Player Matchup

Tiamat
Tiamat
Akioros
Tiamat
Level 34
God Stats
21W - 7L
1,795 SR
Queue Stats
73W - 31L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
MaverickXXIV
Cthulhu
Level 115
God Stats
7W - 4L
1,681 SR
Queue Stats
102W - 46L
1,659 Elo+
Party 1
Ravana
Ravana
tozalez
Ravana
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 50L
1,634 Elo+
Party 1
Team Averages
Level 87
1,659 SR
1,666 Elo+

VS

Team Averages
Level 120
1,583 SR
1,523 Elo+
Hou Yi
Hou Yi
Fernigos
Hou Yi
Level 83
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 5L
1,472 Elo+
Party 2
Ra
Ra
Jeffersonn157
Ra
Level 148
God Stats
10W - 9L
1,961 SR
Queue Stats
244W - 176L
1,597 Elo+
Party 2
Bellona
Bellona
SnowBreaker
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akioros
Tiamat
16
3 / 1 / 12
12,129
674
17,101
10,209
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MaverickXXIV
Cthulhu
14
1 / 1 / 12
11,015
612
10,257
14,895
16,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
tozalez
Ravana
17
11 / 2 / 4
12,978
721
15,498
12,767
11,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fernigos
Hou Yi
13
1 / 4 / 3
10,200
567
9,487
16,565
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 2
10,772
598
9,120
14,519
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SnowBreaker
Bellona
14
1 / 3 / 2
10,305
573
7,684
17,221
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akioros
Tiamat
3
1
12
9
L
Hou Yi
Fernigos
Hou Yi
1
4
3
0.63
L
2
8
2
0.38
W
Cthulhu
MaverickXXIV
Cthulhu
1
1
12
7
L
Bellona
SnowBreaker
Bellona
1
3
2
0.67
W
Ravana
tozalez
Ravana
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
26,291
37,871
Taken
48,305
36,608
Mitigated
30,312
11,765
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akioros
Tiamat
17,101
2,366
0
4,171
10,209
8,572
480
2,741
7,140
69,701
0
L
Hou Yi
Fernigos
Hou Yi
9,487
4,440
0
3,637
16,565
6,174
768
9,443
6,822
0
37,906
L
9,120
1,653
3,156
2,506
14,519
5,471
350
7,386
6,830
62,921
0
W
Cthulhu
MaverickXXIV
Cthulhu
10,257
493
1,174
2,244
14,895
16,803
201
2,866
11,426
42,516
0
L
Bellona
SnowBreaker
Bellona
7,684
1,326
0
722
17,221
18,667
288
9,454
7,242
0
27,868
W
Ravana
tozalez
Ravana
15,498
4,342
0
4,176
12,767
11,233
2,359
2,992
9,436
0
63,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
31,277
225
Minions Killed
248
0
Camps Cleared
0
1,068,434
Distance Traveled
950,172
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,129
674
111
6
0
335,836
1
L
Hou Yi
10,200
567
90
5
0
308,746
6
L
Ra
10,772
598
106
6
0
281,621
1
W
Cthulhu
11,015
612
50
3
0
375,165
5
L
Bellona
10,305
573
52
3
0
359,805
1
W
Ravana
12,978
721
64
4
0
357,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role