Player Matchup

Nike
Nike
DKamina
Nike
Level 24
God Stats
5W - 0L
1,724 SR
Queue Stats
130W - 120L
1,484 Elo+
Solo
Hachiman
Hachiman
Dead-__-Angel666
Hachiman
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 82L
1,451 Elo+
Party 1
Yemoja
Yemoja
Nagatip
Yemoja
Level 24
God Stats
3W - 1L
1,650 SR
Queue Stats
81W - 76L
1,527 Elo+
Party 1
Nox
Nox
Von71
Nox
Level 6
God Stats
3W - 1L
1,551 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 1
Thanatos
Thanatos
cresix
Thanatos
Level 17
God Stats
2W - 3L
1,398 SR
Queue Stats
83W - 80L
1,481 Elo+
Party 1
Team Averages
Level 25
1,565 SR
1,485 Elo+

VS

Team Averages
Level 23
1,503 SR
1,519 Elo+
Nemesis
Nemesis
Haddocking
Nemesis
Level 18
God Stats
2W - 4L
1,358 SR
Queue Stats
33W - 26L
1,539 Elo+
Party 2
Ares
Ares
Killertwins1
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Janus
Janus
PRektWS
Janus
Level 14
God Stats
3W - 5L
1,518 SR
Queue Stats
19W - 15L
1,535 Elo+
Party 2
Bellona
Bellona
Schwuppinator
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Rama
Rama
edLOeL
Rama
Level 48
God Stats
16W - 10L
1,639 SR
Queue Stats
40W - 33L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DKamina
Nike
16
4 / 2 / 6
9,277
618
9,262
11,996
9,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 11
7,729
515
8,017
11,417
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Nagatip
Yemoja
11
4 / 3 / 10
7,817
521
4,355
9,881
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Von71
Nox
11
1 / 4 / 11
6,998
467
4,170
6,931
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cresix
Thanatos
14
15 / 3 / 7
9,580
639
12,863
12,081
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haddocking
Nemesis
12
5 / 5 / 4
7,721
515
4,270
10,545
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 8 / 1
5,492
366
4,418
10,158
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
PRektWS
Janus
10
4 / 7 / 1
6,832
455
8,535
9,666
2,128
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 4 / 1
6,985
466
3,890
9,940
4,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
edLOeL
Rama
12
4 / 7 / 2
7,739
516
7,287
10,805
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
30
Kills
14
14
Deaths
31
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
DKamina
Nike
4
2
6
3.5
W
6
2
11
5.75
L
Nemesis
Haddocking
Nemesis
5
5
4
1.4
L
0
8
1
0.06
W
Yemoja
Nagatip
Yemoja
4
3
10
3
L
Janus
PRektWS
Janus
4
7
1
0.64
L
Bellona
1
4
1
0.38
W
Nox
Von71
Nox
1
4
11
1.63
W
Thanatos
cresix
Thanatos
15
3
7
6.17
L
Rama
edLOeL
Rama
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
28,400
52,306
Taken
51,114
28,158
Mitigated
20,534
23,148
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
DKamina
Nike
9,262
989
0
3,334
11,996
9,518
1,122
1,442
10,554
6,686
57,078
W
8,017
2,989
0
2,704
11,417
4,536
435
3,426
7,991
0
25,145
L
Nemesis
Haddocking
Nemesis
4,270
1,386
0
1,440
10,545
4,220
0
2,155
8,266
0
31,924
L
4,418
380
0
912
10,158
6,304
155
1,930
8,198
9,753
0
W
Yemoja
Nagatip
Yemoja
4,355
1,448
2,182
3,785
9,881
6,828
250
2,971
6,910
14,686
0
L
Janus
PRektWS
Janus
8,535
724
0
992
9,666
2,128
0
1,602
7,884
29,617
0
L
Bellona
3,890
1,783
390
1,819
9,940
4,989
0
1,076
8,824
0
28,091
W
Nox
Von71
Nox
4,170
841
0
500
6,931
2,640
524
2,550
4,381
30,474
0
W
Thanatos
cresix
Thanatos
12,863
2,473
0
10,643
12,081
4,636
0
2,564
9,517
0
45,516
L
Rama
edLOeL
Rama
7,287
6,167
0
1,820
10,805
2,893
722
2,921
7,818
0
33,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
34,769
288
Minions Killed
233
0
Camps Cleared
0
1,400,357
Distance Traveled
1,388,232
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,277
618
132
9
0
262,833
6
W
Hachiman
7,729
515
32
2
0
278,580
0
L
Nemesis
7,721
515
49
3
0
289,050
0
L
Ares
5,492
366
17
1
0
269,773
4
W
Yemoja
7,817
521
13
1
0
278,387
2
L
Janus
6,832
455
49
3
0
289,415
5
L
Bellona
6,985
466
59
4
0
294,686
0
W
Nox
6,998
467
50
3
0
272,672
0
W
Thanatos
9,580
639
61
4
0
307,885
0
L
Rama
7,739
516
59
4
0
245,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role