Player Matchup

Medusa
Medusa
Rajdlis
Medusa
Level 17
God Stats
5W - 6L
1,460 SR
Queue Stats
85W - 35L
1,485 Elo+
Party 2
Sobek
Sobek
TheKindGentleman
Sobek
Level 61
God Stats
17W - 9L
1,590 SR
Queue Stats
210W - 126L
1,484 Elo+
Party 2
Discordia
Discordia
sc3thevyse
Discordia
Level 48
God Stats
9W - 9L
1,799 SR
Queue Stats
180W - 114L
1,482 Elo+
Party 2
Team Averages
Level 42
1,617 SR
1,484 Elo+

VS

Team Averages
Level 89
1,616 SR
1,520 Elo+
Neith
Neith
ChiaroPsyche
Neith
Level 27
God Stats
7W - 6L
1,910 SR
Queue Stats
11W - 16L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Gidrophone
Ne Zha
Level 135
God Stats
10W - 12L
1,438 SR
Queue Stats
54W - 57L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
LuckyDon
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rajdlis
Medusa
16
6 / 5 / 9
14,208
618
13,019
14,176
6,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 1 / 16
16,293
708
11,961
26,181
44,899
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
sc3thevyse
Discordia
19
11 / 8 / 9
16,065
698
24,987
16,583
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
13,718
596
10,752
16,820
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Gidrophone
Ne Zha
17
4 / 12 / 4
13,862
603
10,183
21,695
8,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
LuckyDon
Cthulhu
18
8 / 5 / 4
14,639
636
22,047
25,092
28,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
14
14
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Ne Zha
Gidrophone
Ne Zha
4
12
4
0.5
L
Cthulhu
LuckyDon
Cthulhu
8
5
4
2
W
Medusa
Rajdlis
Medusa
6
5
9
2.1
W
5
1
16
13
W
Discordia
sc3thevyse
Discordia
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,967
Damage
42,982
56,940
Taken
63,607
57,746
Mitigated
42,824
14,800
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,752
4,679
182
3,385
16,820
6,036
0
11,923
4,897
0
56,328
L
Ne Zha
Gidrophone
Ne Zha
10,183
2,041
1,217
2,829
21,695
8,164
0
13,092
8,603
0
67,869
L
Cthulhu
LuckyDon
Cthulhu
22,047
646
1,068
3,000
25,092
28,624
0
12,136
12,956
58,778
0
W
Medusa
Rajdlis
Medusa
13,019
7,617
0
1,124
14,176
6,228
1,864
7,547
6,454
0
51,760
W
11,961
1,276
0
11,385
26,181
44,899
419
7,436
18,020
33,070
0
W
Discordia
sc3thevyse
Discordia
24,987
2,158
0
2,291
16,583
6,619
1,738
6,038
10,220
114,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
42,219
243
Minions Killed
202
0
Camps Cleared
0
1,182,222
Distance Traveled
1,185,873
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,718
596
72
3
0
369,563
0
L
Ne Zha
13,862
603
75
3
0
365,407
3
L
Cthulhu
14,639
636
55
2
0
450,903
6
W
Medusa
14,208
618
63
3
0
384,347
7
W
Sobek
16,293
708
30
1
0
448,371
4
W
Discordia
16,065
698
150
7
0
349,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role