Player Matchup

Ra
Ra
GabrielaCanSquat
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Macadangdang
Ganesha
Level 99
God Stats
11W - 5L
1,584 SR
Queue Stats
167W - 89L
1,634 Elo+
Party 2
Loki
Loki
Remmahtoir
Loki
Level 102
God Stats
3W - 1L
1,287 SR
Queue Stats
158W - 76L
1,672 Elo+
Party 2
Anhur
Anhur
TehFrekk
Anhur
Level 107
God Stats
27W - 13L
1,615 SR
Queue Stats
183W - 102L
1,627 Elo+
Party 2
Tyr
Tyr
m4nY
Tyr
Level 132
God Stats
6W - 2L
1,930 SR
Queue Stats
61W - 55L
1,538 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,594 Elo+

VS

Team Averages
Level 134
1,534 SR
1,578 Elo+
Ra
Ra
Axxonet
Ra
Level 137
God Stats
7W - 17L
1,534 SR
Queue Stats
418W - 392L
1,573 Elo+
Party 1
Ullr
Ullr
Garriez
Ullr
Level 157
God Stats
27W - 19L
1,647 SR
Queue Stats
325W - 259L
1,570 Elo+
Solo
Amaterasu
Amaterasu
Gordon96
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
KennyJohn
Osiris
Level 109
God Stats
3W - 5L
1,431 SR
Queue Stats
112W - 95L
1,666 Elo+
Party 1
Sobek
Sobek
Safe1
Sobek
Level 123
God Stats
3W - 5L
1,557 SR
Queue Stats
332W - 313L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,840
526
5,659
4,648
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Macadangdang
Ganesha
11
0 / 1 / 9
6,916
532
3,917
6,078
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 2 / 1
8,050
619
4,963
8,192
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
TehFrekk
Anhur
14
7 / 1 / 2
8,441
649
8,011
8,859
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
m4nY
Tyr
13
2 / 3 / 3
7,445
573
10,883
11,436
4,419
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,406
570
4,396
5,600
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Garriez
Ullr
11
2 / 6 / 2
6,999
538
5,054
9,877
2,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Gordon96
Amaterasu
12
1 / 3 / 2
6,973
536
4,445
13,734
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
KennyJohn
Osiris
11
2 / 1 / 4
6,547
504
4,736
8,859
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Safe1
Sobek
10
1 / 5 / 2
6,036
464
3,729
11,442
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
10
10
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
2
3
3
1.17
L
Ullr
Garriez
Ullr
2
6
2
0.5
L
Amaterasu
Gordon96
Amaterasu
1
3
2
0.67
L
Osiris
KennyJohn
Osiris
2
1
4
4
W
Ganesha
Macadangdang
Ganesha
0
1
9
4.5
W
5
2
1
2.75
L
Sobek
Safe1
Sobek
1
5
2
0.4
W
Anhur
TehFrekk
Anhur
7
1
2
8
W
Tyr
m4nY
Tyr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
22,360
39,213
Taken
49,512
15,260
Mitigated
20,171
14,278
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,396
718
635
1,924
5,600
2,057
0
1,573
3,885
52,702
0
W
5,659
949
448
1,457
4,648
1,586
267
1,790
2,766
44,108
0
L
Ullr
Garriez
Ullr
5,054
2,261
0
2,023
9,877
2,281
0
1,123
8,714
0
38,096
L
Amaterasu
Gordon96
Amaterasu
4,445
2,022
0
7,607
13,734
5,660
0
524
13,184
0
40,866
L
Osiris
KennyJohn
Osiris
4,736
1,593
0
2,399
8,859
4,339
0
1,514
7,195
0
30,190
W
Ganesha
Macadangdang
Ganesha
3,917
749
0
1,842
6,078
3,036
128
2,033
3,961
17,850
0
W
4,963
1,464
0
3,078
8,192
3,412
0
1,102
7,045
0
45,291
L
Sobek
Safe1
Sobek
3,729
534
0
2,767
11,442
5,834
0
4,294
6,958
11,021
0
W
Anhur
TehFrekk
Anhur
8,011
4,444
0
3,039
8,859
2,807
428
1,678
7,167
0
56,925
W
Tyr
m4nY
Tyr
10,883
1,533
0
4,414
11,436
4,419
0
1,223
10,149
0
45,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
33,961
403
Minions Killed
342
0
Camps Cleared
0
1,372,100
Distance Traveled
1,345,879
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,406
570
111
9
0
277,211
5
W
Ra
6,840
526
101
8
0
277,729
3
L
Ullr
6,999
538
74
6
0
230,560
4
L
Amaterasu
6,973
536
84
6
0
261,780
3
L
Osiris
6,547
504
69
5
0
300,810
4
W
Ganesha
6,916
532
0
0
0
254,403
2
W
Loki
8,050
619
99
8
0
302,017
0
L
Sobek
6,036
464
4
0
0
275,518
3
W
Anhur
8,441
649
114
9
0
241,890
4
W
Tyr
7,445
573
89
7
0
296,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role