Player Matchup

Camazotz
Camazotz
GreelV
Camazotz
Level 49
God Stats
0W - 2L
1,765 SR
Queue Stats
206W - 122L
1,535 Elo+
Solo
Yemoja
Yemoja
Handsome_Jaack
Yemoja
Level 103
God Stats
26W - 30L
1,574 SR
Queue Stats
137W - 140L
1,488 Elo+
Party 1
Arachne
Arachne
LGS_FTW
Arachne
Level 126
God Stats
4W - 3L
1,835 SR
Queue Stats
281W - 276L
1,512 Elo+
Party 1
Ra
Ra
fahoooodeRiyadh
Ra
Level 156
God Stats
0W - 3L
1,311 SR
Queue Stats
110W - 101L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
llXMystoganXll
Heimdallr
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,710 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,578 Elo+

VS

Team Averages
Level 82
1,597 SR
1,633 Elo+
Fenrir
Fenrir
JAD4MS
Fenrir
Level 133
God Stats
7W - 5L
1,617 SR
Queue Stats
377W - 282L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Reevrom
Jing Wei
Level 40
God Stats
1W - 2L
1,278 SR
Queue Stats
84W - 68L
1,539 Elo+
Solo
Aphrodite
Aphrodite
SevnxFasonnn
Aphrodite
Level 41
God Stats
51W - 10L
1,895 SR
Queue Stats
156W - 46L
1,766 Elo+
Party 2
Eset
Eset
TheSkelligenKing
Eset
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 270L
1,658 Elo+
Party 2
Arachne
Arachne
mpt59
Arachne
Level 49
God Stats
11W - 5L
1,693 SR
Queue Stats
407W - 364L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GreelV
Camazotz
19
6 / 8 / 4
12,173
529
17,244
27,990
11,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 8 / 5
8,900
387
4,873
20,319
19,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
LGS_FTW
Arachne
18
6 / 6 / 10
11,670
507
14,706
26,845
12,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 7 / 4
12,280
534
12,665
17,109
6,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
llXMystoganXll
Heimdallr
16
4 / 8 / 4
10,482
456
12,771
17,864
6,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAD4MS
Fenrir
20
8 / 3 / 5
14,469
629
17,335
22,289
21,380
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Reevrom
Jing Wei
18
6 / 6 / 5
12,838
558
11,993
18,046
7,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
SevnxFasonnn
Aphrodite
18
5 / 4 / 19
12,984
565
12,851
19,128
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 11
13,125
571
24,413
15,343
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
mpt59
Arachne
20
11 / 3 / 10
13,511
587
20,266
26,981
18,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
21
Kills
36
37
Deaths
21
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
GreelV
Camazotz
6
8
4
1
L
2
8
5
0.56
W
Fenrir
JAD4MS
Fenrir
8
3
5
3.5
L
Arachne
LGS_FTW
Arachne
6
6
10
1.83
W
Jing Wei
Reevrom
Jing Wei
6
6
5
1.42
W
Aphrodite
SevnxFasonnn
Aphrodite
5
4
19
3.63
W
6
5
11
2.3
L
3
7
4
0.71
L
Heimdallr
llXMystoganXll
Heimdallr
4
8
4
0.75
W
Arachne
mpt59
Arachne
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,259
Damage
86,858
110,127
Taken
101,787
56,157
Mitigated
74,980
36,399
Healing
49,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
GreelV
Camazotz
17,244
5,586
0
13,342
27,990
11,060
0
12,835
14,531
0
88,216
L
4,873
392
1,897
1,446
20,319
19,171
81
7,103
13,052
28,265
0
W
Fenrir
JAD4MS
Fenrir
17,335
4,096
0
6,664
22,289
21,380
2,977
5,781
16,508
0
104,841
L
Arachne
LGS_FTW
Arachne
14,706
9,712
0
10,134
26,845
12,336
724
7,971
18,639
0
70,971
W
Jing Wei
Reevrom
Jing Wei
11,993
9,297
0
5,474
18,046
7,719
2,824
2,317
15,729
0
74,299
W
Aphrodite
SevnxFasonnn
Aphrodite
12,851
1,428
9,071
9,973
19,128
21,820
787
3,702
15,426
49,854
0
W
24,413
1,527
1,206
4,582
15,343
5,914
1,968
1,493
13,850
107,106
0
L
12,665
861
759
5,810
17,109
6,770
0
2,635
14,408
78,283
0
L
Heimdallr
llXMystoganXll
Heimdallr
12,771
4,745
0
3,011
17,864
6,820
497
5,558
12,233
0
52,892
W
Arachne
mpt59
Arachne
20,266
11,869
0
12,046
26,981
18,147
2,564
4,245
22,736
0
102,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
66,927
507
Minions Killed
716
0
Camps Cleared
0
2,007,204
Distance Traveled
2,313,731
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,173
529
154
7
0
411,276
4
L
Yemoja
8,900
387
27
1
0
344,802
0
W
Fenrir
14,469
629
194
8
0
447,338
3
L
Arachne
11,670
507
92
4
0
473,121
2
W
Jing Wei
12,838
558
155
7
0
413,561
7
W
Aphrodite
12,984
565
64
3
0
460,035
1
W
Eset
13,125
571
177
8
0
424,485
5
L
Ra
12,280
534
154
7
0
416,218
2
L
Heimdallr
10,482
456
80
3
0
361,787
0
W
Arachne
13,511
587
126
5
0
568,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role