Player Matchup

Discordia
Discordia
Gold I
Killergood
Discordia
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
MateusDragon
Sobek
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Pandonyx
Anhur
Platinum II
Level 160
God Stats
27W - 19L
1,555 SR
Queue Stats
353W - 338L
1,717 MMR
Solo
Bastet
Bastet
Platinum V
Serracus1
Bastet
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,701 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
skynixe
Cu Chulainn
Platinum V
Level 87
God Stats
28W - 24L
1,640 SR
Queue Stats
174W - 151L
1,719 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,539 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,592 SR
1,663 MMR
Chang'e
Chang'e
Platinum V
JonyDiablo12
Chang'e
Platinum V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
Keip69
Jing Wei
Platinum V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 107L
1,641 MMR
Party 1
Athena
Athena
Gold III
Paladin745
Athena
Gold III
Level 69
God Stats
0W - 1L
1,620 SR
Queue Stats
48W - 56L
1,711 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
SKI1LED
Ne Zha
Platinum IV
Level 158
God Stats
22W - 10L
1,729 SR
Queue Stats
443W - 454L
1,732 MMR
Solo
Hercules
Hercules
Gold I
zR0BYz
Hercules
Gold I
Level 126
God Stats
47W - 53L
1,612 SR
Queue Stats
324W - 328L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Killergood
Discordia
14
4 / 1 / 4
8,121
625
6,666
5,536
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 6
6,332
487
5,160
9,324
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Pandonyx
Anhur
13
3 / 0 / 4
7,420
571
7,160
7,703
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Serracus1
Bastet
13
7 / 1 / 4
7,617
586
7,226
8,814
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
skynixe
Cu Chulainn
12
3 / 2 / 4
7,254
558
10,351
15,351
6,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetScyllaTsukuyomiAo KuangTiamat

VS

Bans
DanzaburouGebCupidCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JonyDiablo12
Chang'e
11
1 / 4 / 0
6,311
485
5,112
8,447
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Keip69
Jing Wei
11
0 / 3 / 0
5,967
459
5,480
9,273
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Paladin745
Athena
9
0 / 6 / 2
6,031
464
3,446
12,469
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
SKI1LED
Ne Zha
9
0 / 5 / 0
5,545
427
2,532
10,923
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
zR0BYz
Hercules
13
3 / 0 / 1
7,318
563
8,368
12,674
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
5
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JonyDiablo12
Chang'e
1
4
0
0.25
L
Jing Wei
Keip69
Jing Wei
0
3
0
0
W
Discordia
Killergood
Discordia
4
1
4
6
W
1
1
6
4
L
Athena
Paladin745
Athena
0
6
2
0.17
W
Anhur
Pandonyx
Anhur
3
0
4
5
L
Ne Zha
SKI1LED
Ne Zha
0
5
0
0
W
Bastet
Serracus1
Bastet
7
1
4
9
W
Cu Chulainn
skynixe
Cu Chulainn
3
2
4
2.5
L
Hercules
zR0BYz
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
24,938
46,728
Taken
53,786
18,558
Mitigated
22,654
15,699
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JonyDiablo12
Chang'e
5,112
38
665
2,576
8,447
2,788
0
4,059
4,048
28,831
0
L
Jing Wei
Keip69
Jing Wei
5,480
4,512
0
2,634
9,273
3,093
0
1,057
8,194
0
42,857
W
Discordia
Killergood
Discordia
6,666
565
0
740
5,536
1,964
51
2,466
2,898
54,936
0
W
5,160
921
0
4,692
9,324
4,737
0
2,365
6,895
19,244
0
L
Athena
Paladin745
Athena
3,446
1,341
0
2,324
12,469
4,561
0
2,767
9,680
15,928
0
W
Anhur
Pandonyx
Anhur
7,160
5,218
0
3,668
7,703
2,267
0
241
7,462
0
48,429
L
Ne Zha
SKI1LED
Ne Zha
2,532
665
0
3,707
10,923
3,415
0
1,577
9,260
0
32,516
W
Bastet
Serracus1
Bastet
7,226
2,006
0
750
8,814
2,966
0
1,009
7,723
0
46,819
W
Cu Chulainn
skynixe
Cu Chulainn
10,351
2,377
0
5,849
15,351
6,624
335
2,099
13,192
0
47,088
L
Hercules
zR0BYz
Hercules
8,368
2,328
0
5,786
12,674
8,797
55
1,866
10,778
0
43,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
31,172
395
Minions Killed
337
0
Camps Cleared
0
1,288,464
Distance Traveled
1,318,061
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,311
485
75
6
0
256,478
2
L
Jing Wei
5,967
459
78
6
0
228,883
4
W
Discordia
8,121
625
103
8
0
260,625
7
W
Sobek
6,332
487
23
2
0
249,371
3
L
Athena
6,031
464
30
2
0
300,946
2
W
Anhur
7,420
571
100
8
0
226,454
4
L
Ne Zha
5,545
427
62
5
0
254,627
2
W
Bastet
7,617
586
88
7
0
303,003
3
W
Cu Chulainn
7,254
558
81
6
0
249,011
3
L
Hercules
7,318
563
92
7
0
277,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role