Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ar4eR54
Artemis
Level 17
God Stats
3W - 11L
1,323 SR
Queue Stats
100W - 118L
1,202 Elo+
Solo
Thanatos
Thanatos
Fp7_pedro_7
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,312 Elo+
Party 1
Ymir
Ymir
Harkyu
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,554 Elo+
Solo
Chaac
Chaac
Kaka_Spams_L2_
Chaac
Level 10
God Stats
1W - 5L
1,317 SR
Queue Stats
14W - 20L
1,303 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,374 Elo+

VS

Team Averages
Level 27
1,505 SR
1,379 Elo+
Fafnir
Fafnir
CruddyBasher481
Fafnir
Level 29
God Stats
25W - 37L
1,320 SR
Queue Stats
60W - 76L
1,251 Elo+
Solo
Chaac
Chaac
MrRager117
Chaac
Level 18
God Stats
7W - 6L
1,752 SR
Queue Stats
12W - 12L
1,598 Elo+
Solo
Eset
Eset
PWJAKEJJ
Eset
Level 31
God Stats
4W - 5L
1,480 SR
Queue Stats
320W - 385L
1,267 Elo+
Solo
Fenrir
Fenrir
PrinceDeku
Fenrir
Level 30
God Stats
29W - 39L
1,384 SR
Queue Stats
383W - 394L
1,386 Elo+
Solo
King Arthur
King Arthur
x6xAstroZombieX
King Arthur
Level 29
God Stats
24W - 20L
1,589 SR
Queue Stats
456W - 493L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 8 / 0
9,716
422
7,603
16,645
8,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Ar4eR54
Artemis
13
1 / 12 / 1
8,224
358
12,723
18,054
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Fp7_pedro_7
Thanatos
12
0 / 11 / 1
7,844
341
3,757
15,939
6,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Harkyu
Ymir
13
1 / 6 / 1
8,875
386
9,128
24,627
26,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 9 / 2
9,618
418
12,953
21,983
26,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
11,123
484
11,351
13,407
16,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
14 / 0 / 10
12,239
532
20,690
15,587
16,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
17
8 / 2 / 9
11,510
500
16,049
11,255
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
PrinceDeku
Fenrir
20
9 / 4 / 8
12,366
538
13,320
17,813
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
x6xAstroZombieX
King Arthur
19
9 / 0 / 7
12,642
550
15,388
21,109
16,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
6
Kills
45
46
Deaths
7
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
0
0.38
L
Artemis
Ar4eR54
Artemis
1
12
1
0.13
W
5
1
16
13
L
Thanatos
Fp7_pedro_7
Thanatos
0
11
1
0.05
L
Ymir
Harkyu
Ymir
1
6
1
0.25
L
1
9
2
0.22
W
Chaac
14
0
10
19
W
Eset
8
2
9
6.25
W
Fenrir
PrinceDeku
Fenrir
9
4
8
3.25
W
King Arthur
x6xAstroZombieX
King Arthur
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
76,798
97,248
Taken
79,171
74,351
Mitigated
64,380
17,517
Healing
30,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,603
515
980
3,342
16,645
8,227
518
5,155
11,086
46,565
0
L
Artemis
Ar4eR54
Artemis
12,723
5,206
0
0
18,054
6,818
322
7,525
9,905
0
42,298
W
11,351
3,588
576
4,841
13,407
16,085
600
4,519
8,888
40,264
0
L
Thanatos
Fp7_pedro_7
Thanatos
3,757
1,306
0
6,059
15,939
6,672
426
3,430
12,190
0
26,880
L
Ymir
Harkyu
Ymir
9,128
1,472
0
3,624
24,627
26,232
396
8,831
15,101
33,023
0
L
12,953
3,074
0
3,512
21,983
26,402
720
1,355
20,236
0
53,742
W
Chaac
20,690
5,175
0
7,187
15,587
16,854
1,340
3,598
11,989
132
82,689
W
Eset
16,049
1,195
1,070
2,331
11,255
4,189
2,037
2,378
8,877
61,604
0
W
Fenrir
PrinceDeku
Fenrir
13,320
7,002
207
4,978
17,813
10,516
4,063
2,365
15,448
0
85,497
W
King Arthur
x6xAstroZombieX
King Arthur
15,388
3,654
0
9,809
21,109
16,736
732
3,871
17,238
0
76,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
59,880
319
Minions Killed
542
0
Camps Cleared
0
1,725,015
Distance Traveled
2,073,746
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,716
422
77
3
0
326,132
4
L
Artemis
8,224
358
60
3
0
358,548
4
W
Fafnir
11,123
484
59
3
0
409,534
2
L
Thanatos
7,844
341
55
2
0
384,425
0
L
Ymir
8,875
386
42
2
0
326,165
0
L
Chaac
9,618
418
85
4
0
329,745
0
W
Chaac
12,239
532
110
5
0
410,860
0
W
Eset
11,510
500
104
5
0
389,329
2
W
Fenrir
12,366
538
132
6
0
422,105
0
W
King Arthur
12,642
550
137
6
0
441,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role