Player Matchup

Ymir
Ymir
Adrianjc477
Ymir
Level 18
God Stats
1W - 2L
1,303 SR
Queue Stats
47W - 56L
1,286 Elo+
Party 1
Chang'e
Chang'e
Dr_Elm-tree
Chang'e
Level 78
God Stats
11W - 5L
1,801 SR
Queue Stats
417W - 406L
1,517 Elo+
Solo
Chaac
Chaac
Ejefit
Chaac
Level 47
God Stats
1W - 0L
1,740 SR
Queue Stats
151W - 145L
1,519 Elo+
Solo
Arachne
Arachne
GTWN_FreezY
Arachne
Level 106
God Stats
66W - 57L
1,557 SR
Queue Stats
900W - 798L
1,503 Elo+
Solo
Sol
Sol
M1N1-svk
Sol
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
253W - 219L
1,609 Elo+
Party 1
Team Averages
Level 82
1,580 SR
1,487 Elo+

VS

Team Averages
Level 64
1,556 SR
1,512 Elo+
Danzaburou
Danzaburou
Daz 95x
Danzaburou
Level 26
God Stats
15W - 23L
1,553 SR
Queue Stats
109W - 132L
1,561 Elo+
Party 2
Ra
Ra
DuckyDT
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,450 Elo+
Party 2
Bacchus
Bacchus
Eric___210
Bacchus
Level 32
God Stats
32W - 23L
1,608 SR
Queue Stats
279W - 271L
1,492 Elo+
Party 3
Chaac
Chaac
Floater1987
Chaac
Level 108
God Stats
36W - 18L
1,621 SR
Queue Stats
437W - 384L
1,542 Elo+
Party 3
Thanatos
Thanatos
Moira---1
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 11
9,671
420
5,397
19,914
16,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Dr_Elm-tree
Chang'e
20
7 / 3 / 7
13,238
576
15,226
15,533
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Ejefit
Chaac
20
1 / 0 / 3
12,963
564
9,488
21,172
28,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
GTWN_FreezY
Arachne
20
7 / 3 / 4
14,345
624
9,611
17,812
8,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 8 / 6
14,009
609
22,531
22,361
8,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daz 95x
Danzaburou
17
4 / 9 / 3
10,897
474
8,373
19,368
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 7 / 6
12,526
545
20,303
17,262
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Eric___210
Bacchus
16
4 / 3 / 7
10,567
459
12,806
19,675
23,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 3 / 3
11,710
509
15,264
17,777
20,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Moira---1
Thanatos
8
1 / 4 / 1
7,462
324
4,281
7,519
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
26
Kills
21
21
Deaths
26
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
7
11
0.79
L
Danzaburou
Daz 95x
Danzaburou
4
9
3
0.61
W
Chang'e
Dr_Elm-tree
Chang'e
7
3
7
3.5
L
9
7
6
1.71
W
Chaac
Ejefit
Chaac
1
0
3
2.5
L
Bacchus
Eric___210
Bacchus
4
3
7
2.5
L
3
3
3
1.5
W
Arachne
GTWN_FreezY
Arachne
7
3
4
3
W
11
8
6
1.75
L
Thanatos
Moira---1
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,253
Damage
61,027
96,792
Taken
81,601
69,030
Mitigated
61,739
35,119
Healing
26,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
777
0
0
19,914
16,700
189
8,280
11,377
26,939
0
L
Danzaburou
Daz 95x
Danzaburou
8,373
3,381
0
4,412
19,368
7,314
2,045
10,905
7,990
0
56,331
W
Chang'e
Dr_Elm-tree
Chang'e
15,226
235
3,093
6,398
15,533
6,516
857
6,881
8,358
86,715
0
L
20,303
1,526
2,354
5,347
17,262
8,039
316
7,967
8,849
96,822
0
W
Chaac
Ejefit
Chaac
9,488
2,195
0
11,883
21,172
28,275
1,666
2,840
17,755
0
95,036
L
Bacchus
Eric___210
Bacchus
12,806
971
1,158
3,162
19,675
23,449
320
12,967
5,915
33,798
0
L
15,264
3,702
0
5,802
17,777
20,655
0
6,403
11,134
0
85,165
W
Arachne
GTWN_FreezY
Arachne
9,611
5,077
0
3,304
17,812
8,588
0
6,078
11,538
0
117,526
W
22,531
6,091
0
10,441
22,361
8,951
4,898
8,408
13,911
104,715
0
L
Thanatos
Moira---1
Thanatos
4,281
1,609
0
4,180
7,519
2,282
221
2,706
4,559
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,226
Gold Earned
53,162
691
Minions Killed
531
0
Camps Cleared
0
2,056,430
Distance Traveled
1,782,403
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,671
420
40
2
0
321,297
0
L
Danzaburou
10,897
474
92
4
0
353,218
0
W
Chang'e
13,238
576
138
6
0
446,865
4
L
Ra
12,526
545
181
8
0
381,792
7
W
Chaac
12,963
564
187
8
0
439,712
3
L
Bacchus
10,567
459
46
2
0
443,335
2
L
Chaac
11,710
509
167
7
0
416,683
6
W
Arachne
14,345
624
179
8
0
482,856
0
W
Sol
14,009
609
147
6
0
365,700
3
L
Thanatos
7,462
324
45
2
0
187,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role