrir
Fenrir
nickreaper1990
Fenrir
Level 61
God Stats
30W - 28L
1,496 SR
Queue Stats
464W - 519L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 1 / 4
12,185
554
15,363
18,538
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SleepinInsomnia
Danzaburou
17
4 / 5 / 6
11,702
532
10,447
14,668
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
2 / 4 / 7
8,921
406
6,349
11,040
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 1 / 7
12,810
582
18,789
20,251
18,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
18
8 / 0 / 4
11,973
544
15,683
8,786
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 4 / 4
9,307
423
9,354
23,038
21,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 1 / 1
11,460
521
7,316
17,366
14,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 3
9,932
451
13,474
16,923
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
mrpiby
Zeus
13
0 / 6 / 1
8,237
374
3,637
14,136
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 1
9,377
426
9,071
18,569
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
10
11
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
1
4
9
L
Sylvanus
2
4
4
1
L
2
1
1
2.5
L
4
4
3
1.38
W
Danzaburou
SleepinInsomnia
Danzaburou
4
5
6
1.4
W
Athena
2
4
7
1.38
W
3
1
7
6.5
W
Hera
8
0
4
10
L
Zeus
mrpiby
Zeus
0
6
1
0.08
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
42,852
73,283
Taken
90,032
41,686
Mitigated
55,325
20,073
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,363
9,072
0
8,598
18,538
7,894
699
3,077
15,387
0
98,713
L
Sylvanus
9,354
1,981
1,713
7,221
23,038
21,920
150
6,984
15,876
29,338
0
L
7,316
826
0
7,295
17,366
14,826
1,601
1,322
15,966
0
84,777
L
13,474
6,674
967
7,002
16,923
6,392
308
3,692
13,103
0
74,795
W
Danzaburou
SleepinInsomnia
Danzaburou
10,447
3,449
0
2,136
14,668
5,290
926
2,405
12,255
0
74,530
W
Athena
6,349
906
0
170
11,040
6,735
17
3,192
7,824
21,196
0
W
18,789
3,712
0
4,562
20,251
18,407
1,277
2,372
17,793
0
103,489
W
Hera
15,683
4,214
312
4,295
8,786
3,360
27
1,659
7,033
83,078
0
L
Zeus
mrpiby
Zeus
3,637
499
0
3,548
14,136
4,671
30
4,918
8,950
41,013
0
L
9,071
2,778
414
1,913
18,569
7,516
0
4,282
14,105
0
49,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,591
Gold Earned
48,313
621
Minions Killed
456
0
Camps Cleared
0
2,030,396
Distance Traveled
1,967,925
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,185
554
158
7
0
425,046
0
L
Sylvanus
9,307
423
41
2
0
391,367
5
L
Tyr
11,460
521
160
7
0
464,723
0
L
Chiron
9,932
451
115
5
0
393,718
10
W
Danzaburou
11,702
532
113
5
0
346,289
2
W
Athena
8,921
406
31
1
0
423,967
1
W
Mulan
12,810
582
180
8
0
392,545
4
W
Hera
11,973
544
139
6
0
442,549
0
L
Zeus
8,237
374
68
3
0
332,446
0
L
Fenrir
9,377
426
72
3
0
385,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role