Player Matchup

Ao Kuang
Ao Kuang
Astaal
Ao Kuang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 233L
1,321 Elo+
Party 1
Sobek
Sobek
Bourbon__Cabbage
Sobek
Level 69
God Stats
2W - 2L
1,671 SR
Queue Stats
164W - 213L
1,349 Elo+
Party 1
Odin
Odin
LemonizedLemons
Odin
Level 88
God Stats
7W - 12L
1,471 SR
Queue Stats
438W - 468L
1,400 Elo+
Party 1
Rama
Rama
XXXGekuyme
Rama
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 72L
1,340 Elo+
Party 1
Persephone
Persephone
lxGrandmaxl
Persephone
Level 63
God Stats
3W - 4L
1,721 SR
Queue Stats
221W - 256L
1,365 Elo+
Party 1
Team Averages
Level 65
1,573 SR
1,355 Elo+

VS

Team Averages
Level 81
1,687 SR
1,489 Elo+
Cernunnos
Cernunnos
DarkHunter168
Cernunnos
Level 106
God Stats
9W - 4L
1,751 SR
Queue Stats
283W - 279L
1,486 Elo+
Solo
Cthulhu
Cthulhu
EmergePsycho
Cthulhu
Level 55
God Stats
56W - 49L
1,567 SR
Queue Stats
147W - 112L
1,527 Elo+
Solo
Heimdallr
Heimdallr
GR1M SHoTZz
Heimdallr
Level 58
God Stats
2W - 0L
1,758 SR
Queue Stats
49W - 38L
1,516 Elo+
Party 2
Fenrir
Fenrir
GR1M TRiCKZz
Fenrir
Level 103
God Stats
3W - 5L
1,756 SR
Queue Stats
69W - 63L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
LFGoggleman
Baron Samedi
Level 83
God Stats
6W - 5L
1,603 SR
Queue Stats
47W - 47L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Astaal
Ao Kuang
14
2 / 3 / 1
8,659
509
6,334
14,112
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 0
6,735
396
2,428
16,923
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 1
8,850
521
2,186
9,580
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 7 / 0
6,527
384
6,407
12,422
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
lxGrandmaxl
Persephone
11
1 / 6 / 0
7,245
426
3,687
9,869
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkHunter168
Cernunnos
17
4 / 1 / 0
10,126
596
10,367
7,361
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
EmergePsycho
Cthulhu
15
3 / 1 / 6
10,132
596
8,503
10,228
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
GR1M SHoTZz
Heimdallr
14
3 / 1 / 9
8,201
482
7,130
8,190
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
6 / 1 / 6
9,717
572
9,315
12,071
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
LFGoggleman
Baron Samedi
18
5 / 0 / 6
10,579
622
9,228
5,506
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
21
22
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Astaal
Ao Kuang
2
3
1
0.83
L
1
4
0
0.25
W
Cernunnos
DarkHunter168
Cernunnos
4
1
0
4
W
Cthulhu
EmergePsycho
Cthulhu
3
1
6
6
W
Heimdallr
GR1M SHoTZz
Heimdallr
3
1
9
7.5
W
Fenrir
6
1
6
9
W
Baron Samedi
LFGoggleman
Baron Samedi
5
0
6
8
L
0
2
1
0.25
L
0
7
0
0
L
Persephone
lxGrandmaxl
Persephone
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
44,543
62,906
Taken
43,356
22,741
Mitigated
20,341
17,286
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Astaal
Ao Kuang
6,334
1,689
0
4,034
14,112
4,812
0
995
13,038
60,222
0
L
2,428
137
0
6,082
16,923
6,785
250
5,615
11,244
13,192
0
W
Cernunnos
DarkHunter168
Cernunnos
10,367
5,723
0
3,938
7,361
3,220
589
1,944
5,101
0
65,689
W
Cthulhu
EmergePsycho
Cthulhu
8,503
790
386
2,576
10,228
6,193
771
702
9,526
48,918
0
W
Heimdallr
GR1M SHoTZz
Heimdallr
7,130
2,500
0
2,546
8,190
3,449
1,906
2,601
5,535
0
30,235
W
Fenrir
9,315
2,108
0
3,242
12,071
4,913
46
4,561
7,414
0
67,856
W
Baron Samedi
LFGoggleman
Baron Samedi
9,228
187
325
2,281
5,506
2,566
850
2,256
3,031
70,412
0
L
2,186
403
0
1,867
9,580
4,377
410
1,639
7,893
0
49,965
L
6,407
5,649
0
3,262
12,422
4,164
1,004
5,647
6,752
0
36,981
L
Persephone
lxGrandmaxl
Persephone
3,687
743
0
2,041
9,869
2,603
180
3,394
6,244
33,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
48,755
410
Minions Killed
516
0
Camps Cleared
0
1,596,522
Distance Traveled
1,576,221
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,659
509
110
6
0
355,812
4
L
Sobek
6,735
396
21
1
0
333,807
4
W
Cernunnos
10,126
596
137
8
0
278,529
8
W
Cthulhu
10,132
596
83
5
0
318,532
1
W
Heimdallr
8,201
482
59
3
0
288,202
1
W
Fenrir
9,717
572
100
6
0
361,110
3
W
Baron Samedi
10,579
622
137
8
0
329,848
12
L
Odin
8,850
521
141
8
0
326,158
6
L
Rama
6,527
384
75
4
0
292,892
1
L
Persephone
7,245
426
63
4
0
287,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role