Player Matchup

Cernunnos
Cernunnos
ForrestGrump87
Cernunnos
Level 29
God Stats
10W - 6L
1,655 SR
Queue Stats
118W - 109L
1,518 Elo+
Solo
Kali
Kali
GuldGraver
Kali
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Larsinator1
Sol
Level 18
God Stats
17W - 10L
1,720 SR
Queue Stats
139W - 132L
1,571 Elo+
Party 1
Chaac
Chaac
Wingchuun
Chaac
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 119L
1,608 Elo+
Solo
Yemoja
Yemoja
mogensen00
Yemoja
Level 17
God Stats
5W - 1L
1,801 SR
Queue Stats
41W - 31L
1,568 Elo+
Party 1
Team Averages
Level 21
1,635 SR
1,553 Elo+

VS

Team Averages
Level 19
1,540 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Kuccu
Sun Wukong
Level 18
God Stats
29W - 30L
1,525 SR
Queue Stats
53W - 60L
1,508 Elo+
Solo
Cernunnos
Cernunnos
PusherIN999
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,575 Elo+
Solo
Ares
Ares
Sythari
Ares
Level 23
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Yunn3
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 390L
1,483 Elo+
Solo
Thanatos
Thanatos
justKvock
Thanatos
Level 12
God Stats
4W - 2L
1,713 SR
Queue Stats
51W - 37L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ForrestGrump87
Cernunnos
10
2 / 3 / 3
6,009
462
4,441
7,886
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 3 / 6
7,683
591
6,543
11,745
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
10 / 2 / 3
8,608
662
10,875
7,909
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Wingchuun
Chaac
15
5 / 0 / 0
8,595
661
6,225
8,589
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
mogensen00
Yemoja
9
0 / 4 / 4
5,809
447
2,125
6,744
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kuccu
Sun Wukong
11
1 / 4 / 0
6,538
503
4,990
9,938
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
PusherIN999
Cernunnos
11
6 / 3 / 1
6,678
514
8,376
10,109
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Sythari
Ares
10
1 / 4 / 6
6,533
503
3,308
8,515
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Yunn3
He Bo
10
0 / 8 / 3
6,101
469
3,942
8,424
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
justKvock
Thanatos
10
4 / 3 / 1
6,836
526
5,132
8,883
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
22
Kills
12
12
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ForrestGrump87
Cernunnos
2
3
3
1.17
W
5
3
6
2.67
L
Sun Wukong
Kuccu
Sun Wukong
1
4
0
0.25
W
10
2
3
5.75
L
Cernunnos
PusherIN999
Cernunnos
6
3
1
2.17
L
Ares
Sythari
Ares
1
4
6
1
W
Chaac
Wingchuun
Chaac
5
0
0
5
L
He Bo
Yunn3
He Bo
0
8
3
0.19
L
Thanatos
justKvock
Thanatos
4
3
1
1.5
W
Yemoja
mogensen00
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
25,748
42,873
Taken
45,869
19,013
Mitigated
19,611
15,574
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ForrestGrump87
Cernunnos
4,441
1,942
0
2,420
7,886
2,632
325
1,226
6,660
0
30,624
W
6,543
3,001
0
3,015
11,745
4,255
351
956
10,675
0
39,638
L
Sun Wukong
Kuccu
Sun Wukong
4,990
1,237
0
1,558
9,938
4,583
0
399
9,189
222
36,874
W
10,875
3,722
0
4,297
7,909
2,184
787
2,957
4,732
42,760
0
L
Cernunnos
PusherIN999
Cernunnos
8,376
4,533
0
3,933
10,109
3,750
1,069
4,149
5,960
0
44,228
L
Ares
Sythari
Ares
3,308
234
0
948
8,515
5,772
99
2,943
5,572
9,776
0
W
Chaac
Wingchuun
Chaac
6,225
2,145
0
4,701
8,589
7,018
0
175
8,414
0
50,023
L
He Bo
Yunn3
He Bo
3,942
538
0
735
8,424
2,643
0
4,781
3,643
27,206
0
L
Thanatos
justKvock
Thanatos
5,132
1,031
0
7,101
8,883
2,863
0
728
8,105
0
30,381
W
Yemoja
mogensen00
Yemoja
2,125
771
309
832
6,744
2,924
261
1,777
4,967
13,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
32,686
326
Minions Killed
285
0
Camps Cleared
0
1,189,458
Distance Traveled
1,117,351
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,009
462
53
4
0
213,965
3
W
Kali
7,683
591
70
5
0
269,415
3
L
Sun Wukong
6,538
503
71
5
0
217,082
6
W
Sol
8,608
662
74
6
0
241,492
4
L
Cernunnos
6,678
514
77
6
0
194,513
1
L
Ares
6,533
503
14
1
0
231,621
6
W
Chaac
8,595
661
108
8
0
232,297
5
L
He Bo
6,101
469
58
4
0
219,928
4
L
Thanatos
6,836
526
65
5
0
254,207
2
W
Yemoja
5,809
447
21
2
0
232,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role