Player Matchup

Hades
Hades
BADOK93
Hades
Level 65
God Stats
2W - 7L
1,500 SR
Queue Stats
261W - 301L
1,309 Elo+
Solo
Janus
Janus
XxESPARTAKOxX99
Janus
Level 96
God Stats
4W - 3L
1,494 SR
Queue Stats
107W - 101L
1,525 Elo+
Party 1
Loki
Loki
coge144
Loki
Level 136
God Stats
16W - 10L
1,254 SR
Queue Stats
412W - 377L
1,528 Elo+
Party 1
Izanami
Izanami
l-l_HiTan_l-l
Izanami
Level 43
God Stats
7W - 4L
1,739 SR
Queue Stats
240W - 296L
1,323 Elo+
Solo
Ymir
Ymir
luquirungulu
Ymir
Level 27
God Stats
13W - 7L
1,624 SR
Queue Stats
215W - 171L
1,564 Elo+
Party 1
Team Averages
Level 73
1,522 SR
1,450 Elo+

VS

Team Averages
Level 52
1,531 SR
1,500 Elo+
Cupid
Cupid
FillSquad-
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
JustTheSneakyOne
Ne Zha
Level 126
God Stats
2W - 6L
1,509 SR
Queue Stats
48W - 52L
1,580 Elo+
Party 2
Cerberus
Cerberus
Nqqbz13
Cerberus
Level 43
God Stats
22W - 20L
1,625 SR
Queue Stats
526W - 577L
1,380 Elo+
Party 3
Janus
Janus
Nyxroma
Janus
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
Scaretoon
Danzaburou
Level 28
God Stats
52W - 59L
1,522 SR
Queue Stats
237W - 280L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BADOK93
Hades
16
5 / 6 / 1
9,751
542
6,162
11,103
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 2 / 4
10,550
586
11,989
8,344
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
coge144
Loki
18
12 / 1 / 7
11,182
621
15,813
14,396
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
15
0 / 7 / 1
8,514
473
4,323
12,354
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 11
8,569
476
4,624
13,301
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
9 / 2 / 4
10,648
592
12,420
9,340
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 9 / 4
9,167
509
7,306
15,940
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nqqbz13
Cerberus
12
3 / 1 / 6
8,556
475
6,226
13,854
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Nyxroma
Janus
14
1 / 4 / 2
8,369
465
5,725
7,862
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Scaretoon
Danzaburou
13
3 / 9 / 1
8,942
497
8,354
13,514
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
25
Kills
18
18
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
BADOK93
Hades
5
6
1
0.92
L
Cupid
9
2
4
5.5
L
2
9
4
0.44
L
Cerberus
Nqqbz13
Cerberus
3
1
6
6
L
Janus
Nyxroma
Janus
1
4
2
0.5
L
Danzaburou
Scaretoon
Danzaburou
3
9
1
0.39
W
8
2
4
5
W
Loki
coge144
Loki
12
1
7
15.5
W
Izanami
0
7
1
0.07
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
40,031
59,498
Taken
60,510
28,665
Mitigated
26,858
16,007
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BADOK93
Hades
6,162
1,087
0
1,781
11,103
6,077
782
59
11,044
44,348
0
L
Cupid
12,420
6,675
26
4,974
9,340
3,824
2,532
1,889
7,421
0
52,943
L
7,306
788
0
4,448
15,940
6,885
0
3,774
12,096
0
46,455
L
Cerberus
Nqqbz13
Cerberus
6,226
952
0
4,450
13,854
8,260
522
6,529
7,159
28,228
0
L
Janus
Nyxroma
Janus
5,725
667
0
950
7,862
2,884
102
2,983
4,655
49,384
0
L
Danzaburou
Scaretoon
Danzaburou
8,354
4,900
0
344
13,514
5,005
0
7,060
6,404
0
40,231
W
11,989
580
0
1,892
8,344
2,546
443
2,926
5,250
66,177
0
W
Loki
coge144
Loki
15,813
6,844
0
5,958
14,396
5,419
0
1,377
12,903
0
72,141
W
Izanami
4,323
2,525
0
3,266
12,354
3,909
2,750
2,047
10,307
0
61,469
W
4,624
1,324
501
2,609
13,301
10,714
107
5,004
8,043
22,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
45,682
496
Minions Killed
424
0
Camps Cleared
0
1,646,079
Distance Traveled
1,527,450
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,751
542
86
5
0
316,176
3
L
Cupid
10,648
592
92
5
0
289,374
3
L
Ne Zha
9,167
509
83
5
0
292,509
3
L
Cerberus
8,556
475
60
3
0
375,880
4
L
Janus
8,369
465
109
6
0
304,697
5
L
Danzaburou
8,942
497
80
4
0
264,990
0
W
Janus
10,550
586
133
7
0
325,856
2
W
Loki
11,182
621
122
7
0
362,260
1
W
Izanami
8,514
473
114
6
0
308,513
3
W
Ymir
8,569
476
41
2
0
333,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role