Player Matchup

Ares
Ares
Gold IV
GandalfTheStud
Ares
Gold IV
Level 36
God Stats
1W - 0L
1,951 SR
Queue Stats
11W - 9L
1,592 MMR
Party 3
Guan Yu
Guan Yu
Gold V
Nomdré
Guan Yu
Gold V
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,634 MMR
Party 4
Cupid
Cupid
Gold IV
Nyrestein
Cupid
Gold IV
Level 106
God Stats
7W - 2L
1,758 SR
Queue Stats
206W - 196L
1,372 MMR
Party 3
Discordia
Discordia
Gold II
cakilee
Discordia
Gold II
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
111W - 109L
1,476 MMR
Solo
Bakasura
Bakasura
Bronze III
nomleo
Bakasura
Bronze III
Level 88
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 6L
1,321 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,687 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,571 SR
1,477 MMR
Janus
Janus
Gold III
Axello
Janus
Gold III
Level 158
God Stats
30W - 40L
1,475 SR
Queue Stats
229W - 217L
1,476 MMR
Solo
Hercules
Hercules
Gold V
TheSh00teR
Hercules
Gold V
Level 142
God Stats
1W - 3L
1,856 SR
Queue Stats
68W - 61L
1,670 MMR
Party 2
Ymir
Ymir
Silver I
Thedeath15
Ymir
Silver I
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
215W - 207L
1,272 MMR
Party 2
Rama
Rama
Gold IV
eatpant2
Rama
Gold IV
Level 141
God Stats
8W - 6L
1,552 SR
Queue Stats
235W - 228L
1,315 MMR
Party 1
Nemesis
Nemesis
Gold II
maikko
Nemesis
Gold II
Level 146
God Stats
31W - 40L
1,471 SR
Queue Stats
428W - 425L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
13,095
524
13,526
24,040
30,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Nomdré
Guan Yu
20
9 / 2 / 4
17,527
701
19,687
17,881
26,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
Nyrestein
Cupid
20
6 / 1 / 5
14,276
571
13,697
14,402
6,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
cakilee
Discordia
20
0 / 0 / 12
13,771
551
17,387
11,653
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
nomleo
Bakasura
18
2 / 3 / 3
12,301
492
5,096
17,142
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetPersephoneApolloScyllaChang'e

VS

Bans
TsukuyomiDanzaburouSobekNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axello
Janus
20
2 / 4 / 4
12,797
512
14,116
11,299
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TheSh00teR
Hercules
18
0 / 5 / 2
10,870
435
4,564
16,697
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 3
10,011
400
6,261
24,379
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
18
0 / 3 / 3
11,328
453
7,266
14,972
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
maikko
Nemesis
18
4 / 4 / 2
11,292
452
9,617
21,643
11,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
8
8
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Axello
Janus
2
4
4
1
W
4
2
8
4
W
Guan Yu
Nomdré
Guan Yu
9
2
4
5.5
W
Cupid
Nyrestein
Cupid
6
1
5
8.5
L
Hercules
TheSh00teR
Hercules
0
5
2
0.2
L
2
5
3
0.7
W
Discordia
cakilee
Discordia
0
0
12
6
L
Rama
0
3
3
0.5
L
Nemesis
maikko
Nemesis
4
4
2
1.25
W
Bakasura
nomleo
Bakasura
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,393
Damage
41,824
85,118
Taken
88,990
75,899
Mitigated
59,152
41,167
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Axello
Janus
14,116
701
0
1,247
11,299
4,348
0
5,022
5,496
106,029
0
W
13,526
930
0
6,621
24,040
30,004
66
6,483
17,283
38,993
0
W
Guan Yu
Nomdré
Guan Yu
19,687
3,055
2,611
8,093
17,881
26,023
524
3,062
14,192
0
119,332
W
Cupid
Nyrestein
Cupid
13,697
6,662
1,167
9,508
14,402
6,722
5,366
4,041
10,257
0
128,190
L
Hercules
TheSh00teR
Hercules
4,564
978
0
6,543
16,697
16,048
294
2,028
14,568
0
59,468
L
6,261
1,041
0
1,954
24,379
20,971
0
11,272
12,367
28,192
0
W
Discordia
cakilee
Discordia
17,387
720
283
4,415
11,653
5,546
675
3,978
7,392
119,824
0
L
Rama
7,266
5,684
0
5,892
14,972
6,262
1,200
6,184
8,606
0
89,475
L
Nemesis
maikko
Nemesis
9,617
3,528
0
7,905
21,643
11,523
0
5,148
15,865
0
79,289
W
Bakasura
nomleo
Bakasura
5,096
3,628
0
8,469
17,142
7,604
1,857
2,690
14,350
0
61,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,970
Gold Earned
56,298
784
Minions Killed
665
0
Camps Cleared
0
2,496,240
Distance Traveled
2,455,363
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,797
512
203
8
0
483,371
10
W
Ares
13,095
524
30
1
0
457,137
12
W
Guan Yu
17,527
701
230
9
0
529,110
6
W
Cupid
14,276
571
191
8
0
433,903
6
L
Hercules
10,870
435
140
6
0
506,039
5
L
Ymir
10,011
400
18
1
0
481,571
8
W
Discordia
13,771
551
206
8
0
496,706
11
L
Rama
11,328
453
183
7
0
442,181
5
L
Nemesis
11,292
452
121
5
0
542,201
2
W
Bakasura
12,301
492
127
5
0
579,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role