Player Matchup

Discordia
Discordia
Averli
Discordia
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,636 Elo+
Solo
Bellona
Bellona
GodJavier
Bellona
Level 26
God Stats
2W - 3L
1,486 SR
Queue Stats
48W - 43L
1,571 Elo+
Solo
Hun Batz
Hun Batz
SKjrHD
Hun Batz
Level 28
God Stats
7W - 5L
1,582 SR
Queue Stats
291W - 314L
1,478 Elo+
Party 2
Khepri
Khepri
duskgod218
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
maelliix
Cernunnos
Level 26
God Stats
18W - 16L
1,629 SR
Queue Stats
342W - 363L
1,420 Elo+
Party 2
Team Averages
Level 22
1,540 SR
1,521 Elo+

VS

Team Averages
Level 41
1,430 SR
1,488 Elo+
Freya
Freya
Aaron2k
Freya
Level 10
God Stats
9W - 1L
1,500 SR
Queue Stats
95W - 65L
1,544 Elo+
Party 1
Mulan
Mulan
DrPepper-Light
Mulan
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 98L
1,595 Elo+
Party 1
Vamana
Vamana
JustZdrav4o
Vamana
Level 17
God Stats
14W - 13L
1,459 SR
Queue Stats
148W - 164L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
NemesisIBZ
Tsukuyomi
Level 17
God Stats
3W - 3L
1,304 SR
Queue Stats
18W - 17L
1,493 Elo+
Solo
Anubis
Anubis
X99MYKE
Anubis
Level 16
God Stats
3W - 2L
1,386 SR
Queue Stats
41W - 39L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Averli
Discordia
10
1 / 5 / 1
6,350
454
6,483
7,269
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GodJavier
Bellona
11
2 / 4 / 3
6,691
478
4,487
9,053
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
SKjrHD
Hun Batz
12
4 / 4 / 0
7,906
565
5,592
10,892
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
duskgod218
Khepri
8
0 / 6 / 4
5,854
418
2,985
13,771
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
maelliix
Cernunnos
10
1 / 6 / 2
6,160
440
6,239
9,920
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aaron2k
Freya
15
7 / 1 / 3
8,736
624
10,872
9,480
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 2 / 7
8,049
575
8,660
10,529
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
11
1 / 2 / 2
7,009
501
2,406
5,266
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
NemesisIBZ
Tsukuyomi
12
3 / 5 / 6
7,453
532
8,478
10,562
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
X99MYKE
Anubis
15
8 / 0 / 7
9,257
661
10,881
8,524
4,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
25
25
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
Aaron2k
Freya
7
1
3
8.5
L
Discordia
Averli
Discordia
1
5
1
0.3
W
6
2
7
4.75
L
Bellona
GodJavier
Bellona
2
4
3
0.88
W
Vamana
1
2
2
1
W
Tsukuyomi
NemesisIBZ
Tsukuyomi
3
5
6
1.2
L
Hun Batz
SKjrHD
Hun Batz
4
4
0
1
W
Anubis
X99MYKE
Anubis
8
0
7
11.5
L
Khepri
duskgod218
Khepri
0
6
4
0.33
L
Cernunnos
maelliix
Cernunnos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
41,297
50,905
Taken
44,361
23,593
Mitigated
20,275
7,811
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aaron2k
Freya
10,872
4,953
0
3,559
9,480
3,623
1,032
1,201
8,239
51,863
0
L
Discordia
Averli
Discordia
6,483
914
0
0
7,269
1,822
0
3,752
3,517
24,510
0
W
8,660
3,306
0
3,668
10,529
6,221
802
1,605
8,918
0
37,819
L
Bellona
GodJavier
Bellona
4,487
1,445
0
628
9,053
6,401
0
2,128
6,900
0
22,146
W
Vamana
2,406
1,032
0
1,832
5,266
2,737
132
427
4,807
0
24,744
W
Tsukuyomi
NemesisIBZ
Tsukuyomi
8,478
1,728
0
2,481
10,562
3,620
0
1,850
8,567
0
37,607
L
Hun Batz
SKjrHD
Hun Batz
5,592
1,313
0
3,806
10,892
3,347
0
3,539
7,328
0
31,924
W
Anubis
X99MYKE
Anubis
10,881
1,302
0
4,932
8,524
4,074
2,275
3,638
4,362
49,306
0
L
Khepri
duskgod218
Khepri
2,985
248
0
1,513
13,771
8,689
0
8,230
5,293
13,084
0
L
Cernunnos
maelliix
Cernunnos
6,239
2,396
0
1,864
9,920
3,334
0
4,104
5,749
0
28,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
40,504
231
Minions Killed
372
0
Camps Cleared
0
1,195,989
Distance Traveled
1,271,998
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,736
624
98
7
0
246,891
2
L
Discordia
6,350
454
46
3
0
255,693
1
W
Mulan
8,049
575
52
4
0
260,288
1
L
Bellona
6,691
478
59
4
0
255,351
3
W
Vamana
7,009
501
60
4
0
233,143
4
W
Tsukuyomi
7,453
532
61
4
0
283,315
5
L
Hun Batz
7,906
565
52
4
0
287,477
0
W
Anubis
9,257
661
101
7
0
248,361
3
L
Khepri
5,854
418
16
1
0
200,487
2
L
Cernunnos
6,160
440
58
4
0
196,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role