Player Matchup

Anubis
Anubis
Nigrum_Caetus
Anubis
Level 145
God Stats
7W - 8L
1,458 SR
Queue Stats
504W - 380L
1,630 Elo+
Party 1
Hachiman
Hachiman
Sonotanu
Hachiman
Level 144
God Stats
6W - 12L
1,532 SR
Queue Stats
467W - 382L
1,603 Elo+
Party 1
Achilles
Achilles
UnhappyTrain
Achilles
Level 145
God Stats
2W - 3L
1,327 SR
Queue Stats
86W - 93L
1,598 Elo+
Solo
Team Averages
Level 145
1,439 SR
1,610 Elo+

VS

Team Averages
Level 105
1,460 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
FeelingFroggy11
Tsukuyomi
Level 89
God Stats
3W - 2L
1,678 SR
Queue Stats
208W - 184L
1,660 Elo+
Solo
Anhur
Anhur
SycHoTecH
Anhur
Level 141
God Stats
10W - 10L
1,415 SR
Queue Stats
403W - 463L
1,584 Elo+
Solo
Ymir
Ymir
l3Iue Lemonade
Ymir
Level 84
God Stats
42W - 33L
1,287 SR
Queue Stats
225W - 181L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
16,461
716
21,722
20,630
11,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Sonotanu
Hachiman
19
7 / 5 / 8
15,474
673
22,187
18,198
6,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
UnhappyTrain
Achilles
18
1 / 5 / 13
15,970
694
13,979
21,588
28,180
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeelingFroggy11
Tsukuyomi
18
3 / 8 / 8
14,610
635
21,086
19,674
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
SycHoTecH
Anhur
19
6 / 4 / 5
15,349
667
16,991
18,716
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 7 / 6
15,140
658
9,727
28,448
20,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
14
14
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FeelingFroggy11
Tsukuyomi
3
8
8
0.88
W
11
4
6
3.5
W
Hachiman
Sonotanu
Hachiman
7
5
8
2.2
L
Anhur
SycHoTecH
Anhur
6
4
5
2.13
W
Achilles
UnhappyTrain
Achilles
1
5
13
1.5
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,888
Damage
47,804
60,416
Taken
66,838
46,094
Mitigated
32,537
21,084
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FeelingFroggy11
Tsukuyomi
21,086
7,102
0
1,793
19,674
6,285
103
7,346
12,328
0
88,161
W
21,722
618
0
13,544
20,630
11,036
858
3,674
16,956
99,807
0
W
Hachiman
Sonotanu
Hachiman
22,187
7,207
0
3,322
18,198
6,878
2,820
2,325
15,873
0
84,236
L
Anhur
SycHoTecH
Anhur
16,991
8,231
0
5,029
18,716
5,320
1,329
5,018
13,698
0
74,677
W
Achilles
UnhappyTrain
Achilles
13,979
4,511
0
4,218
21,588
28,180
48
3,945
17,643
0
57,907
L
9,727
1,323
0
1,197
28,448
20,932
0
9,384
19,064
50,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
45,099
272
Minions Killed
274
0
Camps Cleared
0
1,152,954
Distance Traveled
1,216,108
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,610
635
100
4
0
425,713
5
W
Anubis
16,461
716
126
5
0
334,479
2
W
Hachiman
15,474
673
103
4
0
387,640
3
L
Anhur
15,349
667
103
4
0
414,874
5
W
Achilles
15,970
694
43
2
0
430,835
4
L
Ymir
15,140
658
71
3
0
375,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role