Player Matchup

Nike
Nike
ATWOODZK
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
Chellor10
Anubis
Level 29
God Stats
39W - 39L
1,541 SR
Queue Stats
93W - 127L
1,439 Elo+
Solo
Izanami
Izanami
OooLestine
Izanami
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,265 Elo+
Party 1
Cerberus
Cerberus
Tanre
Cerberus
Level 28
God Stats
5W - 6L
1,554 SR
Queue Stats
205W - 152L
1,685 Elo+
Solo
Fenrir
Fenrir
欲不得欲
Fenrir
Level 18
God Stats
2W - 1L
1,529 SR
Queue Stats
24W - 27L
1,460 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,470 Elo+

VS

Team Averages
Level 17
1,568 SR
1,464 Elo+
Sylvanus
Sylvanus
AgentcyWombat
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BichaelBhomps
Hou Yi
Level 18
God Stats
15W - 10L
1,579 SR
Queue Stats
795W - 718L
1,690 Elo+
Solo
Nike
Nike
NainThé
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,080 Elo+
Solo
Agni
Agni
ShakenNstirred
Agni
Level 25
God Stats
3W - 3L
1,699 SR
Queue Stats
74W - 55L
1,683 Elo+
Solo
Chaac
Chaac
problematixxx
Chaac
Level 29
God Stats
4W - 4L
1,560 SR
Queue Stats
69W - 104L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 2 / 3
8,454
470
4,426
15,973
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Chellor10
Anubis
17
7 / 3 / 2
10,706
595
10,804
12,377
5,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OooLestine
Izanami
13
0 / 2 / 3
7,801
433
7,734
9,832
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Tanre
Cerberus
19
9 / 0 / 2
11,377
632
11,495
12,286
14,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
4 / 2 / 1
8,814
490
3,799
11,940
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AgentcyWombat
Sylvanus
12
0 / 2 / 4
7,261
403
8,380
10,693
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 2 / 1
7,304
406
7,846
11,235
3,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
13
0 / 5 / 0
7,837
435
732
10,802
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 2
8,971
498
12,475
11,007
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 0
7,565
420
4,866
14,380
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
8
9
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
0
2
3
0.75
L
Sylvanus
AgentcyWombat
Sylvanus
0
2
4
1
L
3
2
1
1.75
W
Anubis
Chellor10
Anubis
7
3
2
2.67
L
Nike
0
5
0
0
W
Izanami
OooLestine
Izanami
0
2
3
0.75
L
3
6
2
0.67
W
Cerberus
Tanre
Cerberus
9
0
2
10
L
2
6
0
0.33
W
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,258
Damage
34,299
62,408
Taken
58,117
34,052
Mitigated
26,156
28,255
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,426
704
0
4,614
15,973
5,478
344
5,465
10,456
0
16,390
L
Sylvanus
AgentcyWombat
Sylvanus
8,380
3,601
1,300
3,627
10,693
8,001
360
817
9,876
30,635
5,858
L
7,846
3,036
0
3,625
11,235
3,900
488
3,599
7,636
0
43,838
W
Anubis
Chellor10
Anubis
10,804
797
0
7,539
12,377
5,920
600
5,802
6,037
74,945
0
L
Nike
732
320
0
1,675
10,802
5,282
520
3,484
7,318
0
44,730
W
Izanami
OooLestine
Izanami
7,734
4,971
771
2,256
9,832
3,312
754
4,051
5,715
0
59,835
L
12,475
683
0
662
11,007
3,052
140
8,475
2,532
39,525
0
W
Cerberus
Tanre
Cerberus
11,495
1,551
0
6,847
12,286
14,576
0
2,591
9,499
87,087
0
L
4,866
1,140
99
4,062
14,380
5,921
0
5,924
8,456
0
46,315
W
Fenrir
3,799
488
0
6,228
11,940
4,766
0
1,162
10,642
0
58,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
38,938
605
Minions Killed
388
0
Camps Cleared
0
1,576,427
Distance Traveled
1,444,192
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,454
470
34
2
0
337,939
3
L
Sylvanus
7,261
403
56
3
0
271,959
3
L
Hou Yi
7,304
406
75
4
0
287,219
3
W
Anubis
10,706
595
134
7
0
305,435
3
L
Nike
7,837
435
101
6
0
295,229
0
W
Izanami
7,801
433
131
7
0
285,708
1
L
Agni
8,971
498
84
5
0
310,300
3
W
Cerberus
11,377
632
211
12
0
337,099
0
L
Chaac
7,565
420
72
4
0
279,485
0
W
Fenrir
8,814
490
95
5
0
310,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role