Player Matchup

Aphrodite
Aphrodite
ArwenBaduk
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PeeeeJay
Chang'e
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Richigles
Mercury
Level 6
God Stats
3W - 5L
1,286 SR
Queue Stats
87W - 74L
1,545 Elo+
Solo
Bellona
Bellona
Tarasova98
Bellona
Level 4
God Stats
2W - 2L
1,789 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Izanami
Izanami
WowimNew
Izanami
Level 22
God Stats
6W - 3L
1,544 SR
Queue Stats
22W - 16L
1,415 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,489 Elo+

VS

Team Averages
Level 18
1,476 SR
1,507 Elo+
Nemesis
Nemesis
BskRusGame
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,409 Elo+
Solo
Cthulhu
Cthulhu
DanAcbast
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,501 Elo+
Solo
Apollo
Apollo
KoalaExe
Apollo
Level 18
God Stats
19W - 32L
1,611 SR
Queue Stats
214W - 234L
1,574 Elo+
Solo
Agni
Agni
TheCptButt
Agni
Level 25
God Stats
1W - 0L
1,212 SR
Queue Stats
12W - 9L
1,490 Elo+
Solo
Anhur
Anhur
xPoisonous
Anhur
Level 22
God Stats
6W - 4L
1,559 SR
Queue Stats
27W - 12L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArwenBaduk
Aphrodite
12
1 / 2 / 6
8,680
413
2,610
11,774
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
PeeeeJay
Chang'e
17
8 / 7 / 10
11,186
533
16,032
24,627
9,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Richigles
Mercury
20
17 / 6 / 3
13,154
626
24,730
19,771
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tarasova98
Bellona
15
1 / 11 / 0
9,276
442
2,438
17,844
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
WowimNew
Izanami
8
0 / 2 / 1
6,824
325
3,391
4,245
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BskRusGame
Nemesis
13
0 / 6 / 5
9,341
445
2,776
14,562
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DanAcbast
Cthulhu
13
1 / 4 / 3
10,000
476
9,980
17,603
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
KoalaExe
Apollo
17
6 / 4 / 2
11,411
543
12,887
13,579
6,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 10 / 5
12,555
598
17,608
13,674
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
19
10 / 5 / 1
13,808
658
9,439
20,183
9,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
27
Kills
26
28
Deaths
29
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArwenBaduk
Aphrodite
1
2
6
2
W
Nemesis
BskRusGame
Nemesis
0
6
5
0.42
W
Cthulhu
DanAcbast
Cthulhu
1
4
3
0.63
W
Apollo
KoalaExe
Apollo
6
4
2
1.75
L
Chang'e
PeeeeJay
Chang'e
8
7
10
1.86
L
Mercury
Richigles
Mercury
17
6
3
3.08
L
Bellona
Tarasova98
Bellona
1
11
0
0.09
W
9
10
5
1.15
L
Izanami
WowimNew
Izanami
0
2
1
0.25
W
Anhur
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,201
Damage
52,690
78,261
Taken
79,601
37,164
Mitigated
42,386
22,131
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArwenBaduk
Aphrodite
2,610
558
6,387
5,725
11,774
5,685
68
6,930
4,722
16,035
0
W
Nemesis
BskRusGame
Nemesis
2,776
488
0
3,262
14,562
5,023
0
1,823
12,739
0
41,274
W
Cthulhu
DanAcbast
Cthulhu
9,980
964
0
4,868
17,603
16,156
77
5,472
12,131
33,760
0
W
Apollo
KoalaExe
Apollo
12,887
9,137
0
5,924
13,579
6,507
2,704
2,957
10,622
0
66,286
L
Chang'e
PeeeeJay
Chang'e
16,032
694
1,407
7,700
24,627
9,712
914
11,643
12,484
62,640
0
L
Mercury
Richigles
Mercury
24,730
15,886
0
242
19,771
8,903
0
5,275
14,078
0
84,736
L
Bellona
Tarasova98
Bellona
2,438
1,042
0
670
17,844
11,685
684
909
16,843
0
42,151
W
17,608
2,712
0
387
13,674
5,098
910
7,037
6,637
72,361
0
L
Izanami
WowimNew
Izanami
3,391
2,392
0
0
4,245
1,179
96
1,831
2,374
0
29,146
W
Anhur
9,439
5,899
0
7,882
20,183
9,602
13,134
1,353
18,830
0
75,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,120
Gold Earned
57,115
394
Minions Killed
468
0
Camps Cleared
0
1,751,673
Distance Traveled
1,854,253
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,680
413
39
2
0
415,630
3
W
Nemesis
9,341
445
60
3
0
371,814
1
W
Cthulhu
10,000
476
20
1
0
426,344
4
W
Apollo
11,411
543
124
6
0
360,572
1
L
Chang'e
11,186
533
96
5
0
402,542
3
L
Mercury
13,154
626
114
5
0
476,894
2
L
Bellona
9,276
442
79
4
0
297,773
0
W
Agni
12,555
598
124
6
0
370,476
2
L
Izanami
6,824
325
66
3
0
158,834
2
W
Anhur
13,808
658
140
7
0
325,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role