Player Matchup

Fenrir
Fenrir
Silver I
DarthNaruto
Fenrir
Silver I
Level 81
God Stats
0W - 3L
1,289 SR
Queue Stats
23W - 35L
1,569 MMR
Solo
Hou Yi
Hou Yi
Silver I
Ttiimmy
Hou Yi
Silver I
Level 100
God Stats
1W - 2L
1,720 SR
Queue Stats
36W - 43L
1,586 MMR
Solo
Tyr
Tyr
Gold IV
Yennshi
Tyr
Gold IV
Level 158
God Stats
3W - 9L
1,495 SR
Queue Stats
274W - 260L
1,475 MMR
Party 1
Discordia
Discordia
Bronze III
damagetothemax
Discordia
Bronze III
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,554 MMR
Solo
Sobek
Sobek
Gold I
smia
Sobek
Gold I
Level 105
God Stats
2W - 2L
1,284 SR
Queue Stats
69W - 67L
1,660 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,458 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,451 SR
1,551 MMR
Mulan
Mulan
Gold IV
AlexNickel
Mulan
Gold IV
Level 154
God Stats
1W - 0L
1,253 SR
Queue Stats
61W - 53L
1,575 MMR
Solo
Geb
Geb
Gold IV
KalleLel
Geb
Gold IV
Level 124
God Stats
2W - 7L
1,500 SR
Queue Stats
206W - 192L
1,522 MMR
Solo
Vulcan
Vulcan
Gold III
Kanzu
Vulcan
Gold III
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 128L
1,582 MMR
Solo
Thanatos
Thanatos
Silver I
NCK0
Thanatos
Silver I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
NoiizyBoy
Xbalanque
Platinum V
Level 154
God Stats
7W - 8L
1,500 SR
Queue Stats
132W - 133L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 7 / 2
6,687
446
4,698
12,146
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Ttiimmy
Hou Yi
12
2 / 4 / 5
7,374
492
6,684
11,627
3,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
4 / 1 / 1
8,479
565
8,906
11,093
8,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
damagetothemax
Discordia
11
0 / 3 / 1
6,519
435
6,077
7,364
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
smia
Sobek
9
2 / 4 / 5
6,600
440
5,019
14,154
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetTsukuyomiNemesisScyllaDanzaburou

VS

Bans
Cu ChulainnHeraKhepriThe MorriganSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 3 / 3
7,905
527
4,710
9,127
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 13
7,556
504
5,766
12,532
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Kanzu
Vulcan
14
3 / 1 / 8
8,514
568
10,289
7,657
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
NCK0
Thanatos
16
7 / 1 / 6
9,157
610
8,131
9,595
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
NoiizyBoy
Xbalanque
15
6 / 2 / 8
9,049
603
10,567
9,954
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
18
19
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
3
3
0.83
L
Fenrir
3
7
2
0.57
W
1
4
13
1.88
W
Vulcan
Kanzu
Vulcan
3
1
8
7
W
Thanatos
NCK0
Thanatos
7
1
6
10
W
Xbalanque
NoiizyBoy
Xbalanque
6
2
8
5
L
Hou Yi
Ttiimmy
Hou Yi
2
4
5
1.13
L
Tyr
4
1
1
4.5
L
Discordia
damagetothemax
Discordia
0
3
1
0.17
L
Sobek
smia
Sobek
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
39,463
56,384
Taken
48,865
25,616
Mitigated
26,422
12,553
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,710
606
0
2,828
9,127
6,304
0
0
9,127
0
40,664
L
Fenrir
4,698
1,203
0
2,630
12,146
3,550
0
1,947
10,078
0
30,767
W
5,766
725
0
1,577
12,532
8,544
96
4,163
8,231
21,119
0
W
Vulcan
Kanzu
Vulcan
10,289
2,188
0
1,594
7,657
3,070
132
2,397
4,980
54,484
0
W
Thanatos
NCK0
Thanatos
8,131
2,201
0
9,350
9,595
5,014
388
1,710
7,777
0
66,654
W
Xbalanque
NoiizyBoy
Xbalanque
10,567
5,576
0
3,558
9,954
3,490
509
2,204
7,654
0
61,480
L
Hou Yi
Ttiimmy
Hou Yi
6,684
2,894
0
3,059
11,627
3,496
0
3,546
7,885
0
45,779
L
Tyr
8,906
1,172
0
2,521
11,093
8,444
456
1,446
9,309
0
50,639
L
Discordia
damagetothemax
Discordia
6,077
360
0
900
7,364
2,310
0
3,131
4,143
41,448
0
L
Sobek
smia
Sobek
5,019
697
0
3,443
14,154
7,816
0
5,469
8,539
12,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
42,181
352
Minions Killed
434
0
Camps Cleared
0
1,364,749
Distance Traveled
1,515,117
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,905
527
82
5
0
275,373
5
L
Fenrir
6,687
446
46
3
0
286,331
1
W
Geb
7,556
504
23
2
0
310,080
6
W
Vulcan
8,514
568
100
7
0
328,163
1
W
Thanatos
9,157
610
126
8
0
324,030
4
W
Xbalanque
9,049
603
103
7
0
277,471
5
L
Hou Yi
7,374
492
91
6
0
247,835
2
L
Tyr
8,479
565
106
7
0
323,259
4
L
Discordia
6,519
435
94
6
0
237,971
2
L
Sobek
6,600
440
15
1
0
269,353
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role