Player Matchup

Neith
Neith
ISleepyDemonI
Neith
Level 43
God Stats
25W - 34L
1,434 SR
Queue Stats
188W - 199L
1,388 Elo+
Party 4
Chaac
Chaac
MEI-HOU-WANG
Chaac
Level 88
God Stats
25W - 15L
1,636 SR
Queue Stats
139W - 146L
1,387 Elo+
Party 4
Cerberus
Cerberus
OSCARHL10
Cerberus
Level 29
God Stats
5W - 4L
1,843 SR
Queue Stats
212W - 214L
1,412 Elo+
Party 1
Kali
Kali
PiKA_marcossp07
Kali
Level 42
God Stats
3W - 1L
1,843 SR
Queue Stats
265W - 272L
1,409 Elo+
Party 1
Geb
Geb
zKakashi-Senseii
Geb
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,327 Elo+
Party 4
Team Averages
Level 52
1,651 SR
1,385 Elo+

VS

Team Averages
Level 52
1,432 SR
1,383 Elo+
Chaac
Chaac
FunnyAR
Chaac
Level 29
God Stats
3W - 3L
1,474 SR
Queue Stats
93W - 111L
1,416 Elo+
Party 2
Neith
Neith
Gaia_gamer06
Neith
Level 21
God Stats
37W - 46L
1,411 SR
Queue Stats
139W - 178L
1,330 Elo+
Party 3
Ymir
Ymir
Ice-iceBaby19
Ymir
Level 115
God Stats
3W - 4L
1,616 SR
Queue Stats
65W - 83L
1,340 Elo+
Party 3
Apollo
Apollo
Mx1953
Apollo
Level 61
God Stats
28W - 22L
1,506 SR
Queue Stats
332W - 415L
1,406 Elo+
Party 2
Thanatos
Thanatos
Sheep1957
Thanatos
Level 33
God Stats
41W - 27L
1,151 SR
Queue Stats
235W - 231L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,535
502
10,788
10,828
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 7
9,037
532
13,967
16,835
14,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
OSCARHL10
Cerberus
13
2 / 2 / 9
8,456
497
9,392
13,398
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 2
9,928
584
7,073
11,283
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 5
8,029
472
5,250
10,240
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FunnyAR
Chaac
13
2 / 4 / 0
8,098
476
9,261
14,164
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 0
7,447
438
9,177
11,390
3,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 3
7,716
454
7,924
17,875
10,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Mx1953
Apollo
10
2 / 2 / 2
6,762
398
6,950
7,217
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sheep1957
Thanatos
14
1 / 3 / 5
8,360
492
3,690
12,732
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
9
9
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
FunnyAR
Chaac
2
4
0
0.5
L
3
3
0
1
W
4
2
2
2.5
L
1
3
3
0.83
W
2
2
7
2.75
L
Apollo
Mx1953
Apollo
2
2
2
1.5
W
Cerberus
OSCARHL10
Cerberus
2
2
9
3.25
W
6
1
2
7
L
Thanatos
Sheep1957
Thanatos
1
3
5
1.17
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
37,002
62,584
Taken
63,378
38,309
Mitigated
34,657
27,526
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FunnyAR
Chaac
9,261
1,718
185
5,046
14,164
11,011
0
2,343
11,746
0
37,862
L
9,177
4,995
0
3,345
11,390
3,761
0
3,431
7,709
0
28,965
W
10,788
6,067
0
6,277
10,828
4,214
3,169
3,247
7,581
0
52,372
L
7,924
983
0
6,315
17,875
10,766
270
5,166
12,559
42,703
0
W
13,967
1,825
0
6,929
16,835
14,101
549
1,466
15,019
0
52,404
L
Apollo
Mx1953
Apollo
6,950
4,437
0
1,834
7,217
2,968
1,840
2,100
5,092
0
25,377
W
Cerberus
OSCARHL10
Cerberus
9,392
647
817
6,111
13,398
8,168
0
529
12,819
40,018
0
W
7,073
2,903
0
6,076
11,283
4,757
841
0
11,158
0
56,631
L
Thanatos
Sheep1957
Thanatos
3,690
1,120
0
7,816
12,732
6,151
0
1,077
11,630
0
57,082
W
5,250
512
0
1,316
10,240
7,069
483
2,682
7,533
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
38,383
402
Minions Killed
339
0
Camps Cleared
0
1,585,964
Distance Traveled
1,369,232
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,098
476
64
4
0
243,463
3
L
Neith
7,447
438
51
3
0
266,699
0
W
Neith
8,535
502
102
6
0
260,197
5
L
Ymir
7,716
454
63
4
0
279,190
0
W
Chaac
9,037
532
77
5
0
320,891
0
L
Apollo
6,762
398
54
3
0
258,583
1
W
Cerberus
8,456
497
88
5
0
301,217
3
W
Kali
9,928
584
113
7
0
354,352
1
L
Thanatos
8,360
492
107
6
0
321,297
4
W
Geb
8,029
472
22
1
0
349,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role