Player Matchup

Bakasura
Bakasura
Raumd02
Bakasura
Level 28
God Stats
2W - 3L
1,626 SR
Queue Stats
39W - 32L
1,687 Elo+
Solo
Anubis
Anubis
hunts
Anubis
Level 30
God Stats
1W - 1L
1,785 SR
Queue Stats
101W - 86L
1,493 Elo+
Solo
Geb
Geb
oBiTooX
Geb
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 30L
1,534 Elo+
Solo
Cupid
Cupid
raulitobdn
Cupid
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 32L
1,500 Elo+
Solo
Tyr
Tyr
Черносвет
Tyr
Level 17
God Stats
3W - 1L
1,280 SR
Queue Stats
39W - 36L
1,494 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,542 Elo+

VS

Team Averages
Level 10
1,480 SR
1,498 Elo+
Ra
Ra
Felurian1331
Ra
Level 23
God Stats
0W - 5L
1,201 SR
Queue Stats
107W - 113L
1,532 Elo+
Solo
Thanatos
Thanatos
Icestigma
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,600 Elo+
Solo
Neith
Neith
Tsukkieshima
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,440 Elo+
Party 1
Bellona
Bellona
VacuousMadness
Bellona
Level 6
God Stats
2W - 2L
1,696 SR
Queue Stats
97W - 88L
1,373 Elo+
Solo
Yemoja
Yemoja
dyakosha
Yemoja
Level 7
God Stats
1W - 3L
1,506 SR
Queue Stats
2W - 4L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Raumd02
Bakasura
18
6 / 0 / 0
10,857
639
7,036
9,099
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
hunts
Anubis
19
10 / 1 / 5
12,164
716
13,887
8,085
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
15
6 / 0 / 12
9,383
552
8,756
9,409
8,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
17
9 / 0 / 5
10,980
646
10,123
8,342
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 4
8,624
507
7,819
10,503
7,407
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,556
444
1,888
10,080
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Icestigma
Thanatos
11
1 / 8 / 2
6,878
405
5,162
14,969
5,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 11 / 0
6,125
360
2,181
10,643
3,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 1
7,612
448
9,597
12,200
8,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
dyakosha
Yemoja
9
0 / 6 / 0
6,267
369
2,029
11,902
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
33
Kills
4
4
Deaths
33
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Thanatos
Icestigma
Thanatos
1
8
2
0.25
W
Bakasura
Raumd02
Bakasura
6
0
0
6
L
0
11
0
0
L
3
3
1
1.17
L
Yemoja
dyakosha
Yemoja
0
6
0
0
W
Anubis
hunts
Anubis
10
1
5
12.5
W
Geb
6
0
12
12
W
Cupid
9
0
5
11.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
20,857
45,438
Taken
59,794
29,548
Mitigated
27,262
18,647
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,888
147
100
1,854
10,080
2,598
0
7,205
2,755
52,437
0
L
Thanatos
Icestigma
Thanatos
5,162
2,221
0
6,263
14,969
5,752
0
4,824
9,865
0
31,493
W
Bakasura
Raumd02
Bakasura
7,036
4,841
0
2,278
9,099
4,886
1,922
343
8,756
0
70,526
L
2,181
867
0
465
10,643
3,152
0
3,977
6,456
0
24,715
L
9,597
2,423
0
2,828
12,200
8,598
0
2,327
9,768
4,691
39,254
L
Yemoja
dyakosha
Yemoja
2,029
633
426
653
11,902
7,162
0
4,310
7,592
14,772
0
W
Anubis
hunts
Anubis
13,887
1,122
0
5,128
8,085
5,352
1,079
1,712
6,373
95,007
0
W
Geb
8,756
1,308
0
1,500
9,409
8,563
0
1,429
7,980
34,181
0
W
Cupid
10,123
5,388
242
5,709
8,342
3,340
2,690
880
7,462
0
91,627
W
7,819
1,308
0
3,790
10,503
7,407
764
737
9,766
0
32,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
34,438
588
Minions Killed
332
0
Camps Cleared
0
1,694,191
Distance Traveled
1,432,367
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,556
444
105
6
0
292,310
2
L
Thanatos
6,878
405
69
4
0
255,644
1
W
Bakasura
10,857
639
158
9
0
398,118
0
L
Neith
6,125
360
51
3
0
313,175
2
L
Bellona
7,612
448
85
5
0
313,673
4
L
Yemoja
6,267
369
22
1
0
257,565
1
W
Anubis
12,164
716
186
11
0
310,533
2
W
Geb
9,383
552
41
2
0
333,882
2
W
Cupid
10,980
646
154
9
0
296,511
0
W
Tyr
8,624
507
49
3
0
355,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role