Player Matchup

Neith
Neith
DEATHCORE19XX
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Susano
Susano
Genatri
Susano
Level 18
God Stats
6W - 5L
1,430 SR
Queue Stats
31W - 39L
1,497 Elo+
Solo
Olorun
Olorun
OriginOfSlugg
Olorun
Level 29
God Stats
9W - 4L
1,930 SR
Queue Stats
289W - 295L
1,519 Elo+
Solo
Fenrir
Fenrir
RogueLad2905
Fenrir
Level 16
God Stats
17W - 26L
1,482 SR
Queue Stats
88W - 105L
1,530 Elo+
Solo
King Arthur
King Arthur
行维集留
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,795 Elo+
Solo
Team Averages
Level 17
1,568 SR
1,528 Elo+

VS

Team Averages
Level 17
1,613 SR
1,446 Elo+
Kuzenbo
Kuzenbo
Awoby
Kuzenbo
Level 21
God Stats
6W - 9L
1,678 SR
Queue Stats
168W - 190L
1,405 Elo+
Solo
Fenrir
Fenrir
Hidde2005
Fenrir
Level 18
God Stats
16W - 4L
1,714 SR
Queue Stats
16W - 12L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
Sator3
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
Nox
Nox
gewoonerik
Nox
Level 29
God Stats
40W - 22L
1,675 SR
Queue Stats
82W - 64L
1,518 Elo+
Party 1
Merlin
Merlin
xVíkíngTharaghos
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,766
877
5,639
11,938
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Genatri
Susano
15
4 / 8 / 3
9,370
937
10,928
16,869
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 4
9,138
914
6,842
7,861
2,654
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
3 / 8 / 3
9,118
912
5,235
17,901
7,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
行维集留
King Arthur
15
1 / 7 / 5
8,993
899
5,181
24,522
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

141

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Awoby
Kuzenbo
17
2 / 2 / 20
10,143
1,014
6,613
8,958
9,229
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hidde2005
Fenrir
17
7 / 1 / 16
11,626
1,163
12,192
5,898
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Sator3
Heimdallr
16
0 / 5 / 21
9,352
935
11,602
10,054
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 20
10,577
1,058
10,746
5,190
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
20 / 0 / 8
13,725
1,373
29,966
7,239
3,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
117
9
Kills
32
32
Deaths
9
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Awoby
Kuzenbo
2
2
20
6
L
0
6
2
0.17
L
Susano
Genatri
Susano
4
8
3
0.69
W
Fenrir
Hidde2005
Fenrir
7
1
16
15
L
1
3
4
1
L
Fenrir
3
8
3
0.56
W
Heimdallr
Sator3
Heimdallr
0
5
21
2.1
W
3
1
20
13
W
20
0
8
24
L
King Arthur
行维集留
King Arthur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
71,119
79,091
Taken
37,339
33,009
Mitigated
25,223
6,313
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Awoby
Kuzenbo
6,613
2,392
0
191
8,958
9,229
0
1,768
7,190
16,634
0
L
5,639
3,923
0
717
11,938
4,065
0
7,908
4,030
0
28,732
L
Susano
Genatri
Susano
10,928
3,052
0
459
16,869
5,861
0
10,861
6,008
0
20,495
W
Fenrir
Hidde2005
Fenrir
12,192
1,808
0
1,071
5,898
5,753
0
1,206
4,692
87
14,966
L
6,842
3,015
189
1,039
7,861
2,654
0
4,928
2,933
35,316
0
L
Fenrir
5,235
1,308
0
292
17,901
7,718
0
11,889
5,780
0
12,323
W
Heimdallr
Sator3
Heimdallr
11,602
6,210
0
768
10,054
4,704
0
2,007
8,047
0
17,157
W
10,746
1,324
0
837
5,190
2,257
0
479
4,711
36,050
0
W
29,966
1,470
498
1,485
7,239
3,280
0
1,727
5,512
56,461
0
L
King Arthur
行维集留
King Arthur
5,181
333
0
3,617
24,522
12,711
0
11,826
12,696
384
17,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
55,423
179
Minions Killed
172
4
Camps Cleared
6
954,396
Distance Traveled
955,049
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,143
1,014
20
2
5
186,974
0
L
Neith
8,766
877
70
7
0
152,558
0
L
Susano
9,370
937
14
1
2
188,808
1
W
Fenrir
11,626
1,163
7
1
0
218,891
1
L
Olorun
9,138
914
53
5
1
162,260
0
L
Fenrir
9,118
912
13
1
1
202,072
0
W
Heimdallr
9,352
935
10
1
0
155,953
0
W
Nox
10,577
1,058
75
8
1
187,213
0
W
Merlin
13,725
1,373
60
6
0
206,018
3
L
King Arthur
8,993
899
29
3
0
248,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role