Player Matchup

Artio
Artio
Jheferson_Uchira
Artio
Level 45
God Stats
3W - 6L
1,510 SR
Queue Stats
209W - 264L
1,447 Elo+
Party 1
Artemis
Artemis
Name_Zovisk
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 206L
1,426 Elo+
Party 1
Pele
Pele
xxjulliosanttosx
Pele
Level 28
God Stats
11W - 6L
1,896 SR
Queue Stats
183W - 215L
1,506 Elo+
Party 1
Team Averages
Level 32
1,635 SR
1,460 Elo+

VS

Team Averages
Level 61
1,642 SR
1,531 Elo+
Zeus
Zeus
CozmosisJones
Zeus
Level 120
God Stats
100W - 70L
1,545 SR
Queue Stats
532W - 614L
1,476 Elo+
Solo
Artemis
Artemis
Nubbies Rule
Artemis
Level 6
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 4L
1,630 Elo+
Solo
Bacchus
Bacchus
R 3 4 P 3 R 521
Bacchus
Level 58
God Stats
4W - 1L
1,651 SR
Queue Stats
71W - 58L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
5,898
590
1,648
7,846
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Name_Zovisk
Artemis
9
0 / 5 / 0
6,121
612
2,680
6,973
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 0
6,697
670
2,801
7,860
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
8,754
875
10,195
2,565
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nubbies Rule
Artemis
11
5 / 1 / 9
7,947
795
6,619
6,793
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 10
7,450
745
2,084
6,071
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
0
5
0
0
L
Artemis
Name_Zovisk
Artemis
0
5
0
0
W
Artemis
Nubbies Rule
Artemis
5
1
9
9.5
W
1
0
10
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,129
Damage
18,898
22,679
Taken
15,429
9,281
Mitigated
8,485
2,311
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,195
712
0
0
2,565
892
715
332
2,233
28,297
0
L
1,648
50
177
1,114
7,846
4,435
0
3,131
4,527
10,862
0
L
Artemis
Name_Zovisk
Artemis
2,680
469
0
646
6,973
2,369
0
4,184
2,471
0
16,717
W
Artemis
Nubbies Rule
Artemis
6,619
2,853
0
1,487
6,793
2,317
1,844
842
5,951
0
26,611
W
2,084
347
0
666
6,071
5,276
0
527
5,544
14,850
0
L
2,801
437
0
374
7,860
2,477
0
4,299
3,367
0
13,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
24,151
64
Minions Killed
99
0
Camps Cleared
0
384,080
Distance Traveled
564,747
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,754
875
35
4
0
182,515
2
L
Artio
5,898
590
13
1
0
107,300
1
L
Artemis
6,121
612
28
3
0
138,731
2
W
Artemis
7,947
795
41
4
0
177,895
3
W
Bacchus
7,450
745
23
2
0
204,337
1
L
Pele
6,697
670
23
2
0
138,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role