Player Matchup

Hercules
Hercules
Gogmazi
Hercules
Level 14
God Stats
3W - 3L
1,699 SR
Queue Stats
33W - 21L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
Mr5murfs
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 56L
1,667 Elo+
Solo
Aphrodite
Aphrodite
VahRudania
Aphrodite
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
iJota
Mercury
Level 24
God Stats
6W - 5L
1,616 SR
Queue Stats
44W - 45L
1,671 Elo+
Solo
Izanami
Izanami
trevor1318
Izanami
Level 10
God Stats
3W - 3L
1,540 SR
Queue Stats
17W - 17L
1,599 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,604 Elo+

VS

Team Averages
Level 18
1,531 SR
1,626 Elo+
Heimdallr
Heimdallr
ForeverPlat
Heimdallr
Level 25
God Stats
3W - 0L
1,757 SR
Queue Stats
138W - 109L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
Jompuda
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,575 Elo+
Solo
King Arthur
King Arthur
PdUdE618
King Arthur
Level 27
God Stats
3W - 1L
1,469 SR
Queue Stats
109W - 78L
1,680 Elo+
Solo
Ra
Ra
St3akSh0t
Ra
Level 6
God Stats
2W - 2L
1,686 SR
Queue Stats
79W - 49L
1,622 Elo+
Solo
Mercury
Mercury
wackmeup
Mercury
Level 7
God Stats
2W - 1L
1,244 SR
Queue Stats
21W - 7L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gogmazi
Hercules
19
3 / 4 / 5
12,376
516
8,714
26,717
29,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
Mr5murfs
Kuzenbo
15
1 / 6 / 7
11,779
491
14,585
32,741
29,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
VahRudania
Aphrodite
18
4 / 10 / 0
11,736
489
9,605
22,715
11,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
iJota
Mercury
16
3 / 11 / 2
10,576
441
5,134
21,505
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
trevor1318
Izanami
16
7 / 10 / 6
11,674
486
15,209
20,167
8,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForeverPlat
Heimdallr
16
6 / 3 / 8
11,745
489
15,361
13,246
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Jompuda
Kuzenbo
17
7 / 1 / 15
12,833
535
13,366
17,053
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PdUdE618
King Arthur
20
6 / 3 / 12
14,278
595
25,487
23,069
28,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 14
14,150
590
21,032
18,112
9,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
wackmeup
Mercury
20
12 / 6 / 9
13,660
569
20,122
18,955
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
18
Kills
39
41
Deaths
18
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ForeverPlat
Heimdallr
6
3
8
3.33
L
Hercules
Gogmazi
Hercules
3
4
5
1.38
W
Kuzenbo
Jompuda
Kuzenbo
7
1
15
14.5
L
Kuzenbo
Mr5murfs
Kuzenbo
1
6
7
0.75
W
King Arthur
PdUdE618
King Arthur
6
3
12
4
W
8
5
14
3
L
Aphrodite
VahRudania
Aphrodite
4
10
0
0.4
L
Mercury
iJota
Mercury
3
11
2
0.36
L
Izanami
trevor1318
Izanami
7
10
6
1
W
Mercury
wackmeup
Mercury
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
95,368
123,845
Taken
90,435
85,345
Mitigated
73,465
39,493
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ForeverPlat
Heimdallr
15,361
8,500
0
3,599
13,246
6,415
3,855
3,348
9,873
0
74,554
L
Hercules
Gogmazi
Hercules
8,714
2,949
0
12,723
26,717
29,019
25
4,780
21,703
818
56,713
W
Kuzenbo
Jompuda
Kuzenbo
13,366
4,938
0
3,946
17,053
21,994
573
4,761
12,247
37,339
0
L
Kuzenbo
Mr5murfs
Kuzenbo
14,585
2,920
0
7,424
32,741
29,661
0
11,906
20,835
49,490
0
W
King Arthur
PdUdE618
King Arthur
25,487
4,085
0
8,053
23,069
28,354
167
3,271
19,339
592
104,550
W
21,032
2,653
4,249
6,797
18,112
9,192
836
7,554
10,533
104,310
0
L
Aphrodite
VahRudania
Aphrodite
9,605
333
1,875
10,661
22,715
11,204
1,566
6,022
16,693
85,495
0
L
Mercury
iJota
Mercury
5,134
2,146
0
5,240
21,505
7,399
0
5,511
14,970
0
64,221
L
Izanami
trevor1318
Izanami
15,209
9,734
0
1,570
20,167
8,062
0
6,276
13,891
0
75,377
W
Mercury
wackmeup
Mercury
20,122
13,096
0
1,870
18,955
7,510
2,057
8,064
10,841
0
107,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
66,666
532
Minions Killed
625
0
Camps Cleared
0
2,120,451
Distance Traveled
2,295,501
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,745
489
107
4
0
313,940
4
L
Hercules
12,376
516
123
5
0
497,557
6
W
Kuzenbo
12,833
535
36
2
0
491,031
7
L
Kuzenbo
11,779
491
53
2
0
452,489
0
W
King Arthur
14,278
595
191
8
0
482,956
0
W
Ra
14,150
590
184
8
0
487,300
4
L
Aphrodite
11,736
489
162
7
0
377,776
9
L
Mercury
10,576
441
95
4
0
424,291
2
L
Izanami
11,674
486
99
4
0
368,338
1
W
Mercury
13,660
569
107
4
0
520,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role