Player Matchup

Bellona
Bellona
Diamond II
GlizzyMcGuire
Bellona
Diamond II
Level 160
God Stats
20W - 11L
1,728 SR
Queue Stats
432W - 399L
2,380 MMR
Party 1
Apollo
Apollo
Diamond II
ImSamDaDude
Apollo
Diamond II
Level 160
God Stats
4W - 9L
1,638 SR
Queue Stats
183W - 169L
2,247 MMR
Party 1
Da Ji
Da Ji
Diamond III
Spartacrits
Da Ji
Diamond III
Level 98
God Stats
2W - 1L
1,509 SR
Queue Stats
370W - 352L
2,177 MMR
Solo
Athena
Athena
Diamond III
WelfareSeagull
Athena
Diamond III
Level 147
God Stats
5W - 3L
1,236 SR
Queue Stats
69W - 47L
2,136 MMR
Party 3
Kukulkan
Kukulkan
Diamond III
dHyperion
Kukulkan
Diamond III
Level 154
God Stats
6W - 3L
1,847 SR
Queue Stats
325W - 306L
2,232 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,592 SR
2,234 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,576 SR
2,237 MMR
Ullr
Ullr
Diamond III
BadChemist
Ullr
Diamond III
Level 158
God Stats
54W - 64L
1,603 SR
Queue Stats
177W - 156L
2,253 MMR
Solo
Terra
Terra
Diamond IV
ChadRankedPlayer
Terra
Diamond IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
2,148 MMR
Solo
Thor
Thor
Diamond V
ItsGavC
Thor
Diamond V
Level 153
God Stats
3W - 5L
1,563 SR
Queue Stats
182W - 155L
2,131 MMR
Party 2
Poseidon
Poseidon
Masters
Qeih
Poseidon
Masters
Level 160
God Stats
0W - 1L
1,264 SR
Queue Stats
354W - 279L
2,373 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
Typhoon
Erlang Shen
Diamond IV
Level 158
God Stats
3W - 2L
1,947 SR
Queue Stats
126W - 104L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
5 / 1 / 6
13,927
696
15,474
16,973
15,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
19
6 / 2 / 8
13,026
651
11,857
18,329
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
13 / 3 / 7
13,329
666
17,277
14,593
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 2 / 19
12,386
619
12,532
18,500
23,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
dHyperion
Kukulkan
19
6 / 2 / 11
13,324
666
13,897
8,916
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTiamatScyllaDanzaburouNemesis

VS

Bans
Guan YuRavanaCu ChulainnChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,714
486
10,966
15,349
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 7 / 6
8,792
440
4,819
20,202
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
ItsGavC
Thor
15
3 / 8 / 2
9,876
494
6,656
16,132
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Qeih
Poseidon
17
2 / 9 / 3
10,975
549
9,376
15,438
5,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Typhoon
Erlang Shen
16
1 / 4 / 3
9,918
496
9,221
19,726
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
35
Kills
10
10
Deaths
35
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
1
7
6
0.57
W
Bellona
5
1
6
8
W
Apollo
6
2
8
5
L
Thor
ItsGavC
Thor
3
8
2
0.5
L
Poseidon
Qeih
Poseidon
2
9
3
0.39
W
13
3
7
5.5
L
Erlang Shen
Typhoon
Erlang Shen
1
4
3
0.63
W
5
2
19
7.25
W
Kukulkan
dHyperion
Kukulkan
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,037
Damage
41,038
77,311
Taken
86,847
59,959
Mitigated
46,504
30,233
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,966
4,612
0
1,882
15,349
5,377
1,065
2,668
12,677
0
62,496
L
4,819
1,137
1,522
6,333
20,202
15,333
351
8,358
11,609
14,261
0
W
Bellona
15,474
8,099
0
9,909
16,973
15,463
1,970
1,226
15,747
0
100,204
W
Apollo
11,857
7,145
0
11,676
18,329
9,809
4,884
4,231
14,098
0
119,346
L
Thor
ItsGavC
Thor
6,656
1,624
0
3,568
16,132
6,932
0
2,819
13,261
0
58,771
L
Poseidon
Qeih
Poseidon
9,376
1,864
0
1,555
15,438
5,718
0
5,344
9,880
82,998
0
W
17,277
5,384
0
4,106
14,593
6,703
0
3,410
11,183
0
95,375
L
Erlang Shen
Typhoon
Erlang Shen
9,221
5,719
0
6,050
19,726
13,144
0
6,643
12,991
0
60,282
W
12,532
3,272
0
2,801
18,500
23,267
584
4,381
14,119
40,718
0
W
Kukulkan
dHyperion
Kukulkan
13,897
1,020
0
1,741
8,916
4,717
2,018
2,386
6,530
93,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,992
Gold Earned
49,275
713
Minions Killed
554
0
Camps Cleared
0
2,091,431
Distance Traveled
1,990,098
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,714
486
127
6
0
372,081
9
L
Terra
8,792
440
31
2
0
455,416
4
W
Bellona
13,927
696
192
10
0
379,155
10
W
Apollo
13,026
651
186
9
0
403,777
5
L
Thor
9,876
494
104
5
0
363,521
9
L
Poseidon
10,975
549
152
8
0
370,360
5
W
Da Ji
13,329
666
111
6
0
441,934
5
L
Erlang Shen
9,918
496
140
7
0
428,720
4
W
Athena
12,386
619
51
3
0
447,269
3
W
Kukulkan
13,324
666
173
9
0
419,296
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role