Player Matchup

Erlang Shen
Erlang Shen
EbimoHashino
Erlang Shen
Level 26
God Stats
13W - 8L
1,749 SR
Queue Stats
83W - 69L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Godlyfather
Heimdallr
Level 15
God Stats
8W - 13L
1,560 SR
Queue Stats
95W - 122L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Pandaphobia
Kukulkan
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
94W - 90L
1,519 Elo+
Solo
Bellona
Bellona
ceceeeeeeee
Bellona
Level 25
God Stats
13W - 11L
1,887 SR
Queue Stats
135W - 158L
1,388 Elo+
Solo
Ganesha
Ganesha
hayseeddub
Ganesha
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
29W - 29L
1,547 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,526 Elo+

VS

Team Averages
Level 4
1,667 SR
1,668 Elo+
Erlang Shen
Erlang Shen
Nezurb
Erlang Shen
Level 3
God Stats
2W - 0L
1,762 SR
Queue Stats
31W - 5L
1,844 Elo+
Solo
Skadi
Skadi
PotatoKingdom3
Skadi
Level 5
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 1
Fenrir
Fenrir
St3akSh0t
Fenrir
Level 5
God Stats
10W - 7L
1,500 SR
Queue Stats
79W - 49L
1,501 Elo+
Solo
Ra
Ra
TheChosenD
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,571 Elo+
Solo
Cthulhu
Cthulhu
buddergod311
Cthulhu
Level 3
God Stats
2W - 2L
1,787 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EbimoHashino
Erlang Shen
12
8 / 7 / 3
7,638
546
11,184
14,481
8,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Godlyfather
Heimdallr
11
4 / 5 / 2
7,153
511
5,599
10,083
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Pandaphobia
Kukulkan
11
3 / 9 / 1
6,611
472
4,411
8,456
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ceceeeeeeee
Bellona
11
3 / 7 / 0
6,813
487
3,631
10,844
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
hayseeddub
Ganesha
10
0 / 3 / 9
6,799
486
2,704
8,528
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nezurb
Erlang Shen
17
13 / 1 / 3
10,096
721
11,232
11,991
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 6 / 3
6,924
495
6,553
8,414
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
St3akSh0t
Fenrir
16
10 / 0 / 1
9,578
684
12,304
11,223
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 7 / 2
7,718
551
3,516
7,756
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
buddergod311
Cthulhu
11
2 / 4 / 8
6,981
499
7,026
7,869
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
18
Kills
30
31
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EbimoHashino
Erlang Shen
8
7
3
1.36
L
Heimdallr
Godlyfather
Heimdallr
4
5
2
1
W
Erlang Shen
Nezurb
Erlang Shen
13
1
3
14.5
L
Kukulkan
Pandaphobia
Kukulkan
3
9
1
0.39
W
2
6
3
0.58
W
Fenrir
St3akSh0t
Fenrir
10
0
1
10.5
W
3
7
2
0.57
W
Cthulhu
buddergod311
Cthulhu
2
4
8
1.5
L
Bellona
ceceeeeeeee
Bellona
3
7
0
0.43
L
Ganesha
hayseeddub
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
40,631
52,392
Taken
47,253
28,216
Mitigated
24,086
5,160
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EbimoHashino
Erlang Shen
11,184
6,748
0
2,082
14,481
8,772
0
3,334
11,008
0
36,331
L
Heimdallr
Godlyfather
Heimdallr
5,599
1,325
0
0
10,083
3,053
548
1,655
8,278
0
32,447
W
Erlang Shen
Nezurb
Erlang Shen
11,232
6,560
0
5,693
11,991
6,686
1,288
233
11,654
0
79,710
L
Kukulkan
Pandaphobia
Kukulkan
4,411
1,077
0
360
8,456
2,469
0
1,583
6,683
27,114
0
W
6,553
4,063
0
520
8,414
3,159
394
1,730
6,632
0
33,268
W
Fenrir
St3akSh0t
Fenrir
12,304
4,457
0
7,815
11,223
5,741
176
253
10,695
0
59,046
W
3,516
1,210
25
1,220
7,756
2,459
550
2,925
4,502
35,022
0
W
Cthulhu
buddergod311
Cthulhu
7,026
1,216
0
769
7,869
6,041
164
1,588
6,255
20,274
0
L
Bellona
ceceeeeeeee
Bellona
3,631
1,076
135
1,362
10,844
8,458
28
0
10,844
0
22,140
L
Ganesha
hayseeddub
Ganesha
2,704
216
0
1,221
8,528
5,464
0
3,158
5,037
10,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
41,297
227
Minions Killed
407
0
Camps Cleared
0
1,266,396
Distance Traveled
1,380,022
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,638
546
59
4
0
254,103
3
L
Heimdallr
7,153
511
78
6
0
241,709
3
W
Erlang Shen
10,096
721
133
10
0
338,717
2
L
Kukulkan
6,611
472
53
4
0
255,207
1
W
Skadi
6,924
495
66
5
0
244,822
0
W
Fenrir
9,578
684
109
8
0
258,364
5
W
Ra
7,718
551
74
5
0
234,300
3
W
Cthulhu
6,981
499
25
2
0
303,819
2
L
Bellona
6,813
487
37
3
0
275,469
2
L
Ganesha
6,799
486
0
0
0
239,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role