Player Matchup

Ganesha
Ganesha
Jtenculasec
Ganesha
Level 29
God Stats
42W - 21L
1,638 SR
Queue Stats
114W - 69L
1,543 Elo+
Party 2
Izanami
Izanami
Llennora
Izanami
Level 28
God Stats
109W - 57L
1,606 SR
Queue Stats
1,018W - 593L
1,570 Elo+
Party 3
Scylla
Scylla
MrMeliodas
Scylla
Level 39
God Stats
36W - 12L
1,696 SR
Queue Stats
649W - 420L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
OoAsesoO
Ne Zha
Level 158
God Stats
21W - 15L
1,552 SR
Queue Stats
707W - 501L
1,543 Elo+
Party 2
Hel
Hel
Selitoo
Hel
Level 29
God Stats
42W - 19L
1,703 SR
Queue Stats
933W - 533L
1,573 Elo+
Party 3
Team Averages
Level 57
1,639 SR
1,560 Elo+

VS

Team Averages
Level 52
1,479 SR
1,504 Elo+
Tiamat
Tiamat
Arzai
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,163 Elo+
Party 1
Kukulkan
Kukulkan
BlueAirLSH
Kukulkan
Level 39
God Stats
22W - 16L
1,655 SR
Queue Stats
111W - 131L
1,502 Elo+
Solo
Ra
Ra
Hosenwilly
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,801 Elo+
Solo
King Arthur
King Arthur
Kokomrtka
King Arthur
Level 101
God Stats
0W - 6L
1,202 SR
Queue Stats
68W - 79L
1,513 Elo+
Party 1
Neith
Neith
Quiverd
Neith
Level 49
God Stats
28W - 16L
1,537 SR
Queue Stats
156W - 179L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jtenculasec
Ganesha
20
1 / 4 / 30
12,842
988
6,320
23,560
43,172
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Llennora
Izanami
19
8 / 1 / 12
12,474
960
16,337
16,924
7,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MrMeliodas
Scylla
20
16 / 5 / 15
14,937
1,149
34,904
16,803
7,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
OoAsesoO
Ne Zha
20
11 / 3 / 12
14,180
1,091
32,723
20,804
10,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
20
4 / 1 / 21
13,104
1,008
19,531
18,547
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

131

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arzai
Tiamat
18
2 / 6 / 9
11,830
910
11,451
17,577
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
BlueAirLSH
Kukulkan
18
2 / 9 / 7
12,045
927
23,001
19,339
4,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
3 / 10 / 10
12,907
993
13,999
18,417
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Kokomrtka
King Arthur
18
1 / 10 / 7
11,323
871
16,306
34,322
37,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Quiverd
Neith
18
6 / 5 / 7
13,258
1,020
24,252
23,737
7,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
54
40
Kills
14
14
Deaths
40
90
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arzai
Tiamat
2
6
9
1.08
L
Kukulkan
BlueAirLSH
Kukulkan
2
9
7
0.61
L
3
10
10
0.8
W
Ganesha
Jtenculasec
Ganesha
1
4
30
4
L
King Arthur
Kokomrtka
King Arthur
1
10
7
0.45
W
Izanami
Llennora
Izanami
8
1
12
14
W
Scylla
MrMeliodas
Scylla
16
5
15
4.7
W
Ne Zha
OoAsesoO
Ne Zha
11
3
12
5.67
L
Neith
Quiverd
Neith
6
5
7
1.9
W
Hel
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,815
Damage
89,009
96,638
Taken
113,392
78,112
Mitigated
59,794
33,649
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arzai
Tiamat
11,451
1,372
0
1,892
17,577
5,370
0
10,213
7,364
25,616
0
L
Kukulkan
BlueAirLSH
Kukulkan
23,001
334
0
183
19,339
4,724
0
11,407
7,932
41,277
0
L
13,999
1,058
5,734
2,633
18,417
5,212
0
11,619
6,798
56,648
0
W
Ganesha
Jtenculasec
Ganesha
6,320
217
0
0
23,560
43,172
0
14,213
9,119
18,468
0
L
King Arthur
Kokomrtka
King Arthur
16,306
1,974
0
2,805
34,322
37,210
0
14,637
19,685
1,555
40,329
W
Izanami
Llennora
Izanami
16,337
12,658
0
499
16,924
7,939
0
9,367
7,557
0
38,790
W
Scylla
MrMeliodas
Scylla
34,904
3,234
0
0
16,803
7,128
0
6,211
10,592
58,218
0
W
Ne Zha
OoAsesoO
Ne Zha
32,723
6,990
0
3,034
20,804
10,253
0
9,529
11,275
0
60,018
L
Neith
Quiverd
Neith
24,252
11,627
312
3,513
23,737
7,278
0
12,879
10,858
0
42,998
W
Hel
19,531
1,180
18,518
11,598
18,547
9,620
0
10,162
8,385
44,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,537
Gold Earned
61,363
254
Minions Killed
266
11
Camps Cleared
4
1,249,472
Distance Traveled
1,218,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,830
910
24
2
0
219,827
0
L
Kukulkan
12,045
927
52
4
1
267,051
0
L
Ra
12,907
993
107
8
0
237,503
0
W
Ganesha
12,842
988
2
0
0
232,983
0
L
King Arthur
11,323
871
47
4
0
252,201
0
W
Izanami
12,474
960
57
4
2
225,591
1
W
Scylla
14,937
1,149
55
4
3
230,149
0
W
Ne Zha
14,180
1,091
60
5
5
284,049
2
L
Neith
13,258
1,020
36
3
3
241,864
0
W
Hel
13,104
1,008
80
6
1
276,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role